Colony Assault
- December 15, 2015
- Logic tree
Colony Assault is an action game in which you play as a marine commander sent to evacuate scientists from a research colony on planet LN-421, after recieving their distress signal.
Reviews
- The game captures the atmosphere of the Aliens franchise well, providing a unique experience for fans.
- Gameplay can be fun and rewarding once you get the hang of it, especially in later missions.
- The game offers a hardcore challenge that some players appreciate, with interesting mechanics like limited ammo and squad commands.
- The first mission is frustratingly difficult, with annoying mechanics like falling meteors and long backtracking.
- Controls and UI are cumbersome, making the game less user-friendly and more tedious to navigate.
- There are numerous bugs and stability issues that detract from the overall experience, making it feel unfinished.
- story17 mentions
- 18 % positive mentions
- 65 % neutral mentions
- 18 % negative mentions
The game's story revolves around a colonial marine squad tasked with evacuating colonists from an alien-infested off-world colony, but players note that the narrative is minimal and largely serves as a backdrop for gameplay. The first mission is criticized for its abruptness and lack of guidance, making it a challenging and tedious introduction, while the second mission offers more engaging gameplay and strategic depth. Overall, the story is seen as secondary to the action-oriented experience, with players primarily focused on the survival mechanics and mission-based challenges.
“The concept: an off-world colony is infested with an alien hive and your mission is to evacuate as many colonists as you can.”
“This game reminds me of running with rifles and colonial marines, a lot, and I do like the concept of a colonial marines, squad-based top-down shooter with a non-canon story to it.”
“So far after playing a little bit of the second mission, which could take some serious planning.”
“It lacks content of extra missions and is tedious to get past the first mission, but it's neither the best nor the worst.”
“Let alone the fact that the tutorial is actually a manual and the first mission throws you in the deep end, while you're high on drugs, without a flotation device and screams 'swim boy, swim' at you while you're being pelted with orbital-based death (rocks fall and you die).”
“What is the point of making the first mission so dumb?”
- gameplay5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
Gameplay is characterized by a mix of simple yet engaging squad mechanics, allowing for individual or group commands, alongside unique features like limited ammo and resupply options. However, players should be prepared for a repetitive experience involving significant backtracking and resource management, which may detract from overall enjoyment. Additionally, some users noted issues with glitchiness and a cumbersome interface.
“Squad mechanics are simple but not too simple, as you can direct your squad individually or as a whole to move to one place or to follow you.”
“There are also a lot of cool little mechanics, like your squad having limited ammo, but they can resupply at the APC (but if the APC stock runs dry, you're done).”
“Gameplay... I'm not gonna sugarcoat this, it has a lot of backtracking. You go to colony building 'X', fight through an alien horde, pick up survivors, and run back to the APC. Depending on how many survivors there were (the APC has limited room), you go to another building and repeat or go back to the spaceport to drop them off for evac.”
“If you like glitchy gameplay and a cumbersome interface, then give this one a try.”
“Gameplay... I'm not gonna sugarcoat this, it has a lot of backtracking. You go to colony building 'x', fight through an alien horde, pick up survivors, run back to the APC (which has limited room), and then either go to another building to repeat the process or go back to the spaceport to drop them off for evacuation.”
- atmosphere4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The atmosphere of the game is generally praised for capturing the essence of the franchise, with a strong alien-esque vibe that many players appreciate. However, some users find that excessive backtracking and certain screen effects detract from the overall experience, making it less enjoyable.
“They really nail the atmosphere of the franchise.”
“Sorry devs, great potential and I love the alien-esque atmosphere, but it's not fun at its current level.”
“The amount of backtracking you have to do is insane, and the screen effects meant to enhance the atmosphere just end up being annoying.”
- graphics3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The graphics are reminiscent of 8-bit style, making it difficult for players to identify weapons without testing them, which can lead to wasted ammo. Overall, the visuals are considered lackluster and may cause some graphic issues, detracting from the game's overall experience.
“The graphics are something akin to 8-bit, making it difficult to identify the weapon in hand without wasting some ammo on a test fire.”
“The graphics are underwhelming.”
“The graphics are something akin to 8-bit, making it really hard to tell what weapon you have in hand, except to lose some ammo in a test fire.”
“Right then, onto the rest of the game: the graphics are meh.”
“Net to bring home the alien feel (warning: can cause some graphic issues).”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and lacking in additional content, particularly after the first mission. While it is described as a challenging roguelike experience, opinions vary on whether the grinding is excessively frustrating or merely average.
“It lacks content for extra missions and is tedious to get past the first mission, but it's neither the best nor the worst.”
“I would classify this game as roguelike and tedious, as it will rip you a new hole to go with the bleeding one it left.”