Global Ops: Commando Libya Game Cover
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"Global Ops: Commando Libya" is a first-person shooter game set in modern-day Libya. Players take on the role of a skilled commando tasked with stopping a rogue general and his army. The game features a variety of weapons, vehicles, and mission objectives, taking players through a variety of environments, from desert fortresses to underground facilities. Overall, it's a fast-paced and action-packed military shooter with a strong emphasis on tactical gameplay.

  • PC
  • Windows

Reviews

44%
Audience ScoreBased on 70 reviews
humor8 positive mentions
story7 negative mentions
  • The game is easy to complete for achievement hunters, with many achievements being straightforward.
  • Some players found the game entertaining in a 'so bad it's good' way, providing moments of humor.
  • It offers a decent amount of action and has a variety of weapons, making it somewhat engaging for casual play.
  • The controls are clunky and unresponsive, with no option to remap keys, leading to frustration.
  • The AI is poorly designed, often failing to react appropriately during combat, which detracts from the gameplay experience.
  • The graphics and overall presentation are outdated, making the game feel like a relic from a much earlier gaming era.
  • story41 mentions

    The story is widely criticized for being generic and lacking depth, revolving around a clichéd military scenario involving nuclear threats and terrorists. Many players find the dialogue poor and filled with unnecessary profanity, contributing to an overall sense of disconnection from the plot and characters. While some appreciate the action-packed missions, the consensus is that the narrative fails to engage, making it difficult to care about the outcomes of the missions.

    • “The story is the only redeeming thing about it.”
    • “In that regard, the plot is good for what it is, action comedy.”
    • “Global Ops: Commando Libya is based on the typical evil communist/terrorist and good Americans saving the world, this time they are stopping the Arab terrorists from getting their hands on an atomic bomb which will lead to a catastrophe.”
    • “On top of this, the story and voice acting are painfully generic.”
    • “The lack of character development or narrative depth makes it hard to care about the missions or their outcomes.”
    • “The plot is as generic as can be: some bad guys found a nuke, and some tinpot dictator wants to buy it, and the good guys have to hunt it down.”
  • graphics14 mentions

    The graphics of the game have been widely criticized, with many reviewers describing them as poor and outdated, especially for a title released in 2012. Environments are noted to be bland and repetitive, lacking immersion and detail, while the absence of advanced graphic options further detracts from the experience. Overall, while some find the graphics acceptable for the low price point, the consensus leans towards disappointment in visual quality and performance.

    • “Detailed graphics: fight in realistic settings from Greenland to Libya!”
    • “Graphically it ain't amazing but good enough for £2.40.”
    • “The graphics aren't terrible.”
    • “The graphics are another weak point, which is almost inexcusable given the standards of 2012.”
    • “The environments, supposedly set in Libya, are bland and repetitive, giving no sense of immersion or geographical authenticity.”
    • “The graphics are terrible, controls are sluggish and unresponsive, and the voice acting is worse than Men of War... and that's saying a lot.”
  • gameplay11 mentions

    The gameplay of "Global Ops: Commando Libya" has been widely criticized for its lackluster execution, with many reviewers noting poor AI, bad controls, and a generic design that fails to meet basic expectations. While some appreciate the cover shooter mechanics reminiscent of titles like "Gears of War," the overall experience is marred by frustrating difficulty spikes and a convoluted plot. Despite offering a mix of single-player and multiplayer modes, the game struggles to deliver an enjoyable experience.

    • “It's a third-person shooter with Gears of War mechanics, meaning all the character movements and cover system are very much alike.”
    • “It uses the typical cover shooter mechanics, and they all work pretty well.”
    • “Hours of gameplay fun: either solo or with friends: complete 9 single-player levels and show what you’re made of in 3 different online multiplayer modes!”
    • “Global Ops: Commando Libya is a prime example of how a game can fall short of even the most basic expectations in terms of gameplay, design, and overall experience.”
    • “To start, the gameplay is astonishingly lackluster.”
    • “Bad AI, bad controls, bad design layout; gameplay is just nowhere near enjoyable.”
  • humor8 mentions

    The humor in the game is a mixed bag, with players finding moments of genuine hilarity, particularly in cutscenes and unexpected situations, such as teammates' antics. However, some feel the humor can be overdone or veer into "so bad it's funny" territory, which may lose its charm over time. Overall, the game offers a blend of amusing dialogue, absurd scenarios, and comedic elements that can be entertaining, especially for those who appreciate a lighthearted campaign.

    • “It plays janky; it can be infuriating and hilarious at the same time.”
    • “The game is not perfect, but it actually made me laugh a couple of times, especially during the cutscenes and when my teammate ran away from me.”
    • “I'd say play this for the hilarious campaign.”
  • stability6 mentions

    The game's stability is frequently criticized, with users reporting numerous bugs, glitches, and issues with controls that detract from the overall experience. While some players note that the problems are not game-breaking, the overall impression is that the game suffers from significant technical shortcomings.

    • “The 'cover' mechanism is buggy and broken.”
    • “Controls are terrible, glitches everywhere and bad story.”
    • “Every now and again glitches happened, and finally the messed up controls didn't help much.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be frustrating, as it detracts from the potential for tactical combat and engaging gameplay, resulting in a tedious experience rather than an enjoyable one.

    • “Instead of tactical combat or engaging gunplay, players are treated to an almost broken system that turns what could have been a thrilling experience into a tedious grind.”
    • “The grinding feels endless and repetitive, making it hard to stay invested in the game.”
    • “What should be a fun adventure is bogged down by monotonous tasks that require far too much time and effort.”
  • atmosphere1 mentions

    The game's atmosphere has been criticized for lacking vibrancy and immersion, failing to create a dynamic warzone experience and instead presenting a lifeless environment.

    • “Instead of transporting players to a dynamic warzone, the game seems to exist in a world devoid of life and atmosphere.”
    • “The environments feel lifeless and uninspired, making it hard to immerse myself in the game.”
    • “There’s a distinct lack of ambiance; the sound design fails to enhance the experience, leaving it feeling flat.”
  • emotional1 mentions

    The emotional aspect of the game is criticized for its clichéd dialogue and lackluster voice acting, which detracts from the overall emotional engagement, making it feel uninspired and disconnected.

  • character development1 mentions

    Many users feel that the game suffers from insufficient character development and narrative depth, resulting in a diminished emotional investment in the missions and their outcomes.

    • “The lack of character development or narrative depth makes it hard to care about the missions or their outcomes.”
    • “The characters feel one-dimensional, and their arcs are predictable and uninspired.”
    • “There is minimal growth or change in the characters throughout the game, leaving them feeling static and unengaging.”
  • monetization1 mentions

    The monetization strategy has been criticized as a cash grab, suggesting that the developer is prioritizing profit over player experience, potentially capitalizing on current events for financial gain.

    • “It's almost like the developer needed a cash grab before Libya fades from current events.”
  • music1 mentions

    The music options in the game are limited to basic volume sliders for music, effects, and dialogue, with no additional customization available in the options menu.

    • “The options menu is very limited; you only have a few resolution options, subtitles, gamma settings, and volume sliders for music, effects, and dialogue.”
    • “The music feels repetitive and lacks variety, making it hard to stay engaged during gameplay.”
    • “I found the soundtrack to be uninspired and forgettable, which detracted from the overall experience.”
  • optimization1 mentions

    The optimization of the game has been widely criticized, with users reporting poor graphics, unresponsive controls, and overall subpar performance.

    • “Horrible graphics, controls, and performance.”
    • “The game runs poorly on most systems, making it frustrating to play.”
    • “Optimization is lacking, resulting in frequent frame drops and long loading times.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
7hAverage play time
5-9hSpent by most gamers
*Based on 2 analyzed playthroughs

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