CorpoNation: The Prologue Game Cover

Remember to wishlist CorpoNation: The Sorting Process JOIN THE DISCORD About the GameDive into a sample experience of your sample sorting career! Join Ringo CorpoNation as a temporary lab technician sorting sensitive genetic samples and get acclimated with the workplace. There may be employees who try to sway you from your tasks, but we know you’ll make the right choice as a dedicated worker. …

  • PC
  • Windows

Reviews

74%
Audience ScoreBased on 25 reviews
story3 negative mentions
  • The game offers a fun and engaging experience reminiscent of Papers Please, with a better story and enjoyable mechanics.
  • The prologue is polished and provides a strong sense of an oppressive, dystopian world, leaving players excited for the full release.
  • The minigame segments are simple yet enjoyable, and the game runs well on various platforms, including the Steam Deck.
  • Some players found the sorting mechanics and memory requirements challenging, leading to frustration.
  • The guide and instructions could be more comprehensive, as players felt they were given only bits of information.
  • There are concerns about the lack of lore and world-building details in the prologue, leaving players wanting more context.
  • gameplay4 mentions

    The gameplay is engaging and thought-provoking, featuring a mix of simple minigames that gradually increase in complexity, alongside a unique embedded fighting game that critiques other titles. While one mechanic may be confusing, the overall experience is enjoyable and leaves players eager for the full game. The integration of philosophical themes adds depth to the gameplay, enhancing its appeal.

    • “The im chat was surprisingly effective at making me feel both more and less alone, and I also liked the embedded state-sanctioned fighting game loaded with contemporary quest and in-game currency mechanics as a sly dig at every other mindless game that doesn't have such a strong message or ask such important philosophical questions about freedom, submission, and society.”
    • “After getting a taste of the story and game mechanics in this prologue, I'm very excited to see the full game.”
    • “The third mechanic (sorting by numbers) messed me up, but aside from that, it's a really good demo.”
    • “The minigame segments are relatively simple, but complexity ramps up slowly throughout the in-game 'days'. The prologue doesn't go as far as revealing every mechanic that will be in the final game, but the ones I saw were fun and interesting enough.”
  • story3 mentions

    The story is praised for its depth and engagement, offering players meaningful choices that can lead to varied consequences. The prologue has generated excitement for the full game, highlighting the potential for dynamic storytelling and player agency.

    • “After getting a taste of the story and game mechanics in this prologue, I'm very excited to see the full game.”
    • “Genuinely, the opportunities the story gives you to make decisions, think about them, and pivot toward a different choice later on was really interesting, and I can't wait to see how all of our choices and actions lead to different consequences over time.”
    • “The story feels disjointed and lacks a coherent flow, making it hard to stay engaged.”
    • “Character development is shallow, and I found it difficult to connect with any of them.”
    • “The plot twists are predictable and fail to deliver any real surprises.”
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