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Command Line Pilot Game Cover

About

Program your Mech with cards in this turn-based roguelike. Embark on various missions, upgrade your Mech and unlock new Mechs with distinct playstyles.

Command Line Pilot screenshot
Command Line Pilot screenshot
Command Line Pilot screenshot
Command Line Pilot screenshot
Command Line Pilot screenshot

100%
Audience ScoreBased on 12 reviews
gameplay3 positive mentions
story3 negative mentions

  • Command Line Pilot offers a unique blend of card-based programming and tactical gameplay, providing a fresh experience in the roguelike genre.
  • The game has high replay value with diverse scenarios and objectives, allowing players to experiment with different strategies and mechs.
  • The developer is actively engaging with the community for feedback and is committed to adding more content and improvements in the future.
  • The game lacks a narrative and tutorial, which may leave players feeling lost or frustrated, especially those new to the genre.
  • Some players may find the gameplay monotonous or overly reliant on random card draws, which can lead to frustrating moments.
  • The graphics and sound design, while decent, could benefit from more variety and visual enhancements to improve immersion.
  • story
    9 mentions Positive Neutral Negative

    The game's story is minimal, centering around controlling a mech through card-based commands to complete various missions and unlock new mechs and challenges. Players experience a sense of accomplishment as they master missions with unique goals, such as combat or resource collection, while the game's early access status offers enough content for hours of replayability. Overall, the narrative serves as a backdrop for the gameplay mechanics rather than a focal point.

    • “The backstory is minimal: you control some sort of a mech, and due to whatever limitations, you can only issue it orders through these cards, with simple orders like move, turn, and shoot.”
    • “Every mission has its own unique goal, not always combat, but sometimes destroying a certain amount of crystals, defending an area, etc. for a certain amount of turns, and you're rewarded cogs based on how well you do.”
    • “The backstory is minimal: you control some sort of a mech, and due to whatever limitations, you can only issue it orders through these... cards, with simple orders like move, turn, and shoot.”
    • “Even if it's still in early access, it has enough content to keep you going for hours on end and definitely has replay value as the missions are not always the same as far as layouts go.”
    • “And once you 'finished' the few missions for that mech, you unlock a new mech with a different deck, and new challenges.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay features simple graphics and mechanics that can lead to frustration, particularly when luck affects card draws; however, players experience a rewarding sense of accomplishment upon completing missions and unlocking new mechs. The controls are straightforward, and the core mechanics are engaging, requiring strategic thinking for optimal performance. As the game is in early access, there is potential for further content and improvements in future updates.

    • “The core mechanics are fun, snappy, and require some serious thinking if you want to get the maximum number of gears for buying upgrades.”
    • “Very straightforward controls and easy to understand gameplay.”
    • “Given it's in early access, there's room for improvement, but the core gameplay loop is there and the developer is looking to add more content and replayability over the next iterations.”
    • “The graphics are simple, and the mechanics are straightforward, but the game can be frustrating when the right card doesn't come. However, you do feel a sense of accomplishment when you finish the missions and unlock a new mech to play with and some new missions.”
    • “Given it's in early access, there's room for improvement, but the core gameplay loop is there, and the developer is looking to add more content and replayability over the next iterations.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are generally praised for their polish and appeal, though some users feel they are somewhat simple and repetitive, particularly in the menu design. There is a desire for more diverse visuals to enhance the overall experience, as well as a request for additional images to complement the gameplay.

    • “Nice graphics and polish.”
    • “The graphics are nice, but it would benefit from a few more images to break away from the 'battlefield' or a black menu.”
    • “The graphics are simple, and the mechanics are straightforward, but you feel a sense of accomplishment when you finish the missions and unlock a new mech to play with.”
    • “The graphics are simple, and the mechanics are simple, and the game can be frustrating when the right card won't come, but you feel a sense of accomplishment when you finish the missions and unlock a new mech to play with and some new missions.”
    • “The music is a bit monotonous and the graphics are nice, but it would benefit from a few more images to break away from the 'battlefield' or a black menu.”
    • “I also want to see some pictures and graphics besides the text.”
  • replayability
    4 mentions Positive Neutral Negative

    Players highlight the game's strong replayability, noting that even in early access, it offers enough varied content and mission layouts to keep them engaged for hours. While there is potential for further improvement and additional content, the core gameplay loop is solid, ensuring a rewarding experience upon replay.

    • “Given it's in early access, there's room for improvement, but the core gameplay loop is there and the developer is looking to add more content and replayability over the next iterations.”
    • “The game is all about replay value.”
    • “Even if it's still in early access, it has enough content to keep you going for hours on end and definitely has replay value as the missions are not always the same in terms of layouts.”
    • “Given that it's in early access, there's room for improvement, but the core gameplay loop is there and the developer is looking to add more content and replayability over the next iterations.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a captivating blend of robots and space, enhanced by well-chosen music and sound design that deepens immersion. Players express a desire for even more lore to further enrich this engaging environment.

    • “The music and sounds are well chosen and allow you to dive deeper into the atmosphere of the game.”
    • “Nice atmosphere of robots and space.”
    • “I would like to dive deeper into the atmosphere of space and robots.”
    • “Adding lore to the game for a deeper immersion in this atmosphere.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game has received mixed reviews; while some players find it monotonous and suggest it could use more variety, others appreciate its well-chosen tracks that enhance the game's atmosphere.

    • “The music is a bit monotonous, and while the graphics are nice, it would benefit from a few more images to break away from the 'battlefield' or a black menu.”
    • “The music and sounds are well chosen and allow you to dive deeper into the atmosphere of the game.”

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