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Conscript

Conscript takes its evident passion for survival horror and infuses it with purpose and grit through a harrowing depiction of war. More than just homage, Conscript comfortably sits alongside the best, and more unique, of the genre.
Conscript Game Cover
85%Game Brain Score
gameplay, story
grinding, stability
91% User Score Based on 1,221 reviews
Critic Score 80%Based on 10 reviews

Platforms

Nintendo SwitchEpic GamesPlaystation 5Playstation 4Xbox Cloud GamingXboxSteam DeckWindowsPlayStationXbox Series X|SPCCloudXbox One
Conscript Game Cover

About

Conscript is a single player survival role playing game with horror and warfare themes. It was developed by Catchweight Studio and was released on July 23, 2024. It received mostly positive reviews from critics and very positive reviews from players.

"CONSCRIPT is a single-player Horror Action game set during the Battle of Verdun in 1916, where you play as a French soldier searching for your missing brother. Experience classic survival horror gameplay with punishing mechanics, dense atmosphere, and various difficulty settings in a unique historical setting. With a fascinating plot, beautiful graphics, good soundtrack, and replayability through multiple endings, unlockable costumes, and bonus weapons, CONSCRIPT offers a challenging and immersive experience."

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91%
Audience ScoreBased on 1,221 reviews
gameplay99 positive mentions
grinding58 negative mentions

  • Conscript offers a unique take on survival horror by setting the game in WW1, effectively portraying the horrors of war without supernatural elements.
  • The atmosphere is haunting and immersive, with excellent sound design and pixel art that captures the grim reality of trench warfare.
  • The gameplay mechanics, including resource management, inventory challenges, and strategic combat, create a tense and engaging experience.
  • The game suffers from excessive backtracking, which can become tedious and disrupt the flow of gameplay.
  • Combat can feel clunky and inconsistent, with issues related to hit registration and enemy AI behavior.
  • The limited inventory space often forces players to make frustrating decisions about what to carry, leading to unnecessary backtracking.
  • gameplay
    357 mentions Positive Neutral Negative

    The gameplay of *Conscript* is a blend of classic survival horror mechanics reminiscent of the *Resident Evil* series, featuring resource management, inventory constraints, and puzzle-solving elements set against the backdrop of WWI trench warfare. While the game successfully captures a tense atmosphere and offers engaging exploration, it suffers from issues such as excessive backtracking, clunky combat mechanics, and a frustrating rat mechanic that can detract from the overall experience. Despite these drawbacks, many players appreciate its nostalgic homage to survival horror, making it a worthwhile experience for fans of the genre.

    • “Conscript is a fantastic title that nails down its atmosphere and setting with a sometimes frustrating, but competent gameplay loop.”
    • “The gameplay follows the classic survival-like style, except there are no monsters in this game, only humans worse than monsters.”
    • “The core survival horror loop is well executed, managing to cleverly adapt a lot of classic Resident Evil mechanics to a real-world setting.”
    • “It is a game that exists; it isn't terrible, but it just exists, and with no particular qualities plus being among competition from many other games in the same genre that do showcase much more gameplay and/or storytelling and/or presentation, I cannot recommend it.”
    • “The setting and story are not enough to carry the gameplay, which is, in a word, tedious.”
    • “The gameplay feels extremely dated and clunky.”
  • story
    261 mentions Positive Neutral Negative

    The story of *Conscript* is a poignant exploration of the horrors of World War I, centered around a soldier's quest to find his brother amidst the chaos of trench warfare. While the narrative is straightforward and at times simplistic, it effectively conveys emotional depth through environmental storytelling and flashbacks, resonating with players on a personal level. Despite some criticisms regarding pacing and repetitiveness, many reviewers appreciate the game's ability to evoke the grim realities of war, making it a compelling, if not universally acclaimed, experience.

    • “The story really surprised me too.”
    • “Conscript tells a simple story, save your brother, and, honestly... that's all it needs to be.”
    • “The story is quite simple, yet meaningful and touching.”
    • “It is a game that exists; it isn't terrible, but it just exists, and with no particular qualities plus being among competition from many other games in the same genre that do showcase much more gameplay and/or storytelling and/or presentation, I cannot recommend it.”
    • “The story is lacking, most of the animations for the character are stiff/boring, and the game goes on way too long for the content you're given.”
    • “The story is extremely disappointing and generic; do yourself a favor, as I've said at the start of this review - don't buy this game, go watch Saving Private Ryan/Hacksaw Ridge and you'll experience some of the greatest atmospheric World War films ever made.”
  • atmosphere
    232 mentions Positive Neutral Negative

    The atmosphere in "Conscript" is widely praised for its oppressive and immersive qualities, effectively capturing the grim realities of World War I through its dark visuals, haunting sound design, and a sense of claustrophobia. Players appreciate the game's ability to evoke feelings of dread and futility, with many noting that the atmosphere significantly enhances the overall experience, despite some criticisms regarding gameplay mechanics and pacing. Overall, the game's atmospheric storytelling and setting stand out as its most compelling features, making it a notable entry in the survival horror genre.

    • “Damn near perfection in terms of raw oppressive atmosphere, has a good sense of exploration and discovery, alongside simple but brutal combat that really nails that WWI vibe.”
    • “The atmosphere is incredible and the trenches feel tense, dark, and claustrophobic in the best way possible.”
    • “The atmosphere is so thick you can feel it in your throat like the nauseous sting of mustard gas.”
    • “The atmosphere tries to feel tense but fails miserably since enemy aggro instantly resets if you leave the level.”
    • “The atmosphere was dire and oppressive, yet, it seems that not all is lost.”
    • “While there are some effective setpieces, the minute to minute gameplay sticks a little too closely to survival horror clichés, undercutting the story and atmosphere, and making it hard to take things seriously at times.”
  • graphics
    155 mentions Positive Neutral Negative

    The graphics of the game are characterized by a gritty pixel art style that effectively captures the bleak atmosphere of World War I trench warfare, drawing inspiration from classic survival horror titles. While many players appreciate the nostalgic aesthetic and atmospheric visuals, some find the pixelation can obscure important environmental details, leading to navigation challenges. Overall, the art style is praised for its ability to evoke a haunting and immersive experience, despite some criticisms regarding clarity and depth.

    • “Starting off, I really enjoyed the art style for this game with its PS1-like aesthetic but also just how it captured the feel of WW1.”
    • “Visually, Conscript employs a gritty pixel-art style reminiscent of early 3D games but drenched in muted, earthy tones that reflect the drab and dirty world of the trenches.”
    • “The graphics are pixelized, so it’s not about photorealism, but more of an art style; with that in mind, it’s a beautiful looking game.”
    • “The ugly pixelated art style ruined this game for me.”
    • “The pixelated visuals, while stylistically fitting, can occasionally make environmental hazards difficult to discern, leading to unintended deaths or confusion about navigation.”
    • “The visuals and camera don’t help either, making it even harder to navigate the chaotic mess on screen.”
  • music
    87 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to enhance the atmosphere, with many reviewers noting its haunting and oppressive qualities that effectively complement the game's dark themes. While the soundtrack is generally well-received, some players experienced bugs that caused music to loop or cut out unexpectedly, detracting from the immersion. Overall, the sound design, including ambient noises and the iconic save room theme, contributes significantly to the game's tension and emotional weight, making it a standout feature.

    • “The atmosphere, sound design, and music are all spot on.”
    • “The music is excellent, very fitting to the setting, and even includes a great, old survival horror tradition in the form of a relaxing save room theme that makes you feel nice and safe for the couple of minutes you're rearranging your inventory and such.”
    • “Great soundtrack, as well as ambient noises that heighten the tension and often leave you on edge.”
    • “The music itself isn’t really that noteworthy; it’s kinda just there - until it’s not!”
    • “I experienced two crashes in 40 hours of playtime and one minor music bug (safe room music kept looping after I left).”
    • “Only thing that needs improvement is music (or the lack thereof).”
  • grinding
    60 mentions Positive Neutral Negative

    The reviews highlight that the grinding aspect of the game is characterized by excessive and tedious backtracking, particularly in later chapters, which detracts from the overall experience. Players often find the combat repetitive and the inventory management cumbersome, leading to a sense of monotony as they navigate through large, empty areas. While some appreciate the nostalgic survival horror elements, many agree that the gameplay becomes increasingly tedious, especially without proper guidance or shortcuts.

    • “You'll need a second life for grinding.”
    • “Only real complaints is that it gets a touch long in the tooth towards the end, chapter 5 especially breaks that illusion and becomes a tedious back and forth through sewers getting item x to open door z to get item a that opens door b.”
    • “The setting and story are not enough to carry the gameplay which is, in a word, tedious.”
    • “Fantastic visual and premise ruined by tedious combat, relentless padding and annoying backtracking.”
  • emotional
    38 mentions Positive Neutral Negative

    The emotional aspect of the game is profoundly impactful, with players praising its ability to convey the horrors and personal tragedies of war through subtle storytelling, immersive audio, and a haunting atmosphere. The protagonist's quest to find his brother serves as a poignant anchor, allowing players to connect deeply with the narrative despite its simplicity. Overall, the game is lauded for its emotional depth, leaving a lasting impression that resonates long after completion, often evoking strong feelings and reflections on the human cost of conflict.

    • “The search for the protagonist’s brother provides a personal anchor in a vast and unforgiving battlefield, adding emotional depth to the game’s harsh challenges.”
    • “The game’s ability to humanize the faceless masses of soldiers by presenting their fears, hopes, and desperation adds a layer of emotional resonance often missing from war games.”
    • “On the narrative side, this is without a doubt one of the most emotionally gripping games I've played.”
  • replayability
    26 mentions Positive Neutral Negative

    The game boasts high replayability, with multiple endings, unlockable items, and a New Game+ mode that encourage players to revisit the experience. Many reviewers highlight the engaging gameplay and emotional story, alongside unique challenges and varying difficulty levels that enhance replay value. However, some players note issues like linearity and monotonous elements that may detract from the overall replay experience.

    • “There's replay value too with unique challenges, different endings, and harder difficulties to go with some cool unlocks.”
    • “Overall, there are 4 endings (excluding the a/b variation) and a new game plus mode, making this game highly replayable.”
    • “Indeed, there is much about the gameplay to dislike: linear, frustrating hit boxes, monotonous backtracking and map looping, lack of weapon and enemy variety, low replayability, and so on.”
    • “Creating longevity and replayability in the game with additional difficulty modes with extra challenge, with ranking at the end of the playthrough, where each subsequent playthrough would have less and less appreciation for the tender moments the game has to offer and is instead a problem to solve as fast and efficiently as possible.”
    • “The story of course is very emotional, and the several different endings (with somewhat cryptic conditions) provide much replayability.”
  • stability
    10 mentions Positive Neutral Negative

    Overall, the game's stability is characterized by a mix of minor glitches and bugs, such as character model issues, audio carryover, and AI behavior inconsistencies. While players have reported some technical hiccups, including visual glitches and music problems, none have been game-breaking, allowing for a generally smooth experience. Many users express hope for future patches to address these issues, while still recommending the game for its overall charm.

    • “The game runs smoothly on all platforms, including the Steam Deck.”
    • “I've experienced no crashes or bugs, making for a very stable gaming experience.”
    • “The performance is consistent, allowing for uninterrupted gameplay.”
    • “I should also mention that I experienced a couple of technical glitches here and there - particularly one where the screen would violently flicker until I minimized and re-opened its window, in addition to instances of Andre’s character model straight up vanishing after checking the item box until I aimed one of his weapons.”
    • “Had a glitch where chapter 1 battle music carried into the cottage scene and chapter 2 until I restarted the game, but no other glitches.”
    • “I also encountered some glitches, like the flamethrower guys getting stuck in corners, the fire glitching visually when the flashlight is on and I aim at the fire.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is a mix of dark and situational comedy, often arising from the absurdity of gameplay mechanics and character interactions, such as the exaggerated i-frame window during dodging and the teamwork of glitching enemies. While the game primarily focuses on the serious themes of war, it incorporates moments of levity through dialogue and propaganda, which some players found amusing despite the overall serious tone. However, the humor can feel somewhat out of place in a game that aims to highlight the horrors of war.

    • “Yes, a supposedly serious horror game about World War I has a dodge roll, and it has a hilariously generous i-frame window.”
    • “So if you aggro them in an area with German soldiers, they hilariously work as a team.”
    • “I thought this was funny, but when I shot another guard, it alerted the glitched one, and it was able to shoot me, but I couldn't shoot it.”
  • optimization
    6 mentions Positive Neutral Negative

    Overall, the game's optimization is rated positively, with performance generally being very good, especially on the Steam Deck. However, players have reported occasional issues such as stuttering, frame drops in later scenes, and a hard crash related to inventory management, alongside a lengthy initial load time and minor display problems.

    • “Guns can be upgraded for better performance, incentivizing players to ration rare gun parts for the boosts they really need.”
    • “Performance was largely excellent, aside from a hard crash when repairing an item when your inventory was full and some frame drops in the last few scenes, also this random issue where the game window didn't quite fill the screen properly when first loaded (resolved when going to a new room or loading a save).”
    • “Performance: 5/5”
    • “The lengthy initial load time and occasional but severe stuttering when entering a new area significantly detract from the overall experience.”
  • monetization
    3 mentions Positive Neutral Negative

    Reviewers feel that the game's $19.99 price tag is not justified given the high volume of advertisements present, suggesting that the monetization strategy may detract from the overall experience.

    • “For the amount of advertisements this game has, you'd think the $19.99 price tag was justified.”
    • “The monetization model feels overly aggressive, making it hard to enjoy the game without spending extra money.”
    • “It's frustrating that essential features are locked behind paywalls, which detracts from the overall experience.”
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12h Median play time
18h Average play time
10-30h Spent by most gamers
*Based on 12 analyzed playthroughs
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Frequently Asked Questions

Conscript is a survival role playing game with horror and warfare themes.

Conscript is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

On average players spend around 18 hours playing Conscript.

Conscript was released on July 23, 2024.

Conscript was developed by Catchweight Studio.

Conscript has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.

Conscript is a single player game.

Similar games include Conscript, Cronos: The New Dawn, Silly Polly Beast, Alisa, Hollowbody and others.