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Click Click Dig: Prologue

Click Click Dig: Prologue Game Cover
76%Game Brain Score
gameplay, graphics
monetization, grinding
76% User Score Based on 163 reviews

Platforms

PCWindows
Click Click Dig: Prologue Game Cover

About

Click Click Dig: Prologue is a single player casual role playing game. It was developed by Bacon Bandit Games and was released on August 23, 2024. It received mostly positive reviews from players.

Wishlist the full game! Join our discord About the GameDIGGERS! Recruit a zany cast of diggers to help you reach the core of each planet in this Free to Play, Idle Mining Game!PROLOGUE STORE! Earn rubies by playing the prologue and spend them in the Prologue Shop to unlock new items like character skins in the main Click Click Dig game. The prologue also features an entirely new planet not f…

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76%
Audience ScoreBased on 163 reviews
gameplay8 positive mentions
monetization6 negative mentions

  • Engaging and addictive idle clicker gameplay with strategic positioning of helpers adding depth.
  • Charming pixel art style, smooth animations, and relaxing soundtrack enhance the experience.
  • Generous amount of free content in the prologue, including exclusive skins that carry over to the full game.
  • Slow and repetitive progression early on, leading to boredom during longer play sessions.
  • Frequent real-time gating and grinding, combined with mechanics hinting at intrusive microtransactions and pay-to-win elements.
  • Lack of updates and communication from developers raises concerns over the full game's release and long-term support.
  • gameplay
    25 mentions Positive Neutral Negative

    The gameplay is simple, smooth, and accessible, offering an enjoyable pick-up-and-play incremental experience with engaging positioning mechanics. However, it is often criticized for slow early progression, repetitive and dated core mechanics, time-gated content, and a heavy reliance on premium currency, which may hinder long-term engagement. Many reviewers hope for more complex mechanics and faster progression in the full version to enhance depth and variety.

    • “It’s simple, smooth, and entertaining, with great gameplay and good vibes all around.”
    • “The core mechanics are easy to pick up, and the progression loop keeps you coming back, especially in those first few hours.”
    • “Art style is nice, animations are smooth and the positioning mechanic adds an interesting twist to managing your deployed miner setup in order to maximize whatever it is you are trying to do, whether it's fossil collection, coin collection or level clearing speed.”
    • “Progression really slow at the beginning and the mechanic is, well, dated.”
    • “Repetitive gameplay: the core mechanics can become repetitive, especially during longer play sessions.”
    • “Unfortunately the game mechanics are extremely simplistic; there's very little that you can make decisions on that has any real impact.”
  • monetization
    11 mentions Positive Neutral Negative

    The monetization approach in the game raises significant concerns, with users criticizing its heavy emphasis on microtransactions and pay-to-win mechanics, creating a sense of a predatory cash grab. The lack of developer communication and misleading promotional materials further exacerbate doubts about the game's full release and pricing strategy, leaving many hoping for a straightforward, ad-free experience akin to traditional clicker games.

    • “If the developers make the right choices concerning in-game pricing and monetization, generally balancing and some global changes around the fact that it can be a a little bit too active at times, it might become one of the best out there.”
    • “Please just make it like Cookie Clicker and make it pay once to enjoy fully, and promise no ads will be shoved in my face while playing it.”
    • “The game seems overly eager to hint at future monetization, with systems that scream 'pay-to-win' even though the prologue itself is free.”
    • “The game seems overly eager to hint at future monetization, with systems that scream "pay-to-win" even though the prologue itself is free.”
    • “This creates a lingering sense of dread about what the full game will look like—likely packed with microtransactions that will ruin the experience for those who just want a straightforward, enjoyable clicker.”
    • “So be warned ahead of time this will be an extreme cash grab and pay-to-win with features that are extremely predatory.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics are widely praised for their charming, colorful pixel art style and smooth animations, which enhance the overall enjoyment of the game. The visual design, including intuitive HUD and menu layouts, complements the gameplay well, making it one of the more appealing titles in the idle game genre.

    • “I love the pixel art style; they animated it very well.”
    • “Art style is nice, animations are smooth, and the positioning mechanic adds an interesting twist to managing your deployed miner setup to maximize fossil collection, coin collection, or level clearing speed.”
    • “Visual appeal: the graphics are charming and colorful, adding to the overall enjoyment.”
  • music
    4 mentions Positive Neutral Negative

    The music is described as gentle, simple, and calming, complementing the cute graphics and pixel art. Players appreciate the relaxing soundtrack and sound effects that enhance the enjoyable and engaging gameplay without being intrusive.

    • “Fun, cute sprites, gentle music (simple but calm loop), helper personal boosts & upgrades, along with UI and FX that don't blow up in your face or force you to mute it.”
    • “The progression system keeps you engaged as you unlock new items and abilities, and the charming art and relaxing soundtrack make it a joy to play.”
    • “I love the skins, the pixel art, and the music!”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game is excessively repetitive and time-consuming, with some frustrating anti-autoclick measures. Many upgrades and helpers feel ineffective, making the experience tedious and likely to become boring quickly.

    • “Unreasonably grindy for an idle clicker, and even has anti-autoclick measures.”
    • “Very grindy, requires 3-5 years of repetitive grind for 100%, most upgrades, items, and helpers are useless.”
    • “It gets boring pretty fast, but maybe the full game won't be as tedious.”
  • optimization
    1 mentions Positive Neutral Negative

    The game’s optimization struggles during intense clicking sessions, leading to performance drops that significantly impact the gameplay experience.

    • “On top of that, the game’s performance can suffer during more intense clicking sessions, which is a big problem for a clicker game.”
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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Click Click Dig: Prologue is a casual role playing game.

Click Click Dig: Prologue is available on PC and Windows.

On average players spend around 1 hours playing Click Click Dig: Prologue.

Click Click Dig: Prologue was released on August 23, 2024.

Click Click Dig: Prologue was developed by Bacon Bandit Games.

Click Click Dig: Prologue has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Click Click Dig: Prologue is a single player game.

Similar games include Idle Cave Miner, Idle Pixel Fantasy, Galaxy Idle Clicker, Idle Fishing, Keep on Mining! and others.