Combat AI
- January 26, 2015
- Pierre-Alban
This project was carried out as part of our SCIA curriculum, at EPITA engineering school, for the company Ubisoft. We researched how to implement immersive combat AI behaviors in games.This page links to a research summary of the state of the art in combat AI and to a game prototype we built for this project.Using Unity, we built a combat simulation between artificial intelligences, where the huma…