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About

Clamb is a single player survival platformer game with horror and comedy themes. It was developed by OP Softworks and was released on November 7, 2024. It received mostly positive reviews from players.

Clamb is a punishing VR climbing game inspired by the game 'Getting Over It' - now with optional checkpoints and multiple hammer styles. Climb a surreal mountain with nothing but your hammer. The hammer follows the movement of your controllers. Hit, push, and drag your hammer past obstacles to overcome them. It will be difficult at first, but practice makes perfect. Choose your climb style …

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65%
Audience ScoreBased on 124 reviews
story1 positive mentions
stability11 negative mentions

  • Faithful VR adaptation of Getting Over It with challenging and rewarding gameplay.
  • Provides a high skill ceiling with satisfying movement mechanics that improve with practice.
  • Offers a unique and intense physical experience requiring upper body strength and coordination.
  • Physics and collision detection are inconsistent and buggy, causing unexpected launches and glitches.
  • Hammer often clips through or gets stuck in objects, leading to frustrating restarts.
  • Lack of checkpoint system and punishing falls make progress feel unforgiving and excessive.
  • stability
    12 mentions Positive Neutral Negative

    The game's stability is widely criticized due to frequent glitches, especially with the hammer phasing through objects and causing unexpected physics issues that disrupt gameplay. While some users note the physics are consistent if played normally, many find the bugs frustrating enough to significantly detract from the experience and question its value. Overall, stability issues hinder the game's potential despite its innovative concept.

    • “The physics and controls in Getting Over It are wonky for sure, but they are consistent and not buggy.”
    • “Could be great, but for a game which requires the most perfect movement - hella buggy.”
    • “While the concept of getting over it in VR is really cool and genuinely fun, the actual implementation here is just way too buggy.”
    • “The 2 main glitches experienced are the hammer phasing through things, and sometimes, I randomly get sent flying.”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay is praised for its challenging mechanics and effective translation into VR, offering a rare level of difficulty compared to typical VR titles focused more on immersion and visuals. However, technical issues like device refresh rates and physics collision inconsistencies, especially with the hammer mechanics, can detract from the experience. Overall, the game delivers engaging gameplay but can be hindered by VR-specific performance and physics flaws.

    • “It does a great job of bringing that gameplay into VR.”
    • “VR jank might be tolerable in other games, but not in a high skill game where physics collisions are the main form of gameplay.”
    • “I think they call that 'challenging.' It’s getting increasingly rare to encounter a genuinely challenging game, especially in VR, where the focus is often on immersion and visuals, and less on the mechanics/gameplay.”
    • “The mechanics aren't that hard to learn.”
  • story
    3 mentions Positive Neutral Negative

    The story aspect is not directly discussed by users; instead, feedback focuses on technical issues affecting gameplay experience on devices like the Meta Quest 2 and 3.

  • graphics
    2 mentions Positive Neutral Negative

    The graphics feature a simple and quirky design that prioritizes aesthetics over complexity, offering a visually appealing experience. While not highly detailed, the visuals contribute effectively to the game's unique charm and immersion.

  • music
    2 mentions Positive Neutral Negative

    Users feel the game lacks music and suggest adding quirky audio and Bennett Foddy's philosophical commentary to enhance the emotional experience.

    • “The only thing missing was the music and Bennett Foddy telling you some philosophical point that somehow gives you both hope and also makes you feel worse about yourself.”
    • “I hope the dev adds some quirky music and audio to this game.”
  • grinding
    1 mentions Positive Neutral Negative

    Users find the grinding aspect tedious due to poor visibility caused by dense clouds, suggesting that reducing cloud opacity when near would improve the experience.

  • replayability
    1 mentions Positive Neutral Negative

    Users appreciate the game's enhanced replayability compared to its original version, highlighting the increased variety in climbing routes that offer exciting opportunities for speedrunning and multiple playthroughs.

    • “I like it even more than the flat version of the game it's inspired from. There are a lot more ways to climb the same spot, which is an awesome opportunity for speedrunners and adds to the replayability in general.”
  • optimization
    1 mentions Positive Neutral Negative

    The game suffers from performance issues that impact difficulty, making optimization a notable problem despite its overall simplicity.

  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is unsettling and psychological, contributing to a tense atmosphere that can blur the line between reality and illusion, enhancing the player's immersive experience.

  • emotional
    1 mentions Positive Neutral Negative

    Users find the game highly emotional, with some experiencing strong feelings that brought them close to tears.

    • “This game almost made me cry”
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8h Median play time
8h Average play time
8-8h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Clamb is a survival platformer game with horror and comedy themes.

Clamb is available on PC, Virtual Reality and Windows.

On average players spend around 8 hours playing Clamb.

Clamb was released on November 7, 2024.

Clamb was developed by OP Softworks.

Clamb has received mostly positive reviews from players. Most players liked Clamb for its story but disliked it for its stability.

Clamb is a single player game.

Similar games include A Difficult Game About Climbing, Getting Over It, Pogostuck: Rage With Your Friends, Get To Work, Only Up! and others.