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Cookard Game Cover

About

Cookard is a single player casual strategy game. It was developed by Cliffbite Game and was released on May 10, 2024. It received overwhelmingly positive reviews from players.

Wishlist More From Panitia GameDev About the GameCookard is a cooking game where you run a restaurant by stacking cards to prepare and serve dishes to customers.Prepare DishEvery dish requires a certain set of steps and ingredients, which can typically be completed by dragging ingredient cards (such as Egg, Dough, Honey) to utensil cards (such as Oven, Stove). You can always check the Recipes se…

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96%
Audience ScoreBased on 1,008 reviews
gameplay42 positive mentions
grinding11 negative mentions

  • Cookard is a super fun and cozy management game with a unique card-based cooking mechanic that is both engaging and addictive.
  • The art style and music are charming, creating a delightful atmosphere that enhances the gameplay experience.
  • The game offers a satisfying progression system, allowing players to unlock new recipes and automate processes as they advance.
  • The game can become overwhelming quickly, especially with the influx of customers and the need to manage multiple tasks simultaneously.
  • There is a lack of clear instructions and tutorials, which can make it difficult for new players to understand the mechanics.
  • The content is limited, with many players finishing the game in just a few hours, leading to a desire for more recipes and features.
  • gameplay
    122 mentions Positive Neutral Negative

    The gameplay is characterized by a unique card-stacking mechanic that combines cooking and resource management, offering both simplicity for casual players and depth for those seeking strategic challenges. While many players find the initial learning curve a bit tricky, the overall experience is described as addictive and enjoyable, with a charming art style that enhances the cozy atmosphere. However, some users express a desire for more automation tools and content to extend gameplay beyond the initial hours.

    • “The mechanic of combining ingredient and utensil cards to cook dishes is intuitive yet strategic, making it simple enough for casual play while also carrying layers of depth as you progress levels.”
    • “Extremely addicting; once you get into the swing of it and learn the mechanics, it's really fun!”
    • “The gameplay is unique for a cooking game, and it is fun completing quests and discovering new recipes.”
    • “About 2 hours in they said I had hit the content wall, but I kept playing because I still haven't figured out every underlying mechanic to maximize my silly little bakery.”
    • “I did get stressed with the management since there aren't any natural pauses in the gameplay to catch up or prep recipes for upgrades.”
    • “Once you've fully mastered the mechanics, there's nothing left to this game and no reason to return.”
  • story
    58 mentions Positive Neutral Negative

    The game's story is primarily driven by its quest system, which offers a linear progression through various cooking challenges and rewards, such as new recipes and kitchen upgrades. Players find the quests engaging and motivating, although many express a desire for more content, as they quickly reach the end of available quests. Overall, while the gameplay is enjoyable and addictive, the lack of a deeper narrative or extended quest lines leaves some players wanting more.

    • “The game gives you quests to keep you going, which actually allows you to set your own pace.”
    • “Ultimately, your main goal is to follow the quests, which serves to help you progress.”
    • “I was sad when I finished all the quests and hope the publishers add more recipes and quests in the future!”
    • “That's my main complaint, but also... I've run out of quests and content!”
    • “Unfortunately, I am goal driven, so no more additional quests and a message that says I have completed a game, I won't play it anymore.”
    • “The only thing I would say is a downside is that the game can get a bit repetitive/boring around level 7 or so, when the missions die down and it's mostly just a grind to get to level 10.”
  • graphics
    57 mentions Positive Neutral Negative

    The graphics of Cookard are widely praised for their cute and cozy aesthetic, featuring a charming art style that enhances the game's relaxing vibe. Players appreciate the pastel visuals and clean UI, which complement the engaging gameplay, although some note that the graphics may not leave a lasting impression. Overall, the combination of adorable artwork and soothing music contributes to the game's addictive nature, making it appealing to a broad audience.

    • “Beneath the hectic clicking and constant juggling of orders lies a game wrapped in a calm, pastel aesthetic.”
    • “The art style is gorgeous and the mechanisms are easy to understand, but the gameplay is enchanting and unique as a restaurant manager sim.”
    • “This is an adorable, addictive, cozy game with cute graphics, satisfying card snapping, and an appropriately peppy soundtrack.”
    • “As someone who has a degree in graphic design and game development, I kind of wish the art style was better and didn't blend all together.”
    • “It really is only aesthetic.”
    • “Despite the relaxing song and aesthetic, the time pressure can make you a bit nervous.”
  • music
    40 mentions Positive Neutral Negative

    The music in Cookard is generally described as relaxing and charming, complementing the game's cute art style and cozy atmosphere. However, many players express frustration with the limited variety, noting that the repetitive soundtrack can become monotonous over time. Despite this, the overall vibe of the music enhances the gameplay experience, making it enjoyable even amidst the game's stressful elements.

    • “The music is calming and the art is adorable.”
    • “The game is so calming, the music is well chosen, and the audio effects are delightful!”
    • “The art, music, and overall vibes are adorable <3”
    • “One thing that got boring was the singular music track looping over and over again, but I still kept it on because even if it got old, it gave a nice atmosphere to the already very cozy and cute looking game.”
    • “Some things I'd note, that the music becomes repetitive rather fast, and I'd wish there was an option to rotate magnets to adjust the area they affect, perhaps also an upgrade for a bigger magnet area.”
    • “The music is repetitive (and a bit annoying after a bit) so I just listened to Spotify while playing.”
  • grinding
    12 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while the initial gameplay is enjoyable, it quickly becomes tedious and stressful as they rush to meet increasingly complex demands. The introduction of automation tools significantly enhances the experience, allowing for more efficient gameplay, but many still feel that the early stages require excessive manual effort. Overall, the grind can be rewarding but often feels overwhelming and repetitive.

    • “I highly recommend getting the click farm recipe; it auto-clicks stuff for you, making grinding much easier!”
    • “Grinding in this game is incredibly rewarding, as it allows you to unlock new abilities and items that enhance your gameplay experience.”
    • “The grind is satisfying and feels purposeful, as each level you achieve brings a sense of accomplishment and progression.”
    • “You'll need a second life for grinding.”
    • “My hand hurts :') The game gets more automated as you upgrade your cards, but the initial gameplay is still tedious.”
    • “Because as you progress just a few minutes in, you just need to rush more and more to produce more and faster for the customers' more complex requested menu, yet everything you should click one by one, which gets extremely tedious and impossible to do.”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, the game offers a moderate level of replayability, with some players appreciating the potential for efficiency-focused runs. However, others feel that the experience can become repetitive, as it primarily involves re-unlocking cards without significant variation, such as roguelike elements.

    • “There is also a good amount of replay value.”
    • “I wish there was some roguelike variation for replayability.”
    • “Not much replayability as you'd just be going through the motions of unlocking all the cards again - I guess you could replay it with the aim of greater efficiency?”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of the game is positively noted for the absence of ads, micro-transactions, and time-based progression blocks, allowing for a more immersive experience. However, some players feel that the gameplay can become stressful and competitive, detracting from the intended casual enjoyment, leading to mixed feelings about its value, especially if it were a paid title.

    • “I was pleasantly surprised there were no ads, microtransactions, or time-based progression blocks.”
    • “The game offers a fair monetization model that doesn't pressure players to spend money.”
    • “I appreciate that the developers focus on gameplay rather than pushing in-game purchases.”
    • “Decent game since it's free, but I would not recommend it if it's paid or supported through ads.”
    • “I mean, technically you can pause the game, but you are very limited in what you can do while the game is paused. Maybe it was advertising, maybe it was my own misunderstanding of what this game would be, but I found myself in a very stressful race to maximize production and unlock the next thing to keep up with customers rather than sit back, relax, and enjoy a cute bakery game.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of [i]cookard[/i] is characterized by a cozy and friendly vibe, enhanced by its soft color palette and whimsical card illustrations, which create a charming environment despite the chaos of gameplay. While the repetitive music track may become monotonous, it still contributes positively to the overall casual and enjoyable atmosphere of the game.

    • “The soft color palette and whimsical card illustrations give [i]cookard[/i] a cozy, friendly atmosphere, even as your kitchen descends into organized chaos.”
    • “Even if the singular music track got old, it gave a nice atmosphere to the already very cozy and cute looking game.”
    • “Everything has been straightforward and easy to understand, but I put several hours into it, enjoying the casual atmosphere.”
  • emotional
    3 mentions Positive Neutral Negative

    The game is consistently described as heart-warming and lovely, offering a wholesome gameplay experience that resonates emotionally with players.

    • “A heart-warming, lovely game.”
    • “Overall, it's a lovely and wholesome game :)”
    • “Excellent and wholesome gameplay experience!”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by the contrast between the frantic management of the establishment and the laid-back lofi music, creating a comedic atmosphere. Players also find amusement in quirky elements, such as the ability to carry off customers, adding to the overall lighthearted experience.

    • “It feels nice to see everything working together as you hastily manage the entire establishment, which is funny considering how chill the lo-fi music in the background is.”
    • “I think it's funny that they can carry off the customers sometimes.”
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4h Median play time
4h Average play time
3-6h Spent by most gamers
*Based on 10 analyzed playthroughs
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Frequently Asked Questions

Cookard is a casual strategy game.

Cookard is available on PC, Mac OS and Windows.

On average players spend around 4 hours playing Cookard.

Cookard was released on May 10, 2024.

Cookard was developed by Cliffbite Game.

Cookard has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Cookard is a single player game.

Similar games include Stacklands, WitchHand, Tavern Master, Lost But Found, Cat Cafe Manager and others.