If you own or take care of a pet – or if you have kids who’d like a pet – do yourself a favor and play Copycat in one sitting. Make sure you have tissues ready.
"Copycat" is a single-player game with a deep, intriguing story centered around a sceptical shelter cat named Dawn who meets her new owner, Olive, a lonely older Aussie mourning the loss of her previous cat. Together, they explore themes of family trauma, abandonment, and the true meaning of home through a journey that intertwines beautiful visuals, delightful music, and an emotional rollercoaster of humor and heartbreak.
The story is emotionally impactful and beautifully written, resonating with players and evoking strong feelings.
The game features charming graphics and a delightful soundtrack that enhances the overall experience.
Playing as a cat provides a unique perspective, allowing players to engage with the narrative in a fun and relatable way.
The gameplay is simplistic and repetitive, with limited interactivity and choices that do not significantly affect the story.
The ending is unsatisfying and sends a problematic message about returning to an abuser, which may upset players.
The game is short, taking only about 2-3 hours to complete, which some players feel does not justify the price.
story
1,332 mentions Positive Neutral Negative
32%
63%
5%
The story of "Copycat" is a deeply emotional narrative that explores themes of abandonment, belonging, and the bond between pets and their owners, often resonating strongly with players, especially cat lovers. While many praise its heartfelt storytelling and ability to evoke strong emotions, some criticize the execution, particularly the ending, which feels unsatisfying or problematic in its messaging about abusive relationships. Overall, the game is seen as a poignant experience, albeit with a linear structure and limited player agency in shaping the narrative.
“Absolutely fantastic storytelling - I'm not normally a person who plays a video game for the storylines but Copycat gave me a remarkable story I could not just look away!”
“I highly recommend this game if you love deep story games but make sure you have tissues at the ready!”
“The story is beautifully written with a roller coaster of emotions the entire time.”
“It is a bad story with a very bad ending.”
“The story, which is supposed to be the main draw, feels half-baked.”
“The story is poorly written, all of the characters are unlikable, the main character quite literally develops Stockholm syndrome over the course of the game, as later on she begins wanting to return to her owner who abuses her repeatedly throughout the game.”
emotional
717 mentions Positive Neutral Negative
100%
The emotional aspect of "Copycat" is a significant highlight, with many players describing it as a profound and heart-wrenching experience that evokes a wide range of feelings, from joy to deep sadness. The narrative, centered around a cat's journey and themes of abandonment and love, resonates strongly with cat lovers, often leading to tears and emotional reflection. However, some critiques point to moments where the emotional impact feels forced or underdeveloped, leaving a mixed reception regarding its storytelling depth. Overall, it is regarded as an emotional rollercoaster that effectively engages players' hearts.
“This game takes you through all emotions and feels like an emotional punch in the gut at every turn.”
“I really love this game, it made me cry so many times and empathize with the story personally.”
“Copycat is a heart-wrenching, narrative-driven indie game that will stay with you long after you play.”
gameplay
285 mentions Positive Neutral Negative
20%
67%
13%
The gameplay in "Copycat" has received mixed reviews, with many players noting its simplicity and repetitiveness, often likening it to a walking simulator with minimal mechanics. While some appreciate the engaging story and emotional depth, others criticize the gameplay for being clunky, linear, and lacking meaningful choices, leading to a feeling of hollowness. Overall, the game is seen more as a narrative experience than a robust gameplay offering, with many players suggesting it could benefit from more polish and variety.
“The gameplay is engaging and easy to follow, with a story that's both heartwarming and exciting.”
“It offers varied and satisfying gameplay, an emotional and occasionally shocking storyline, convincing and rounded characters, colourful visuals with adorable cats and stylised dream sequences, all accompanied by a unique and relaxing soundtrack.”
“The mechanics are simple, but enough to make the game an enjoyable experience.”
“Gameplay is very basic and repetitive, the characters are horrible, and whilst the story has potential it falls very short, especially at the end of the game where the payoff is just [spoiler]finding your way back to the human who abandoned you[/spoiler]”
“The gameplay is repetitive and actually pretty boring, the choices have absolutely no impact on anything (I played the game twice just for that and all you will get is like 2 different sentences through the whole game)”
“The gameplay is clunky at best and story-wise I did not find it very entertaining.”
graphics
175 mentions Positive Neutral Negative
53%
38%
9%
The graphics of the game receive mixed reviews, with some players praising the beautiful visuals and charming art style, while others criticize the inconsistent quality, dated models, and technical issues like stuttering and janky animations. Many appreciate the unique artistic choices, particularly in dream sequences, but note that the overall graphical experience can feel underwhelming, especially for an indie title. Despite these shortcomings, the visuals are often described as colorful and engaging, contributing positively to the storytelling experience.
“The graphics are absolutely beautiful, bringing a sense of stunningly well-used cartoon-realism to the forefront.”
“With stunning visuals, deep storytelling, and emotionally charged moments, Copycat invites you to experience the bond between pets and humans in a way that is both magical and heart-tugging.”
“This game has really pretty graphics and an absolutely amazing story, and also uses different art styles to portray the story's elements.”
“The graphics are subpar, the models are janky, and controls are lacking (for a cat you sure turn awfully awkwardly).”
“The game has weak graphics in some spots, animations are very janky, controls are wonky and the gameplay doesn't offer a lot.”
“As a graphics designer, I can tell the main aspect that made the graphics look so bad in the beginning is a lack of any lighting concept.”
music
118 mentions Positive Neutral Negative
47%
50%
3%
The music in the game has received mixed reviews, with many praising its emotional depth and ability to enhance the storytelling, while others found it either generic or out of place. Some players highlighted the soundtrack as a standout feature that complements the visuals and gameplay, creating a relaxing atmosphere, while a few criticized it for being repetitive or annoying. Overall, the music is seen as a significant aspect of the experience, contributing to the game's charm and emotional impact.
“The music adds a lot to the whole experience the makers wanted to convey, played with headphones and it paid off.”
“Emotional highs, and devastating lows - the soundtrack really punches home each and every moment, tugging at your heartstrings, and losing you within the story.”
“The music was especially charming and should be nominated for whatever awards there are for video game music.”
“The music was annoying; I didn't understand the primal side of things when it's just supposed to be a house cat that got abandoned.”
“I hated the music (it was either generic emotional music or out of place/tonal whiplash jungle music), so I ended up turning off the music and instead put on a Spotify playlist.”
“It is clunky with its animation and repetitive at times with its music.”
humor
45 mentions Positive Neutral Negative
96%
4%
The humor in the game is highlighted by a cheeky narrator and witty dialogue that often leads to hilarious moments, particularly during cat-centric interactions and minigames. While the game balances funny and sad elements, many players found the humor to be a standout feature, making them laugh amidst the emotional narrative. However, some critiques mention that the humor can be overshadowed by stiff animations and poorly written dialogue, detracting from the overall experience.
“Mostly, the game is quite humorous with a cheeky narrator that acts as the cat's thoughts and conscience, and a cast of human characters who interact with the cat throughout the three-hour story.”
“In what almost always leads you on a most humorous turn of events, the lovely narrator loves to present you with fascinating facts about felines, as well as their more wild-natured habits.”
“One of my favorite aspects of 'Copycat' is your cat’s witty, conscious dialogue spoken by a nature documentary expert, which is hilarious.”
“Not funny.”
“Not funny.”
grinding
15 mentions Positive Neutral Negative
27%
73%
Reviews indicate that grinding in this game is often seen as tedious and unenjoyable, particularly when the story does not compensate for the repetitive gameplay. Many players feel that the need to replay the game for achievements adds to the slog, with some describing the experience as a "tedious slog" that detracts from the overall enjoyment. Overall, the grinding aspect is criticized for its lack of engaging content and poor pacing.
“Playing through it twice just for the achievements can be quite tedious.”
“This game is a tedious slog with a downright dangerous message ('go back to your abuser if they say they need you').”
“I feel like some of the atmosphere was used to evoke a forced sentimentality, over what is ultimately a tedious game that cannot figure out its pacing.”
stability
14 mentions Positive Neutral Negative
100%
Overall, the game's stability is marked by a mix of user experiences; while some players encountered minor bugs and glitches that occasionally disrupted gameplay, others reported a smooth experience with solid controls. The presence of bugs, particularly with animations and controls, detracted from immersion for many, but did not significantly hinder enjoyment for all players.
“While not the best, I didn't really enjoy it due to being deep and its buggy nature. The animations don't feel realistic, and you can teleport a short distance, which overall ruins the immersion. Speaking of that, it's not great with the narrator, which kind of ruins it a bit. The game can be deep at times, but it feels repetitive and not realistic enough.”
“The only negatives I have to say is it's a little buggy.”
“The game has a few glitches here and there where I was getting stuck and would have to reload, but that didn’t affect the gameplay much.”
replayability
14 mentions Positive Neutral Negative
21%
50%
29%
Overall, the game has limited replayability, primarily offering only nostalgia and the opportunity to achieve missable achievements. Players express a desire for more impactful choices that could lead to different outcomes, and many suggest the inclusion of a "chapter select" feature for easier achievement hunting. While the game can be completed in about 3-4 hours, its replay value is minimal beyond the initial playthrough.
“There is some replayability to get the other achievements, and they aren't too hard.”
“Also, games like this need a 'chapter select' option, even only for achievement hunting, since once you know what happens there's not much else in the replayability department, and there are many missable achievements.”
“There are choices which might offer some replayability - I haven't tried yet to see - if you could deal with a second round emotionally.”
“Not much replay value; I wish choosing different things would have different outcomes.”
“Also, games like this need a 'chapter select' option, even only for achievement hunting, since once you know what happens, there's not much else in the replayability department, and there are many missable achievements.”
“It will take around 3-4 hours to play and boasts little replayability besides missable achievements, but the quality is sufficient to justify the price tag.”
atmosphere
13 mentions Positive Neutral Negative
31%
46%
23%
The game's atmosphere is widely praised for its beautiful music and immersive storytelling, which effectively evoke a sense of emotional depth and belonging. However, some critics feel that the atmosphere occasionally leans towards forced sentimentality, detracting from the overall experience. Despite this, the combination of stellar voice acting and a captivating score contributes to a dynamic and engaging world as players guide their cat through various ups and downs.
“The voice acting is stellar, and the original score blends so well with the game’s atmosphere, giving it that emotional depth.”
“A beautiful story about belonging that hits deep, becoming increasingly atmospheric and immersive as the journey progresses.”
“I feel like some of the atmosphere was used to evoke a forced sentimentality (makes sense, the writers worked in advertising), over what is ultimately a tedious game that cannot figure out its pacing.”
“Very few titles use solid storytelling and captivating atmosphere to attract an audience.”
“The music, too, adds a lot to the atmosphere, making the world feel alive as you guide your cat through her journey.”
optimization
12 mentions Positive Neutral Negative
17%
33%
50%
Overall, the game's optimization has received significant criticism, with users reporting issues such as stuttering and poor performance even on low graphical settings. While some players noted that the game has native ultrawide support, the lack of adjustable settings and particularly poor performance on devices like the Steam Deck have contributed to a generally negative perception of its optimization.
“Performance is fine; it seems the game has native ultrawide support, but you can't adjust anything regarding that.”
“Had some performance issues, but it didn't really ruin the game.”
“Somehow it still manages to be very un-optimized.”
“My only complaint is the performance; it's bad, especially on the Steam Deck.”
“It's very poorly optimized.”
monetization
4 mentions Positive Neutral Negative
100%
The monetization aspect of the game is criticized for creating an illusion of choice, leading players to feel misled by its advertising. Many reviewers describe the game as tedious and poorly paced, suggesting that the emotional atmosphere is artificially constructed to enhance its commercial appeal rather than provide genuine engagement.
“The advertisement delivers the illusion of choice in what turns out to be a storybook walking simulator with a couple of mini games.”
character development
2 mentions Positive Neutral Negative
100%
50%
Character development in the game is noted for its evolution throughout the story, with players appreciating how initial negative choices contribute to a deeper narrative. Despite initial frustration with limited positive options, the growth of the characters, particularly the cat, enhances the overall experience.
“It was a quick play-through with a good story and evolving character development.”
“I was initially really sad at the start of the game that there were no positive options when you first go into the house - the options were 'bite' or 'scratch.' I didn't want to do either, but I can see this was important to the story now, and I appreciate the cat's character development.”
“I was really disappointed at the start of the game that there were no positive options when you first enter the house. The choices were limited to 'bite' or 'scratch,' which I didn't want to choose. However, I can see that this was important to the story, and I appreciate the cat's character development.”