- September 24, 2025
- Hexecutable
- 7h median play time
Consume Me
Consume Me is one of those games that, if it finds its audience, will end up becoming one of the most special experiences of someone's year. Perhaps far more than just that.
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About
Consume Me is a single player tactical role playing game with romance and comedy themes. It was developed by Hexecutable and was released on September 24, 2025. It received positive reviews from critics and very positive reviews from players.
Hey remember when your parents, your friends, and society at large all conspired to make you feel ugly, lazy, stupid, and unloved despite the brilliant human spirit contained within you? No? Well, allow us to refresh your memory via the timeless medium of a slice-of-life role-playing game! In Consume Me, you take on the role of Jenny, young, in love, and entering her final year of high school. …









- Innovative and engaging gameplay combining mini-games and time/resource management that effectively mirrors the protagonist's stress and anxiety.
- Deeply personal and autobiographical narrative that is heartfelt, honest, and relatable about teenage struggles, perfectionism, and self-image.
- Charming art style, expressive animations, and catchy soundtrack that nicely balance the game's serious themes with humor and warmth.
- The later chapters get repetitive and lack new gameplay mechanics, making part of the game feel like a grind.
- The sudden inclusion of religious themes and an unskippable church scene at the end was jarring and off-putting to some players.
- The narrative resolution feels abrupt and unsatisfying for many, with issues like disordered eating underexplored and some story arcs left hanging or glossed over.
story
374 mentions Positive Neutral NegativeThe story in this game is a deeply personal, semi-autobiographical coming-of-age narrative that effectively intertwines with gameplay, delivering a heartfelt and relatable portrayal of a young woman’s struggles with dieting, mental health, and societal pressures. While praised for its emotional depth, unique storytelling approach, and engaging character development, some players found the ending abrupt or unsatisfying, notably criticizing the sudden religious themes and lack of resolution regarding the protagonist’s eating disorder. Overall, it is celebrated as a courageous, impactful, and innovative narrative experience that may resonate strongly with players open to its honest, raw depiction of life.
“Consume me is one of the most emotionally raw and creatively designed indie games to appear in recent years, blending life simulation mechanics with deeply personal storytelling in a way that feels both uncomfortable and unforgettable.”
“The story hits really close to home for me, and I personally felt like it handled its subject matter well.”
“The way the game ties together the narrative and gameplay is so well done and elegant - you're literally playing the story, vs feeling like you're being told a story.”
“The game becomes more of an autobiographical story about the developer Jenny Jiao Hsia, rather than a quirky and fun game about balancing life, diet, relationships, etc. It loses almost everything special that it had from the first chapter as it continues.”
“The jumping between stages, the lack of coherence, and the heavy focus on the first half of the life story, while completely skipping over the changes later on and presenting them as mere clips, all make the overall storytelling feel extremely poor.”
“The ending isn't really satisfying; we get the illusion of choice at the start then eventually lose it, but in the end our choices have nothing to do with the story.”
Consume Me
Consume Me is not a perfect game, but it is an important one. It’s funny, raw, frustrating, and at times uncomfortably real. At its heart, it’s a darkly funny coming-of-age story—you’ll laugh, you’ll cry, and sometimes you’ll even feel a little hungry, all at the same time.
90%Consume Me review — A tasty yet tough bite to eat
Consume Me is a pure delight to indulge in with a style that makes the mundane life of a teenager look exciting and like something straight out of a manga, but with messaging that hits home and touches on very real topics that harm a lot of teenage girls. It’s interactive storytelling at its best with RPG elements and a management system that had me scratching my head and even resetting a few times, which added a layer of challenge that made me want to master its mechanics. This is a true gem that has definitely come from the heart of its devs but with comedy that had me in hysterics, I can’t wait to see what they do next.
90%Consume Me Review – You aren’t what you eat
There is a lot to love in Consume Me; ironically, the game’s main issue is that it doesn’t have enough bite. Even still, the narrative is deeply relatable, the art style engrossing, and the minigames are more than enough fun to keep you entertained throughout the entire runtime.
80%
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Frequently Asked Questions
Consume Me is a tactical role playing game with romance and comedy themes.
Consume Me is available on PC, Mac OS, Steam Deck and Windows.
On average players spend around 6 hours playing Consume Me.
Consume Me was released on September 24, 2025.
Consume Me was developed by Hexecutable.
Consume Me has received very positive reviews from players. Most players liked Consume Me for its story but disliked it for its grinding.
Consume Me is a single player game.
Similar games include Wanderstop, Night in the Woods, If Found..., The Pale Beyond, Wandersong and others.










