- May 3, 2021
- Charlie Brej
ComPressure
Platforms
About
"ComPressure" is a challenging steam-based computation game where players revolutionize machine control using valves and steam. The game features an accompanying Discord community of steam engineers for assistance and innovation-sharing. Players optimize and tune previous designs with new knowledge, as each solved challenge yields useful components for future stages.
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- The game features a unique and engaging mechanic based on pressure-based computing, allowing for complex problem-solving and creativity.
- The level design encourages players to revisit and improve previous solutions, creating a rewarding sense of progression and mastery.
- The community and developer support are strong, with a welcoming Discord server that provides assistance and fosters collaboration among players.
- The user interface is clunky and unintuitive, leading to confusion and frustration during gameplay.
- The game has a steep learning curve, with ambiguous instructions and inconsistent testing that can hinder progress.
- Many players find the game lacks polish, with issues such as unclear objectives and a scoring system that is difficult to understand.
gameplay
8 mentions Positive Neutral NegativeThe gameplay is centered around a well-implemented pressure-based computing mechanic that allows for complex problem-solving using a few basic building blocks, reminiscent of games like Factorio and The Witness. Players appreciate the balance of challenge and exploration, with a focus on mastering the steam mechanics in an electronics engineering sandbox environment. Overall, it offers a rewarding experience for those who enjoy optimizing systems and tackling nontrivial challenges.
“I played through the entire campaign and really enjoyed exploring the concept of pressure-based computing and learning to master the mechanic.”
“Highly recommended for people who enjoy games in the vein of Factorio or automation, where the central mechanic is optimizing systems based on physics.”
“Despite this, the core mechanic of the game - the steam mechanics - are perfectly implemented and the challenges are, at least for me, someone with zero in-depth experience with electronics, nontrivial.”
“The gameplay itself is basically an electronics engineering sandbox, but presented with steam pipes instead of wires.”
“If the gameplay sounds like something you'd be interested in, those unfortunate quirks are very easy to get used to.”