Commander: Conquest of the Americas
- July 29, 2010
- Nitro Games
Commander: Conquest of the Americas is a historical real-time strategy game. Players explore, colonize, and conquer the New World as one of six European nations. The game features naval warfare, trade, and diplomacy, with a focus on creating a successful and sustainable colony. Expand and protect your territories while managing resources and engaging in strategic combat.
Reviews
- The game offers a genuinely fun economy system and engaging role-playing elements.
- It provides many hours of enjoyment with a good mix of trading, colonization, and naval battles.
- The graphics and controls are decent, and the game can be enjoyable for those who appreciate slower-paced strategy games.
- The game suffers from poor documentation, bugs, and a confusing user interface that makes it hard to learn.
- Naval battles and combat mechanics are clunky and often frustrating, leading to a tedious gameplay experience.
- Many players find the game repetitive and lacking depth, with a slow pace that can lead to boredom.
- gameplay13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
Gameplay reviews highlight a mix of solid trade mechanics and enjoyable colony expansion, but many players find the experience repetitive and clunky, with limited controls and primitive mechanics. While some appreciate the simplicity and rewarding nature of the gameplay, others criticize the graphics and overall execution, describing it as boring and lacking depth. Overall, the game offers a cozy experience for those who enjoy straightforward mechanics, but it may not satisfy players seeking complexity or creativity.
“Really fun game, the mechanics are a bit skeptical but the game is overall good on how you set up and expand your colony. As your colony produces more goods, the more trade and economic gain you can achieve while doing it.”
“The mechanics are simple yet feel extremely rewarding. The art style and music create a really cozy conquest of the new world, and the tactical battles are enjoyable.”
“The mechanics are straightforward; every building and ship costs maintenance, and all the raw materials and finished goods provide income.”
“Gameplay felt clunky and it lacks many things a game like this should have.”
“This game has poor graphics and really boring gameplay.”
“Finally, the commercial and administrative mechanics of the game are extremely primitive and superficial-- this game is, in essence, a poor man's Port Royale or Patrician, as regards the trade sims of this model.”
- graphics12 mentions
- 42 % positive mentions
- 33 % neutral mentions
- 25 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the nostalgic and cozy art style, while others criticize them as second-rate or poor, particularly in terms of texture quality. While certain battle scenes and map visuals are noted as decent, overall, the graphics are often described as average or lacking, contributing to a generally negative perception of the game's visual presentation.
“The controls work well, the graphics are good (a little nostalgic), and most of all it's fun!”
“Graphics are not lacking at all and the battle scenes are pretty good.”
“Nice graphics both on the map and during sea battle.”
“The interface is awkward and the graphics are second rate.”
“This game has poor graphics and really boring gameplay.”
“Terrible interface, poor tutorial, lousy graphics; an all around terrible game.”
- story4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The story aspect of the game is criticized for its overwhelming and chaotic presentation of information, which detracts from the overall experience. Players feel that the illusion of customization does not significantly impact mission outcomes, and the lack of clear notifications about current events can lead to confusion. While the missions can be enjoyable, especially with DLC, the overall narrative experience is hampered by these shortcomings.
“The story is engaging and keeps you invested in the characters and their journeys.”
“The narrative twists and turns in unexpected ways, making each mission feel fresh and exciting.”
“The world-building is impressive, creating a rich backdrop that enhances the overall experience.”
“Even pausing the game didn't help the machine gun-like 'rat-a-tat' sound of messages and information and missions flashing on the screen.”
“There is an illusion of customization which does not affect the course of the mission.”
“There are strange shortcuts that are missing, and there is a lack of notifications about current events each turn. Although there are pop-ups, they are usually reminders about failing a mission or a new mission.”
- music3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The music in the game receives mixed reviews, with some players finding it bland and repetitive, while others appreciate its cozy atmosphere that complements the gameplay. However, there are also strong negative reactions, with one reviewer describing it as unbearable. Overall, the music seems to evoke a polarized response among players.
“The mechanics are simple yet feel extremely rewarding, the art style and music make for a really cozy conquest of the new world, and the tactical battles are not complete rubbish.”
“It's just dumb as hell, horrible graphics, worse gameplay, and the music makes me want to call the authorities and report the developers for what my ears went through.”
“The music is bland and repetitive.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is criticized for a buggy interface and severely flawed naval combat, which can lead to occasional freezes. Frequent saving is recommended to mitigate these issues, but overall, the experience remains unstable.
“The interface is buggy and frustrating to navigate.”
“In addition, the naval combat is extremely broken and filled with bugs.”
“The game occasionally freezes, but saving frequently makes this tolerable.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and monotonous, often leading to a prolonged and repetitive experience, even for those accustomed to lengthy strategy games.
“The game is tedious and monotonous, and I say that as someone who plays marathon speed games of Civ and extended timeline EU4.”
“The game can get pretty tedious and long.”
- replayability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game has limited replayability, but it can still be enjoyable if purchased at a lower price point, ideally under $15.