- July 20, 2005
- THQ Nordic
Codename: Panzers - Phase Two
This second title in a three-part series isn't just more of the same. In fact, its real-time tactical game play takes place in the seldom-covered Southern European and Balkan campaigns, adding Italian forces and Yugoslav partisans to the mix. Several new heroes will be added to advance the story lin
Platforms
About
"Codename: Panzers - Phase Two" is a real-time strategy game that offers both single-player and multiplayer modes, with the option for 2-player co-op. Players can command troops, tanks, and aircraft in various campaigns set in the North African and Italian theaters of World War II. The game boasts good graphics and encourages strategic thinking, with day-night cycles and dynamic weather conditions affecting gameplay. Fight for victory in the sands of the Sahara or the heights of the Italian Alps, using your command of resources and tactics to outwit your opponents.










- The game features improved graphics and cutscenes compared to its predecessor, enhancing the overall experience.
- Gameplay is engaging and fun, especially in multiplayer mode, with a variety of units and strategic options.
- The campaign offers interesting missions set in unique locations, including the rarely depicted Yugoslav campaign.
- The AI is often criticized for being unintelligent, relying on mindless rushing tactics rather than strategic gameplay.
- Voice acting is notably poor, with many players finding it laughable and detracting from the immersion.
- The game suffers from bugs and stability issues, particularly on modern systems, which can lead to crashes and performance problems.
story
23 mentions Positive Neutral NegativeThe story in this sequel is generally well-received, with many players finding it more engaging and less cringe-worthy than its predecessor. While the game features three campaigns with fewer missions overall, the narrative is considered well-crafted and satisfying, particularly as it explores new settings in North Africa, Italy, and the former Yugoslavia. Players appreciate the thoughtful mission design, including night operations and the introduction of new characters, although some note that the missions can feel predictable.
“If you plan on getting one, I'd prefer getting this one over the first because the story is less cringe and more interesting.”
“The story is well thought out, with each one being fairly satisfying to follow through.”
“Story is very well written, panzers themselves are well realized.”
“There are 3 campaigns (just like in the first game) but they don't have many missions (2 campaigns have 8 missions and the last one has 4). In the first game, you had about 12 missions per campaign.”
“It is quite a bit shorter than Phase 1 as well, with around 20 missions (compared to about 30 in Phase 1).”
“Virtually everything is the same (game mechanics, graphics, ...), just new missions.”
Codename: Panzers, Phase Two
This second title in a three-part series isn't just more of the same. In fact, its real-time tactical game play takes place in the seldom-covered Southern European and Balkan campaigns, adding Italian forces and Yugoslav partisans to the mix. Several new heroes will be added to advance the story lin
80%Codename Panzers Phase Two review
80%PC Review - 'Codename: Panzers, Phase Two'
80%