Colony Assault
- December 15, 2015
- Logic tree
Colony Assault is an action game in which you play as a marine commander sent to evacuate scientists from a research colony on planet LN-421, after recieving their distress signal.
Reviews
- Great atmosphere that captures the feel of the Aliens franchise, making it appealing for fans.
- Offers a unique and challenging gameplay experience with squad mechanics and various weapons.
- Fun gameplay once you get the hang of it, especially in later missions.
- The first mission is frustratingly difficult, with annoying mechanics like falling meteors and long backtracking.
- Controls are unintuitive, making it hard to navigate and understand weapon selection.
- The game suffers from bugs and stability issues, leading to crashes and a lack of polish.
- story34 mentions
- 12 % positive mentions
- 79 % neutral mentions
- 9 % negative mentions
The game's story revolves around an off-world colony infested with an alien hive, where players must evacuate colonists amidst challenging missions. While the concept is intriguing, the execution is criticized for a lack of narrative depth and a confusing introduction, particularly in the first mission, which many find tedious and poorly designed. Overall, the focus on gameplay mechanics overshadows the story, leaving players more engaged with the action than the plot itself.
“The concept: an off-world colony is infested with an alien hive and your mission is to evacuate as many colonists as you can.”
“This game reminds me of running with rifles and colonial marines, a lot, and I do like the concept of a colonial marines, squad-based top-down shooter with a non-canon story to it.”
“The missions are tough enough with perma-death as a thing.”
“It lacks content of extra missions and is tedious to get past the first mission, but it's neither the best nor the worst.”
“Let alone the fact that the tutorial is actually a manual and the first mission throws you in the deep end, while you're high on drugs, without a flotation device and screams 'swim boy, swim' at you while you're being pelted with orbital-based death (rocks fall and you die).”
“What is the point of making the first mission so dumb?”
- gameplay10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
Gameplay is characterized by a mix of simple yet engaging squad mechanics, allowing for individual or group commands, and features limited ammo with resupply options. However, players may find the experience marred by glitchy performance, a cumbersome interface, and repetitive backtracking as they navigate through alien hordes to rescue survivors and manage resources. Overall, while there are interesting mechanics, the gameplay can feel tedious and frustrating at times.
“There are also a lot of cool little mechanics, like your squad having limited ammo, but they can resupply at the APC (but if the APC stock runs dry, you're done).”
“Gameplay... I'm not going to sugarcoat this; it has a lot of backtracking. You go to colony building 'X', fight through an alien horde, pick up survivors, and run back to the APC. Depending on how many survivors there were (the APC has limited room), you go to another building and repeat or go back to the spaceport to drop them off for evac.”
“If you like glitchy gameplay and a cumbersome interface, then give this one a try.”
“Gameplay... I'm not gonna sugarcoat this, it has a lot of backtracking. You go to colony building 'x', fight through an alien horde, pick up survivors, run back to the APC (which has limited room), and then either go to another building to repeat the process or head back to the spaceport to drop them off for evacuation.”
“Squad mechanics are simple but not too simple, as you can direct your squad individually or as a whole to move to one place or to follow you.”
- atmosphere8 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's atmosphere is praised for effectively capturing the essence of the franchise, particularly with its alien-esque elements. However, some players find that excessive backtracking and certain screen effects detract from the overall experience, making it less enjoyable.
“Sorry devs, great potential and love the alien-esque atmosphere, but not fun at its current level.”
“The amount of backtracking you have to do is insane and the screen effects to give the game more atmosphere just end up being annoying.”
“They really nail the atmosphere of the franchise.”
- graphics6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The graphics are reminiscent of 8-bit style, which can make it difficult for players to identify weapons without testing them, leading to potential ammo loss. Overall, the visuals are described as mediocre, with some users noting graphic issues that detract from the experience.
“The graphics are something akin to 8-bit, so it is really hard to tell what weapon you have in hand except to lose some ammo in a test fire.”
“Right then onto the rest of the game, the graphics are meh.”
“Warning: can cause some graphic issues.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and lacking in additional content, particularly noting the difficulty in progressing beyond the first mission. While it is described as a rogue-like experience, opinions vary, with some considering it neither the best nor the worst in terms of grinding.
“It lacks content of extra missions and is tedious to get past the first mission, but it's neither the best nor the worst.”
“I would classify this game as roguelike and tedious, as this game will rip you a new hole to go with the bleeding one it left.”