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CONTINGENCY

CONTINGENCY Game Cover
60%Game Brain Score
humor
music, gameplay
100% User Score Based on 11 reviews

Platforms

PCMac OSXboxWindows
CONTINGENCY Game Cover

About

CONTINGENCY is a single player role playing game. It was developed by mattprater and was released on August 2, 2018. It received overwhelmingly positive reviews from players.

Surviving is the least of your worries. After your cargo ship crashes on a foreign planet, not only will you have to find a way to eat, you'll have to survive the terrors of your fear and stress. Roguelite platforming gameplay will keep you frequently choosing weapon and suit upgrades to best defeat your many demons.

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100%
Audience ScoreBased on 11 reviews
humor3 positive mentions
replayability3 negative mentions

  • CONTINGENCY offers deep strategic gameplay with resource management, technology development, and tactical unit placement, making each match feel unique.
  • The game features a great variety of challenges, enemy types, and puzzles, providing high replayability and a satisfying learning curve.
  • The soundtrack is excellent, and the humor from the character adds charm, enhancing the overall experience.
  • The game can be difficult to master initially, and the tutorial could be more detailed to help new players understand the mechanics.
  • There are some framerate issues and bugs that can detract from the experience, such as overlapping audio from the tutorial character.
  • Some suit upgrades are clearly more powerful than others, leading to imbalances in gameplay and making certain strategies feel less viable.
  • music
    6 mentions Positive Neutral Negative

    The game's music has received mixed feedback; while some players appreciate the cool, randomly generated soundtrack that enhances the ambiance, others find the lack of continuous music outside of the in-game tablet limiting. Overall, the soundtrack is considered awesome by many, but its integration into gameplay varies depending on personal preferences for music in gaming.

    • “The soundtrack is awesome, featuring randomly generated content with a record label being pumped out every few minutes.”
    • “The main music consists of ambient sounds that enhance the gaming experience.”
    • “The game also features a great soundtrack.”
    • “This game has no music besides the ones that you can play on the tablet in-game.”
    • “When you exit the tablet, the music automatically stops.”
    • “The main music is ambient sounds in the game.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is praised for its solid mechanics and engaging atmosphere, enhanced by impressive spritework and animation. While it is generally easy to pick up, some players experienced framerate issues in fullscreen mode. The introduction of a "juice crafting" mechanic adds a unique twist, contrasting with the game's core survival elements.

    • “Everything was perfect from the solid gameplay to the awesome sprite work and animation, creating a really nice atmosphere.”
    • “The 'juice crafting' mechanic is a fantastic new addition to the game!”
    • “This goes against the core mechanic of staying alive in the game.”
    • “Gameplay is easy to get used to - yet I encountered some framerate issues in fullscreen - and I had a great time!”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are highly praised for their nostalgic charm, featuring impressive sprite work that enhances the overall visual experience. Players appreciate the replayability offered by the generated world approach, though some express a desire for improved GPU acceleration. Overall, the visuals and accompanying sounds contribute significantly to the game's appeal.

    • “Love the graphics and the replayability the generated world approach brings.”
    • “Graphics are nostalgic, with gnarly sprite work.”
    • “Frickin' love the visuals and sounds when you're pouring.”
    • “Maybe they should consider optimizing the graphics for better performance.”
    • “The graphics are nostalgic, but the sprite work feels outdated.”
    • “While the visuals are appealing, they don't seem to push the boundaries of modern gaming.”
  • replayability
    3 mentions Positive Neutral Negative

    Players appreciate the game's high replayability due to extensive character customization options and a procedurally generated world, which encourages multiple playthroughs. However, some users noted that the world feels somewhat limited, and there are requests for features like replaying the introductory cutscene for better understanding.

    • “The world itself feels a little small, almost as if this is supposed to be part of a bigger game, but this may not be as bothersome as the game has a lot of replayability in that you can customize your character in so many different ways, from your starting layout to the items you use to the power-ups you choose to equip.”
    • “Love the graphics and the replayability the generated world approach brings.”
    • “I wish the beginning cutscene was replayable; I skipped it while trying to configure my controller, so I wasn't able to understand what to do at first.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is enhanced by solid gameplay and impressive spritework and animation, creating an engaging environment. While the music is not always essential, it is well-crafted and can enrich the experience for those who enjoy an ambient soundtrack. Overall, the combination of visual and auditory elements contributes positively to the game's immersive quality.

    • “Everything was perfect from the solid gameplay to the awesome sprite work and animation, creating a really nice atmosphere.”
    • “I don't like music on all the time when I play games, unless maybe if it's a story game like The Legend of Zelda: Breath of the Wild, where it's integral to the atmosphere. Not that the music (Wordsworth's Radio) was bad or anything; I thought it was cool how each song and song name is generated. But that said, if you like music filling the ambiance in a game, this game's music should not disappoint.”
    • “The constant music in the game detracts from the atmosphere; I prefer a more subtle approach, like in story-driven games where the music enhances the experience.”
    • “While the generated songs and their titles are interesting, the overall ambiance feels overwhelmed by the music, which can be distracting rather than immersive.”
    • “If you enjoy music as a backdrop in games, you might find this game's soundtrack appealing, but for those who prefer a quieter atmosphere, it can be quite off-putting.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players enjoying the witty quips and comedic dialogue, particularly from the robot character. Additionally, the clever naming of enemies after the main character's fears adds an extra layer of humor that keeps the experience engaging and entertaining.

    • “Wordswurth is hilarious, and I love the quips sprinkled throughout the game; they keep things fresh.”
    • “The quips from the robot character are absolutely hilarious.”
    • “The enemy names are funny, especially when you realize they are named after the main character's various fears.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect to be tedious, particularly due to the frequent need to switch upgrades, which can lead to overpowered situations in certain scenarios.

    • “The grinding feels tedious, especially with the constant switching of upgrades, which can make you overpowered in many situations.”
    • “The repetitive nature of grinding makes the game feel more like a chore than an enjoyable experience.”
    • “I find the grinding mechanics to be frustratingly monotonous, leading to a lack of engagement with the gameplay.”
  • story
    2 mentions Positive Neutral Negative

    The story is generally considered mediocre, with some players feeling it lacks depth, while others appreciate the atmospheric music that enhances the experience, particularly in games where music plays a crucial role, like "The Legend of Zelda: Breath of the Wild." Overall, while the music is praised for its generated variety, the narrative itself does not leave a strong impression.

    • “I don't like music on all the time when I play games unless maybe if it's a story game like The Legend of Zelda: Breath of the Wild where it's integral to the atmosphere. I thought it was cool how each song and song name is generated, but that said, if you like music filling the ambiance in a game, this game's music should not disappoint.”
    • “The story is eh.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's sound design is praised for its effectiveness; however, players report occasional stuttering issues during busy scenes, indicating a need for better optimization.

    • “Sound design is effective, but there are some stuttering issues if there's too much going on.”
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Frequently Asked Questions

CONTINGENCY is a role playing game.

CONTINGENCY is available on PC, Mac OS, Windows and Xbox.

CONTINGENCY was released on August 2, 2018.

CONTINGENCY was developed by mattprater.

CONTINGENCY has received overwhelmingly positive reviews from players. Most players liked this game for its humor but disliked it for its music.

CONTINGENCY is a single player game.

Similar games include Robothorium, Abandon Ship, The Metronomicon, Tangledeep, Overture and others.