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Corma: The Next Level is a single player and multiplayer action adventure game. It was developed by Nemo Studios and was released on January 23, 2019. It received neutral reviews from players.

Welcome to Corma. You find yourself stranded on the beach on the Island Of Corma. In order to survive you have to find food and clean water. Explore the island and its story, but be carefull.. The wildlife on Corma is watching you.. Collect resources to build a shelter or a home. Find old towns or hidden places and look for rare items. Maybe you find something you can use?

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44%
Audience ScoreBased on 334 reviews
graphics13 positive mentions
stability15 negative mentions

  • The game has potential and could be great with further development.
  • Graphics are decent and the game runs smoothly on lower-end hardware.
  • The developer is responsive and actively engages with the community for feedback.
  • The game is unfinished, with many bugs and broken mechanics, making it unplayable.
  • Resource gathering is tedious, with insufficient materials available to craft basic tools.
  • The tutorial is ineffective, leaving players confused about how to progress in the game.
  • graphics
    23 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the quality, detail, and realism, describing them as beautiful and visually stunning. However, some users report issues with graphics settings not functioning properly and note that certain elements, like distant trees, appear strange. Overall, while the visuals are generally well-received, there are calls for further improvements and updates to enhance the experience.

    • “The game has good graphics and a good level of detail.”
    • “This game is just simply amazing and has super realistic beautiful graphics.”
    • “Probably one of the best games I've ever played in my entire life, the graphics are beautiful, 0 bugs.”
    • “The graphics settings do not work; you can fiddle with them, but nothing changes.”
    • “It's a good laugh because you feel like you're playing Tomb Raider 1 with better graphics.”
    • “I think that the game would be much better if it had some updated visuals and more things to do, like more clothing, more weapons (guns, bows, etc.), and additional elements in the map.”
  • gameplay
    19 mentions Positive Neutral Negative

    The gameplay of the game has received overwhelmingly negative feedback, with players citing numerous issues such as broken mechanics, glitches, and unresponsive hitboxes that hinder basic actions like gathering and crafting. While the game has potential with its survival elements and exploration, the current state is deemed unplayable, lacking essential features and polish that would enhance the overall experience. Despite some comparisons to successful titles in the genre, the gameplay feels incomplete and requires significant improvements to retain player interest.

    • “I followed the game for years through many updates and loved the little additions of new lore and enhancing the gameplay experience.”
    • “There are not enough 'monuments' on the map to really add to the gameplay; with more areas to explore and more things to collect/craft, I believe that people would play this game more and stick around longer.”
    • “For ease of access and variety in gameplay, all of this is achieved with a single button.”
    • “The way it is now is awful, and it makes the game's downfalls (the wonky mechanics and glitches) no longer charming and just horrible.”
    • “Based on the game's current state, it is utterly unplayable. The hitbox mechanics are nearly nonexistent as you can hardly find a rock that is harvestable simply because the game can't register the angle you're looking for with each swing. Building and crafting are unavailable and/or broken at this time, meaning you will be gathering whatever you can gather for nothing, and the game's physics are completely broken!”
    • “The bare bones gameplay needs work; there are bugs obviously.”
  • stability
    17 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with numerous reports of bugs, glitches, and issues affecting gameplay, such as crafting problems and unreliable saving features. While some players acknowledge the game's potential and enjoy its fun aspects, the overwhelming consensus is that the current state is frustratingly unstable, particularly for an early access title. Many users express hope for significant improvements in future updates to address these stability concerns.

    • “The game is already free, fun, and it runs great (yes, even on my old PC).”
    • “Great visuals, very well optimized, not too buggy.”
    • “The way it is now is awful, and it makes the game's downfalls (the wonky mechanics and glitches) no longer charming and just horrible.”
    • “This game has a lot of glitches and bugs but it's fun so far (7 hours of playing)... example of bugs/glitches: 1.”
    • “There are a lot of bugs that were present in the short amount of time I played the game, including menus not functioning, freezes, stuttering, random health loss, and more.”
  • story
    7 mentions Positive Neutral Negative

    The story aspect of the game received mixed reviews; while some players found it engaging and satisfying, others criticized it for lacking direction and depth, describing it as a mere sandbox experience without a compelling narrative. Many users expressed disappointment over the absence of a structured storyline, emphasizing the need for imagination and a clear plot to enhance gameplay. Overall, the game's storytelling was seen as a significant area for improvement.

    • “The story had me on the edge of my seat for its entire duration, and the ending was very satisfying.”
    • “If you want to produce a game, it first needs not just development but imagination, a backstory, a drive to push you in a direction, and proper classification. Survival has a beginning and an end; free roam on an open island with no story is a pure sandbox game.”
    • “You can make your own story.”
    • “No content, no direction, no story; even the water up close isn't rendered correctly. There is just a whole bunch of nothing, but after months of updates or patches, all we get is a torch.”
    • “If you want to produce a game, it first needs not just development but imagination, a backstory, a drive to push you in a direction, and proper classification. Survival has a beginning and an end; a free roam open island with no story is a pure sandbox game.”
    • “Moral of the story: wait to see if the game reaches a playable state.”
  • optimization
    5 mentions Positive Neutral Negative

    The optimization of the game has received mixed feedback; while some users report significant bugs such as crashes, menu issues, and performance stutters, others praise its overall optimization and visuals, noting it performs better than many early access titles. Despite some technical issues, there are indications that the game is generally well-optimized.

    • “This game has better optimization than most of the early access games that I have experienced playing, and it looks really good.”
    • “Great visuals, very well optimized, not too buggy.”
    • “Great optimization.”
    • “I entered the game and wanted to change settings. It was in borderless mode, and I wanted to switch to fullscreen mode. The game crashed, and an error popped up saying (lowlevel{fatal|error {file:unknown} {line: 249}) with error dxgi. I tried running it as an administrator and changed many settings in the program to make the game work, but nothing helped. The game is still crashing. If you can fix that, like fullscreen mode or fullscreen optimization, I would be glad and much appreciated.”
    • “There are a lot of bugs that were present in the short amount of time I played the game, including menus not functioning, freezes, stuttering, random health loss, and more.”
  • grinding
    5 mentions Positive Neutral Negative

    The grinding aspect of the game is heavily criticized, with players finding the resource gathering and crafting processes tedious and excessively time-consuming. Many express frustration over the need to collect large quantities of materials, such as rocks, to progress, leading to a perception of the game as boring and unenjoyable. Overall, the grinding mechanics detract significantly from the gaming experience, leaving players feeling frustrated and unmotivated.

    • “Crafting involves heavy grinding and is incredibly boring.”
    • “When you begin the game, it's quite grindy because you need to collect 145 rocks to get your starter tools, which makes the early experience tedious.”
    • “This game is a joke; you will spend half your life grinding for a useless pickaxe. Even if all the bugs are fixed, you're still left with a boring game that feels empty.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is largely unintentional, with players finding amusement in its numerous glitches and awkward animations, such as floating pants and stiff character models. While the game is criticized for its poor execution, these flaws contribute to a comedic experience that some players appreciate, albeit for the wrong reasons. Overall, the humor stems from the game's shortcomings rather than intentional comedic design.

    • “Corma is hilarious for all the wrong reasons.”
    • “The game is funny - because it's bad.”
    • “During my first playthrough, I walked around and saw a pair of floating pants... it was quite funny actually, but I don't think it was supposed to be like that. I jumped and saw a pair of floating arms at the top of the screen. I started playing in third person, and the character looked really stiff and not anatomically correct, but okay.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is prominently featured and can be easily heard, though opinions on its quality may vary, as players have the option to turn it off if desired.

    • “The music can be heard loud and clear.”
    • “Music is customizable to taste; you can turn it off if you prefer.”
    • “The music can be heard loud and clear, but it often feels repetitive and uninspired.”
    • “Music is subjective, but in this case, it feels more like a distraction than an enhancement to the gameplay.”
    • “While you can turn it off, the overall quality of the music leaves much to be desired.”
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7h Median play time
1003h Average play time
2-3000h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Corma: The Next Level is a action adventure game.

Corma: The Next Level is available on PC and Windows.

On average players spend around 1003 hours playing Corma: The Next Level.

Corma: The Next Level was released on January 23, 2019.

Corma: The Next Level was developed by Nemo Studios.

Corma: The Next Level has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Corma: The Next Level is a single player game with multiplayer support.

Similar games include Fragmented, Stars End, Savage Lands, Journey Of Life, The Fifth Day and others.