- July 27, 2020
- ACGames
Codename: Terranova
Platforms
About
One copy to play! The purchase of a single copy of the game grants a friend free access to the Terranova Operating Central System () that involves him as an integral part of this new experience. (By purchasing the game on Steam you will have access to the Agent role. The Operator role is freely and easily accessible from any smart device and requires an Agent to connect to) Agent, do you read me?…











- The 2.0 update significantly improved gameplay, increasing replay value and overall enjoyment.
- The game features a variety of puzzles and procedural generation, making each playthrough feel unique.
- The cooperative gameplay is engaging, requiring strong communication between the Agent and Operator.
- The game feels unfinished, with a lack of new levels and mechanics, leading to limited replayability.
- The Operator's role is separate from the game, requiring external communication tools, which detracts from the experience.
- Many players found the room layouts to be identical across playthroughs, making the game feel stale after a few attempts.
story
20 mentions Positive Neutral NegativeThe game's story is perceived as fragmented and difficult to follow, lacking the depth and intrigue found in earlier versions. While there is an overarching narrative presented through pre-level briefings, many players feel that the interesting elements of the story have been lost, making exploration and engagement with the narrative less impactful. Overall, the storytelling aspect seems to be a significant downgrade compared to previous iterations.
“In terms of story, I think there's an overarching narrative told through the pre-level 'briefings.' However, the story seems somewhat fragmented and kind of hard to follow.”
“🔲 Epic story”
“Unfortunately, a lot of the interesting story and narrative from the older versions of the game seem to have completely disappeared.”
“This game has no story.”
“In terms of story, I think there's an overarching narrative told through the pre-level 'briefings.' However, the story seems somewhat fragmented and hard to follow.”
“Like I said, there are four options the operator has to pick from, but after failing the same mission a few times, the level design is always the same, making exploration and description less important than it could be.”