City Play
- May 19, 2016
- FrameLineNetwork
"City Play" is an indie city-building simulation game with strategy elements. Construct over 80 different types of buildings and manage resources to attract residents. Experience dynamic road traffic and utilize a unique road construction system. Grow your city and unlock new buildings such as town halls, service buildings, and recreational facilities.
Reviews
- Cute graphics and a relaxing gameplay experience.
- Good unlock system and intuitive controls, making it accessible for casual players.
- Ongoing developer support and updates, showing responsiveness to player feedback.
- Limited content with many building types producing the same goods, leading to a lack of variety.
- Poor tutorial and controls, causing confusion and frustration for new players.
- Real-time building times and slow population growth make the game feel tedious and encourage idleness.
- graphics8 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The graphics are generally described as cute and cartoonish, appealing to a mobile game aesthetic rather than a high-quality PC experience. While some users appreciate the charming visuals, others criticize the overall quality, particularly in building graphics, suggesting they do not meet high standards.
“Cute graphics.”
“Nice cartoonish graphics.”
“It's kind of a mobile game more than a PC game, but I like it. It's an okay game for me, nice cartoon graphics.”
“- high quality building graphics -- I wouldn't call any of them high quality.”
“- high quality building graphics -- I wouldn't call any of them high quality.”
- monetization4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The monetization aspect of the game appears to be poorly implemented, as it seems to have transitioned from a mobile app that previously featured in-app purchases, which have now been removed. Users have noted that certain elements, such as plus buttons for resource displays, remain non-functional, suggesting a lack of proper updates or adjustments following the removal of these features.
“It seems like it was a mobile app before, and the developer just deleted in-app purchases.”
“It seems like it was a mobile app before, and the developers just deleted the in-app purchases.”
“Additionally, it seems that some things like those plus buttons beneath the resource displays don't work; I guess they were for in-app purchases and were not removed.”
- music2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The music in the game, particularly on the main menu, has received positive feedback from users, who enjoy its engaging and appealing quality.
“The music on the main menu feels repetitive and uninspired.”
“The main menu music lacks variety and quickly becomes annoying.”
“I find the main menu music to be dull and not engaging.”
- gameplay2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The gameplay is characterized by a notably slow pace, which has been a consistent point of criticism among users.
“The gameplay is extremely slow, making it hard to stay engaged.”
“The pacing of the gameplay is painfully slow, which detracts from the overall experience.”
“I found the gameplay to be very sluggish, leading to a frustrating experience.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the game's humor to be particularly amusing, especially for those who have engaged with its mechanics and narrative. The comedic elements resonate well with those familiar with the game's context, enhancing the overall experience.
“The description of this game is quite hilarious if you've actually been into the game to see how it works.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game appears to be lacking, as players express frustration over the illogical mechanics of farm tile selection, which detracts from the immersive experience. The randomness in tile usage fails to create a meaningful connection to the farming process, leaving players feeling disconnected.