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Clam Man

Clam Man is a short yet quirky point-and-click game. The story feels a bit rushed at times, and the puzzles aren't all that tough, but it shows promise. Some more attention could've been given to the sound levels and design, but it's not enough to ruin the game.
Clam Man Game Cover
88%Game Brain Score
humor, story
monetization, atmosphere
97% User Score Based on 409 reviews
Critic Score 57%Based on 2 reviews

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Clam Man Game Cover

About

Clam Man is a single player casual role playing game with a comedy theme. It was developed by Team Clam and was released on June 19, 2020. It received neutral reviews from critics and overwhelmingly positive reviews from players.

"Clam Man" is a physics-based puzzle game where players control a clam working in a factory. Players must use the clam's abilities to navigate through various levels, solving puzzles and avoiding obstacles. The game features unique mechanics, such as the clam's ability to open and close its shell, and its use of various tools and machinery to progress. With charming visuals and challenging gameplay, "Clam Man" offers a fresh and enjoyable take on the puzzle genre.

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97%
Audience ScoreBased on 409 reviews
humor135 positive mentions
monetization14 negative mentions

  • The writing is clever and genuinely funny, with many moments that made players laugh out loud.
  • The art style is charming and visually appealing, enhancing the overall experience of the game.
  • The game features engaging characters and a unique premise that combines comedy with RPG elements, making it a refreshing take on the genre.
  • Some players experienced bugs and technical issues, such as getting stuck in dialogue loops or having difficulty with movement.
  • The demo is relatively short, leaving players wanting more content and depth in the full game.
  • There are inconsistencies in voice acting, with some lines not being voiced, which can disrupt immersion.
  • humor
    137 mentions Positive Neutral Negative

    The humor in this game is widely praised for its cleverness, deadpan delivery, and absurdity, with many players finding themselves laughing out loud at the witty dialogue and unique character interactions. The writing is described as top-notch, consistently funny, and refreshingly creative, making it a standout feature that enhances the overall experience. Players appreciate the blend of humor with heartfelt moments, making it not only entertaining but also thought-provoking.

    • “The writing is genuinely hilarious, with plenty of moments that had me pausing the game because I was laughing so hard.”
    • “The humor, style, and dialogues are all top-notch.”
    • “This game is refreshingly smart, funny, and rewarding.”
    • “A game about comedy that's unfunny?!”
    • “Like Disco Elysium but not funny.”
  • story
    80 mentions Positive Neutral Negative

    The story of "Clam Man 2: Open Mic" is a whimsical and absurd narrative centered around a clam aspiring to be a stand-up comedian, blending humor with interactive quests that influence the protagonist's comedy routine. Players engage in a variety of quests that not only provide material for jokes but also showcase lively characters and clever writing, creating a rich and entertaining experience. While the demo reveals a charming and funny storyline, some players noted minor bugs and a desire for deeper connections between quest actions and comedic outcomes.

    • “The characters are lively, the humor is top notch, the style is cracking, and the story is really funny.”
    • “Every answer you pick feels rewarding, always a punchline of some kind, constantly keeps you locked into the story, the atmosphere, and the very distinct tone that this world brings about.”
    • “The game is great, the visual and art design is beautiful, the times in which the characters speak, they sound like they are in character, and the game's story is just well-written.”
    • “I'll say as a critique that I wish the events of the quest tied into the actual joke more.”
    • “It's meant to mimic storytelling but it fails due to the limited options you have.”
    • “The game world and story depth are very much simplified, but the mechanics and design are a straight copy.”
  • gameplay
    41 mentions Positive Neutral Negative

    The gameplay of Clam Man 2 is a unique blend of RPG mechanics reminiscent of titles like Disco Elysium, featuring a comedic narrative and engaging dialogue options. Players appreciate the integration of stand-up comedy elements, though some desire more interactivity and a deeper skill progression system. Overall, the game offers enjoyable mechanics, clever humor, and a vibrant world, making it a fun experience for fans of story-driven adventures.

    • “The stand-up comedy aspect and how it ties into the gameplay is awesome; it feels very unique yet so natural.”
    • “Gameplay-wise, this scratches the same itch as Disco Elysium does; it's a story-based game where finding more things to interact with in your character's unique way is the reward.”
    • “Clam Man 2 does a splendid job of using that type of RPG gameplay formula, which works great with the premise of a stand-up comedy RPG adventure.”
    • “The game world and story depth are very much simplified, but the mechanics and design are a straight copy.”
    • “I'm not sure if this was known or advertised, but the game mechanic is entirely identical to Disco Elysium.”
    • “It is not an RPG or CRPG in terms of gameplay.”
  • graphics
    40 mentions Positive Neutral Negative

    The graphics of Clan Man 2 are characterized by a charming, cartoonish art style that enhances the game's comedic and light-hearted atmosphere. Players appreciate the unique character designs and vibrant illustrations, which contribute to an engaging visual experience, despite some noting the simplistic nature of the graphics. Overall, the visuals are well-received, with many praising their creativity and ability to stand out in the genre.

    • “The characters, the light-hearted setting, and the vibrant illustration art style all create a very welcoming and enjoyable atmosphere that I want to continue playing through.”
    • “The graphics are unique and the styling is spot on.”
    • “The same charming art style as the first game is present throughout, including clever posters and visual gags as part of advertisements throughout Snacky Bay, though the engaging isometric style shows a much more dynamic world from the first game to the second.”
    • “Clan Man 2 is a comedy-themed glorified browser game that's more like an e-book... just 2D cartoony browser graphics and a bunch of poorly written e-book text you need to click through, with some pointless 'RPG' stats bolted on that are mostly meaningless.”
    • “There are no graphics options aside from resolution.”
    • “I had enough to not be an issue but I have seen full-fledged AAA games with much more intensive graphics not come close to what Open Mic used.”
  • emotional
    21 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by its wholesome, funny, and heartwarming narrative, which resonates deeply with players. Many reviewers highlight the quirky, self-deprecating humor and relatable character interactions that evoke laughter while also prompting reflection on personal experiences. Overall, the game is praised for its ability to blend humor with genuine emotional depth, leaving players excited for the full release.

    • “Very funny writing, I was laughing consistently throughout, but it also has a strong, relatable, emotional core running through a lot of the interactions with characters!”
    • “If this short prologue had this much of an emotional impact on me, I can only assume that when the full game comes out I'll be in a coma for three months out of pure emotional exhaustion once I finish it.”
    • “There is something special here when a prologue meant to merely demonstrate what the final game will be like is not only bristling with charm throughout, but also manages to sneak in a heartwarming story and treat it as something entirely skippable.”
  • music
    17 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to enhance the atmosphere, with many reviewers noting its chill and calming qualities that fit the game's settings. While some found the background music repetitive at times, overall, it was described as fantastic, with a strong connection to the game's themes and environments. The combination of great music, voice acting, and engaging dialogue contributes significantly to the game's charm and appeal.

    • “The music was always on point according to the environment you were in.”
    • “The prologue gives a nice relaxing vibe, supported by a chill soundtrack (the main menu theme sold me the game) and good presentation.”
    • “The writing is phenomenal, the music is lovely, the voice work is amazing.”
    • “Cute art style, chill music, but the game/story quest felt tedious to play because the dialogue was boring in some instances.”
    • “The music in this game is very calming and fits the setting of being in a small town.”
    • “I really love everything about this game from the music to the real life situations and the interesting characters, I cannot wait for the full release.”
  • monetization
    14 mentions Positive Neutral Negative

    The monetization aspect of "Clan Man 2" has been criticized for being essentially an advertisement rather than a legitimate game, misleading players by presenting itself as a full product when it is not. This approach is seen as harmful to gamers, as it occupies valuable marketing space that could be used for actual games, and raises concerns about the integrity of developers who publish demos or ads as standalone titles. Overall, the monetization strategy is viewed as exploitative and lacking value for players.

    • “We must instead review this for what it is... an advertisement.”
    • “Usually the purpose of these advertisements is to get you to shell out money to the developer to buy the full product, but the developer hasn't bothered actually making a product you can buy, leaving this as an advertisement for nothing.”
    • “It's impossible for me to recommend this incorrectly published advertising spam to gamers, you deserve better than adverts.”
  • replayability
    11 mentions Positive Neutral Negative

    The game demonstrates strong replayability due to its diverse stand-up bits, multiple dialogue options, and RPG elements that allow players to tailor their experience. Even in the demo, players can explore various choices and outcomes, enhancing the overall replay value. Many reviewers express excitement about revisiting the game to experiment with different strategies and character builds.

    • “Replayability is even greater because of all the different stand-up bits, which you collect throughout the game.”
    • “I really enjoyed the prologue and found that it has a lot of replay value just to see other dialogue options.”
    • “The jokes and the sets doing well are reliant on your builds, so it's impressively replayable, as though you're tailoring the comedy.”
    • “I also see the potential for replayability, but having said that, I haven't done a second run to see how that can go.”
    • “I genuinely laughed at several of the scenarios, and it's very clear that there's a bunch of replay value even on day one.”
    • “Furthermore, it adds a lot to the replayability, which, again, is rare in adventure games.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a light-hearted setting, vibrant illustrations, and a comedic tone that fosters a welcoming and enjoyable experience. Players feel consistently engaged through rewarding interactions and a distinct narrative style, contributing to an overwhelmingly optimistic outlook on the game's overall ambiance.

    • “The characters, the light-hearted setting, and the vibrant illustration art style all create a very welcoming and enjoyable atmosphere that I want to continue playing through.”
    • “A few systems could probably stand to be honed in a bit, but the foundation of the game's comedy, style, and atmosphere are so solid I am overwhelmingly optimistic.”
    • “Every answer you pick feels rewarding, always a punchline of some kind, constantly keeping you locked into the story, the atmosphere, and the very distinct tone that this world brings about.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to immerse players in the game world.”
    • “Despite some interesting concepts, the overall atmosphere fails to engage, leaving players feeling disconnected.”
    • “The game attempts to create a unique atmosphere, but it ultimately falls short, resulting in a bland experience.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is praised for its impressive anthropomorphism of recognizable fish species, complemented by excellent voice acting and appealing character designs. Overall, the visuals and character aesthetics contribute significantly to the game's charm.

    • “The character development, the voice acting, everything was amazing.”
    • “All the character designs are great and some of the ways recognizable fish species have been anthropomorphized is quite wonderful.”
    • “The visuals are really nice and I love the character designs!”
  • optimization
    4 mentions Positive Neutral Negative

    The game's performance is generally strong, but it currently consumes an excessive amount of VRAM, indicating a need for improved optimization. While gameplay, audio, and graphics are commendable, there are still technical issues that require attention before the full release.

    • “Performance was great, but one thing I will highlight is that the demo used an absurd amount of VRAM.”
    • “Hopefully, the full game improves the optimization.”
    • “Hopefully the full game improves the optimization.”
    • “It does have some work to do in tweaking optimization and some other technical issues, but the gameplay, audio, and graphics are all as good or better, which is great.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be generally relaxing and enjoyable, often appreciating the chill atmosphere and cute art style. However, some reviewers feel that the overall experience can become tedious due to poor dialogue and a sparse plot, which detracts from their engagement with the game.

    • “The plot is tedious, and I struggled to finish this due to a loss of interest from the poor and sparse dialogue.”
    • “Cute art style and chill music, but the game/story quest felt tedious to play because the dialogue was boring in some instances.”
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2h Median play time
2h Average play time
2h Main story
3h Completionist
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Clam Man is a casual role playing game with comedy theme.

Clam Man is available on PC, Web Browser, Mac OS, Windows and others.

The main story can be completed in around 2 hours, while the entire game is estimated to take about 3 hours to finish. On average players spend around 2 hours playing Clam Man.

Clam Man was released on June 19, 2020.

Clam Man was developed by Team Clam.

Clam Man has received overwhelmingly positive reviews from players. Most players liked this game for its humor but disliked it for its monetization.

Clam Man is a single player game.

Similar games include Frog Detective 1: The Haunted Island, Unavowed, West of Loathing, Lil Guardsman, 2064: Read Only Memories and others.