COPPER ODYSSEY
- March 12, 2021
- CAM
In "Copper Odyssey," a turn-based RPG, players take on the role of a monitor at a print studio where four thieves have stolen supplies. Assemble a team of friends and navigate through various challenges to track down the culprits and retrieve the stolen goods. With two versions available, players can choose between the original with a few bugs or the patched version with bug fixes and achievements. The game is available for free on itch.io and on Steam with extra content.
Reviews
- The game features a fun, quirky, and surreal JRPG experience with a unique art style and memorable character designs.
- The soundtrack is catchy and enhances the overall enjoyment of the game, making exploration and combat more engaging.
- Copper Odyssey offers a non-linear gameplay experience with plenty of secrets and replay value, appealing to fans of indie RPGs.
- Some players experienced collision bugs and a lack of clarity in combat mechanics, which could hinder the gameplay experience.
- The art style may not appeal to everyone, with some finding it difficult to navigate and visually overwhelming.
- The ending was criticized for being anticlimactic and simple, leaving some players feeling unsatisfied.
- graphics13 mentions
- 31 % positive mentions
- 46 % neutral mentions
- 23 % negative mentions
The graphics of the game are characterized by a unique and charming hand-drawn art style that features memorable character designs and vibrant colors, contributing to a whimsical and surreal aesthetic. While many players appreciate the creativity and thematic depth of the visuals, some find the art style less appealing, indicating a divide in personal taste. Overall, the art direction is highlighted as a strong aspect, enhancing the game's exploration and combat experience.
“Very cute art style with memorable character designs.”
“The hand-drawn art style is unlike anything I have ever seen before; its thematic emphasis on printmaking imbues every character and location with a sense of wonder and enchantment.”
“The art direction is its strongest aspect thanks to excellent character designs and a good variety of art styles.”
“Art style wasn't for me, it hurt too much to play and I was unsure where to go to progress after getting the bad girl.”
“Copper Odyssey is a nonlinear JRPG-style game created using RPG Maker VX Ace, but the graphics feel dated and lack the polish expected from modern titles.”
“Cam's art style could be described as 'outsider art', and as such will not be a universal fit, which may alienate some players.”
- music12 mentions
- 50 % positive mentions
- 33 % neutral mentions
- 17 % negative mentions
The music in the game is widely praised for its catchy and upbeat soundtrack, which complements the lighthearted tone and fast-paced combat. Reviewers highlight its excellent quality and memorable nature, enhancing the overall experience and contributing positively to the game's atmosphere. The soundtrack is described as phenomenal, fitting seamlessly with the game's surreal visuals and engaging gameplay.
“A one-of-a-kind RPG Maker game with a catchy soundtrack and fast-paced combat.”
“Excellent soundtrack and world.”
“The soundtrack reflects the lighthearted nature of the game, enhancing the overall experience.”
“Stuff like: weather effects and pieces of music that tended to persist for a while after being teleported from one world to another in certain situations; the character sprites' background being absent during certain dialogues; and other problems related to certain items and abilities.”
“Considering the game is lighthearted and its narrative isn't particularly trying to put you on the edge, the soundtrack reflects just that.”
- story8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The story is generally well-received, praised for its quality writing and engaging characters, despite being described as simple and short, with an average completion time of around 8 hours. Reviewers appreciate the unique and eccentric storytelling, as well as the open exploration of the game world, though some note that certain mechanics can make challenges easier than intended. Overall, it offers a captivating journey through a distinctive landscape, balancing simplicity with charm.
“It is a masterclass in outsider storytelling, a journey through a world unlike any other, with characters as eccentric and captivating as the landscapes they inhabit.”
“As per the quality of the writing and story, I'd say it's great.”
“Copper Odyssey is a really cool non-linear RPG with combat mechanics that are similar to Shin Megami Tensei, but also with a very bizarrely told story and a colorful, but hard to navigate world.”
“The story is, depending on your approach, short to average in timing (it took me 8 hours to complete the game while attentively analyzing it).”
“Some RPG Maker games are bloated and shallow, with bad combat and a story that is dead on arrival.”
“Copper Odyssey is a really cool non-linear RPG with combat mechanics that are similar to Shin Megami Tensei, but also features a very bizarrely told story and a colorful, but hard to navigate world.”
- gameplay7 mentions
- 14 % positive mentions
- 43 % neutral mentions
- 43 % negative mentions
The gameplay of Copper Odyssey features a round-based mechanic with multiple turns per round, incorporating standard JRPG elements like status effects and random encounters. While some players noted collision bugs and a lack of tutorial for combat mechanics, many found the gameplay engaging enough to warrant exploration, especially given its non-linear structure and unique storytelling. Overall, it offers a blend of familiar mechanics and a vibrant, albeit complex, world to navigate.
“Copper Odyssey is a really cool non-linear RPG with combat mechanics that are similar to Shin Megami Tensei, but also with a very bizarrely told story and a colorful, but hard to navigate world.”
“The game has some collision bugs and could really use some sort of tutorial or clarification on combat mechanics, but I still was able to figure it out enough to beat the game.”
“Copper Odyssey is a mechanically standard JRPG with status effects, random encounters, and level ups.”
“On the grounds of gameplay alone, I think the game is worth checking out.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized as fun, quirky, and cute, contributing to an engaging experience that captivates players throughout. Many reviewers appreciate the weird elements that become clearer upon a second playthrough, enhancing the overall enjoyment alongside the game's art style and music.
“Fun, quirky, weird, and funny.”
“Cute and funny little RPG; I was captivated the entire time, and the weirder parts make more sense on a second playthrough.”
“Love the art style, combat is fun and brain-dead (in a good way), music is tight, humor is cute, and overall it was a fun experience.”
- character development2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The character development is highlighted by a charming art style and memorable designs, which are considered the strongest elements of the game. The variety in art styles enhances the overall character portrayal, making them stand out.
“The art direction is its strongest aspect thanks to excellent character designs and a good variety of art styles.”
“Very cute art style with memorable character designs.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players highlight the game's relatively short length while emphasizing its significant replay value, making it appealing even to those who may not typically enjoy RPGs.
“Even if you aren't a big fan of RPGs, I implore you to play this. The game is relatively short with a lot of replay value.”
“The variety of choices and outcomes makes each playthrough feel fresh and exciting.”
“With multiple endings and character paths, I find myself coming back to explore every possibility.”
“The game is relatively short with a lot of replay value.”
“Once you finish the main story, there's little incentive to play again.”
“After completing the game, I found no reason to replay it as the choices felt inconsequential.”
- atmosphere1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's art direction initially suggests a creepy and uneasy atmosphere, but players find that it ultimately delivers a tame, lighthearted, and even comforting experience.
“The art direction seems to allude to an overwhelmingly creepy and uneasy atmosphere at first glance, but in reality, it is a pretty tame, lighthearted, and even comforting experience.”