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Conquest of the New World Game Cover

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Conquest of the New World is a single player and multiplayer tactical management game with fantasy and historical themes. It was developed by Quicksilver Software and was released on July 21, 2017. It received positive reviews from critics and very positive reviews from players.

Interesting gameplay featuring exploration, management and combat Infinite replayability on customizable, computer-generated worlds Discovering the uncharted during the Age of Exploration era

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91%
Audience ScoreBased on 78 reviews
replayability3 positive mentions
music3 negative mentions

  • Nostalgic and classic turn-based strategy game with solid gameplay and good replayability.
  • Unique features include naming discovered landmarks, a tactical combat mini-game, and well-implemented colony management.
  • Immersive historical atmosphere enhanced by excellent period music and informative in-game historical notes.
  • Crashes and bugs, especially in late-game and large battles, can severely disrupt gameplay and require frequent saving and restarting.
  • Outdated interface and controls, including tedious unit management and lack of modern quality-of-life features expected in contemporary strategy games.
  • Native tribes are mechanically weaker than European powers, limiting balance and strategic options when playing as natives.
  • music
    10 mentions Positive Neutral Negative

    The music in this game is widely praised for its fantastic, immersive quality, featuring memorable lute, whistle, and horn melodies that perfectly complement the historical strategy gameplay. It evokes strong nostalgia and remains a defining, enduring element that enhances the game's charm and atmosphere.

    • “The music is fantastic!”
    • “When I first played this beloved history-lesson-strategy-thingy on CD-ROM, all my friends and I could agree that the 'John Wayne' and 'adrenaline pumping' music during an early turn-based battle involving a native tribe was amazing.”
    • “When I first played this beloved history-lesson-strategy game on CD-ROM, all my friends and I could agree that the 'John Wayne' and 'adrenaline pumping' music during an early turn-based battle involving a native tribe was amazing.”
    • “The 'Annals of History' mini-essays that came up after hitting the end turn command often had music that lasted just long enough for you to read every little historical tidbit on the screen and refresh or distract you from the interruption in the historical strategic gameplay.”
    • “The only real competitor at the time for me was 'Lords of the Realm 2.' The lute, whistle, and horns music that plays at the end turn screen is something pleasant I can still hear in my dreams sometimes.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics are notably dated and basic by modern standards, reflecting its 1996 origins, but they possess a retro charm enhanced by clever animations. While not visually impressive or realistic, the game's appeal lies in its solid gameplay, immersive sound, and overall design rather than graphical fidelity. Players who overlook the outdated visuals often find it to be a highly enjoyable and strategically engaging experience.

    • “The graphics are dated today, but still beautiful.”
    • “It's still a surprisingly fun game for its age, with lots of flair and charm provided by the retro graphics, the immersive music and soundscape, a simplistic but solid tactical system, and the brilliant addition of the daily (weekly?) gazette with its witty and informative articles.”
    • “Sames true now as was then - this game is fun; forget fancy graphics when you have clever animations.”
    • “Graphics are 1996 quality.”
    • “The controls are very basic and the graphics are poor by today's standards but it is still fun to play and does take strategy to conquer the new world.”
    • “It's an old game (1996) with poor graphics but great gameplay.”
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay offers a classic, strategically rich experience with simple mechanics that provide surprising depth, especially appreciated by strategy enthusiasts. However, it suffers from technical issues like frequent crashes and a confusing save system, alongside limited in-game explanations, though tutorials and an online manual help mitigate this. Despite its age and outdated graphics, the gameplay remains well-implemented and engaging.

    • “A classic with mechanics and quality of life scarcely found in modern titles.”
    • “Simple mechanics with surprising depth.”
    • “It crashes all the time, the AI is hit and miss, the save system is needlessly obtuse, and to top it all off it provides precious little explanation for the intricacies of its gameplay.”
    • “The gameplay is very well implemented for strategiests in round mode.”
    • “You can find the old manual online if you want, but for the most part you can learn the key mechanics from the tutorial and experimentation.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers high replayability due to its random map generator and variable geography, ensuring each playthrough is unique. Its simplicity, short tutorial, and engaging scenarios further enhance the desire to replay.

    • “Replay value is high and different with each game.”
    • “Useful and short tutorial, decent scenarios, and randomized maps of 'The New World,' with variable geography which provides for replayability.”
    • “It has good replayability as it has a random map generator.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game is considered tedious by some players, especially due to simultaneous resolution of all turns, which can make pursuing enemies feel slow. However, this approach is noted as a unique balance between overly complex traditional turn-based combat and overly simplified high-level command systems.

    • “Way too tedious for my taste.”
    • “All players' turns are resolved at the same time, which can make chasing enemy units tedious.”
    • “This is unique as combat in other turn-based games gets too tedious with large armies, or too simplified where you give high-level orders and watch cinematics.”
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85%Critics’ scoreBased on 1 critic reviews
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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Conquest of the New World is a tactical management game with fantasy and historical themes.

Conquest of the New World is available on PC, Mac OS, Windows, Linux and others.

On average players spend around 1 hours playing Conquest of the New World.

Conquest of the New World was released on July 21, 2017.

Conquest of the New World was developed by Quicksilver Software.

Conquest of the New World has received positive reviews from players and positive reviews from critics. Most players liked this game for its replayability but disliked it for its music.

Conquest of the New World is a single player game with multiplayer and local co-op support.

Similar games include Sid Meier's Civilization® III Complete, Age of Wonders, Sid Meier's Civilization IV: Colonization, Heroes of Might & Magic V, Sid Meier's Colonization and others.