City Climber
- February 24, 2017
- Ondrej Angelovic
City Climber is a physics-based simulation game where you play as a tiny climber scaling towering cities. Use various tools and your own ingenuity to navigate obstacles and reach new heights. With procedural map generation and realistic physics, each playthrough offers a unique and challenging experience.
Reviews
- The game features creative and original level designs that provide a fun challenge.
- It has a humorous and engaging atmosphere, making it enjoyable for casual play.
- The game is inexpensive and offers a decent amount of content for its price, including a story mode and additional challenges.
- The controls are often janky and can lead to frustrating gameplay experiences, especially with the fixed camera angle.
- There are no checkpoints, which can make progress feel tedious as players must restart levels after falling.
- The game can feel repetitive and lacks depth, with some players finding it difficult to maintain interest over time.
- story52 mentions
- 27 % positive mentions
- 67 % neutral mentions
- 6 % negative mentions
The game's story is short, taking about an hour to complete, and is described as cute but ultimately lacking depth and entertainment value. While it features a moral about perseverance, many players feel the narrative is erratic and nonsensical, serving more as a backdrop to the gameplay rather than a compelling element. Overall, the story mode is seen as a minor part of the experience, with more engaging content found in the co-op and challenge modes.
“The story is short but enjoyable; good for those without a lot of time to game.”
“I've yet to play the challenges, but the story mode itself is cute, the environments are good looking, and if you like these 'rage' type of games, I think it's something you'll enjoy.”
“The story mode only takes about an hour to complete but I think if you wanted to get high scores and stuff you can easily sink a lot of casual hours into it.”
“Despite an interesting concept, pretty graphics, and some clever level design, the gameplay itself is extremely shallow and repetitive, and did not even hold my interest long enough to finish the very short story mode.”
“The erratic and nonsensical story and desultory controls both go with the aforementioned 'silly and weird' theme.”
“There is some form of story but it really doesn't matter.”
- gameplay50 mentions
- 40 % positive mentions
- 52 % neutral mentions
- 8 % negative mentions
The gameplay is characterized by solid mechanics set in a humorous environment, but it suffers from frustrating camera controls and repetitive tasks that detract from the overall experience. While some players appreciate the challenge and artistic presentation, many find the gameplay shallow and tedious, with a reliance on grabbing handholds that can lead to irritation rather than enjoyment. Overall, the game offers a fun concept but lacks the depth and responsiveness needed to keep players engaged.
“Fun game that delivers solid mechanics in a humorous environment.”
“Decent game mechanics that seem easy but take a lot more skill than you think.”
“Pretty fun climbing mechanics which somewhat remind me of 'Mount Your Friends' and nice levels.”
“That alone makes playing the game the most frustrating experience since a lot of the later levels introduce mechanics that involve timing and/or death if you fail to grab onto something in time or touch something while it's active.”
“Despite an interesting concept, pretty graphics, and some clever level design, the gameplay itself is extremely shallow and repetitive, and did not even hold my interest long enough to finish the very short story mode.”
“But anyway, most people say that the gameplay is repetitive and frustrating, and I think that the game design makes up for the gameplay being kind of repetitive, but I completely agree that it is frustrating, which is why I couldn't bring myself to replay it.”
- music26 mentions
- 23 % positive mentions
- 65 % neutral mentions
- 12 % negative mentions
The music in the game receives mixed reviews; while some players find it relaxing and enjoyable, contributing positively to the overall experience, others criticize it for being repetitive and overly loud. Many appreciate the soundtrack's quality and its ability to enhance the game's atmosphere, though a desire for more variety in tracks is noted. Overall, the music is seen as a strong point for some, while others find it frustrating.
“The white backdrop and music are just relaxing enough to keep you sane through your journey as a rag doll expert climber!”
“The only reason I am still recommending this game is that the art style and music is awesome for this game.”
“The music is catchy, although it loops a little on longer levels, and the controls are well implemented, allowing both controller and mouse input depending on your preference.”
“As for any other aspects, such as music, well I'll be blunt: I want to cut my f*cking ears off.”
“A better spend would be on 'Grow Home', a fantastic game that offers better mechanics, an enjoyable character and story, 20x more playtime, music that you don't hurry to figure out how to mute, jetpacks, and a sequel.”
“Not me though, and anyone else who hates the idea of getting stuck behind objects, bad mechanics and really loud music.”
- graphics24 mentions
- 92 % positive mentions
- 4 % neutral mentions
- 4 % negative mentions
The game's graphics are generally praised for their visual appeal and interesting art style, with many users noting that the environments look good and are engaging. However, some players experienced performance issues, requiring them to lower graphics settings to play effectively. Overall, while the graphics are considered a strong point, they are accompanied by mixed feelings about the gameplay experience.
“Game looks really good with nice looking environments and graphics.”
“A very cool game with some good visuals which make the game very interesting.”
“This is a very cool game with a nice art style!”
“I had to change to the minimum graphics settings and a tiny windowed mode just to get the menu to load.”
- humor22 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its humorous environment and clever level design, allowing players to create hilarious scenes through its challenging physics-based mechanics. While the story is minimal, the comedic potential and entertaining gameplay keep players engaged, reminiscent of other quirky titles like "I Am Bread" and "Octodad." Overall, the humor is a standout feature that enhances the gaming experience.
“One of the games where the player is the performer, can tap into the comedic potential and create some hilarious scenes :) Controls might not be for everyone, but you have to view it as part of the experience (think QWOP, Octodad, etc.).”
“The level designs in the campaign are funny, there are lots of extra levels, and the developer has a great sense of humor about the level design.”
“Has fun and clever level design, with a ton of humor to keep things entertaining.”
- replayability14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
Overall, the game's replayability is considered low by many players, with some expressing that despite its fun mechanics, there is little incentive to replay. However, features like a speed runners leaderboard, challenge modes, and multiplayer options provide some degree of replay value, particularly for those seeking competitive play.
“The game isn't very long; it currently has 14 levels which are somewhat replayable due to a speed runners leaderboard and also a challenge mode that has 3 challenges spread across 30 stages (3x10).”
“It's a nice addition to have multiplayer in the game, and it adds some replayability.”
“This might improve the replay value, which for me is the biggest problem.”
“Despite being good at this game (consistently in the top 100 on the leaderboard), I couldn't find this game as replayable.”
“There is no replayability whatsoever.”
“The game isn't very long; it currently has 14 levels which are somewhat replayable due to a speed runners leaderboard and also a challenge mode which has 3 challenges spread across 30 stages (3x10).”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and repetitive, as the process of grabbing holds can take up to ten seconds each, making the climbing experience feel drawn out. While some argue that this adds gameplay value, the overall sentiment leans towards frustration with the excessive time spent on repetitive actions.
“The videos make it seem like grabbing things is easy, but in reality, it can take up to ten seconds to grab one item. Since levels consist of grabbing lots of different holds to climb, this can get quite tedious.”
“You could say this adds gameplay value, which it does, but it is just so repetitive and tedious.”
“The videos make it seem like grabbing things is easy, but in reality, it can take up to ten seconds to grab one item. Since levels consist of grabbing lots of different holds to climb, this can get quite tedious.”
- stability4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Overall, users report excellent stability, noting that the game runs smoothly without any bugs or glitches.
“The good news is, it runs great!”
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from imprecise controls, indicating a lack of optimization for controller use, which has been noted by multiple users.
“The controls are pretty imprecise; it seems that the game isn't optimized for a controller.”