City Climber
- February 24, 2017
- Ondrej Angelovic
City Climber is a physics-based simulation game where you play as a tiny climber scaling towering cities. Use various tools and your own ingenuity to navigate obstacles and reach new heights. With procedural map generation and realistic physics, each playthrough offers a unique and challenging experience.
Reviews
- The game features creative and original level designs that provide a fun challenge.
- It has a humorous and engaging atmosphere, making it enjoyable for casual play.
- The game is inexpensive and offers a decent amount of content for its price, including a story mode and additional challenges.
- The controls are often janky and unresponsive, leading to frustrating gameplay experiences.
- There are no checkpoints, which can make progress feel tedious and punishing after falling during climbs.
- The fixed camera angle can hinder depth perception, making it difficult to accurately grab objects.
- story26 mentions
- 27 % positive mentions
- 69 % neutral mentions
- 4 % negative mentions
The game's story is brief, taking about an hour to complete, and is often described as quirky and nonsensical, with players finding it enjoyable yet lacking depth. While the narrative serves as a backdrop for the gameplay, many reviewers note that it doesn't significantly enhance the experience, with the real fun lying in the challenge and co-op modes. Overall, the story is seen as a lighthearted addition rather than a focal point, appealing mainly to those who appreciate casual, humorous gaming.
“The story mode only takes about an hour to complete, but I think if you wanted to get high scores and stuff, you can easily sink a lot of casual hours into it.”
“I've yet to play the challenges, but the story mode itself is cute, the environments are good looking, and if you like these 'rage' type of games, I think it's something you'll enjoy.”
“The erratic and nonsensical story and desultory controls both go with the aforementioned 'silly and weird' theme.”
“Despite an interesting concept, pretty graphics, and some clever level design, the gameplay itself is extremely shallow and repetitive, and did not even hold my interest long enough to finish the very short story mode.”
“The erratic and nonsensical story and desultory controls both go with the aforementioned 'silly and weird' theme.”
“There is some form of story but it really doesn't matter.”
- gameplay25 mentions
- 40 % positive mentions
- 52 % neutral mentions
- 8 % negative mentions
The gameplay is characterized by solid mechanics set in a humorous environment, but it suffers from frustrating camera controls and a lack of responsiveness, making it challenging and often tedious. While the climbing mechanics are enjoyable and reminiscent of other titles, many players find the gameplay repetitive and shallow, with limited depth and engagement. Despite some clever level design and appealing visuals, the overall experience can be marred by the game's reliance on grabbing handholds and the difficulty of maneuvering effectively.
“Fun game that delivers solid mechanics in a humorous environment.”
“Decent game mechanics that seem easy but take a lot more skill than you think.”
“Pretty fun climbing mechanics which somewhat remind me of 'Mount Your Friends' and nice levels.”
“That alone makes playing the game the most frustrating experience since a lot of the later levels introduce mechanics that involve timing and/or death if you fail to grab onto something in time or touch something while it's active.”
“But the control and gameplay is a bit unresponsive.”
“Despite an interesting concept, pretty graphics, and some clever level design, the gameplay itself is extremely shallow and repetitive, and did not even hold my interest long enough to finish the very short story mode.”
- music13 mentions
- 23 % positive mentions
- 69 % neutral mentions
- 8 % negative mentions
The music in the game receives mixed reviews; while some players find it relaxing and enjoyable, contributing positively to the overall experience, others criticize it for being repetitive and overly loud. A few users appreciate the soundtrack's quality but express a desire for more variety across levels. Overall, the music is seen as a highlight for some, while others find it detracts from their enjoyment.
“The white backdrop and music are just relaxing enough to keep you sane through your journey as a rag doll expert climber!”
“Great UI and awesome soundtrack.”
“The music is catchy, although it loops a little on longer levels, and the controls are well implemented, allowing both controller and mouse input depending on your preference.”
“The only con is I think there is a lack of different music; one for each level would've been ideal, but the couple of tunes it did have were good anyways.”
“As for any other aspects, such as music, well I'll be blunt: I want to cut my f*cking ears off.”
“Not me though, and anyone else who hates the idea of getting stuck behind objects, bad mechanics, and really loud music.”
- graphics12 mentions
- 92 % positive mentions
- 8 % neutral mentions
- 0 % negative mentions
The game's graphics are generally praised for their visual appeal and interesting art style, with many users noting that the environments look good and the physics are impressive. However, some players experienced performance issues, requiring them to lower graphics settings to play effectively. Overall, while the graphics are a highlight, they are accompanied by mixed feelings about the gameplay experience.
“Game looks really good with nice looking environments and graphics.”
“There are a few areas that could have been improved a little bit but on the whole, the game is definitely playable and the graphics are as visually appealing while playing as they are in screenshots.”
“A very cool game with some good visuals which make the game very interesting.”
“I had to change to the minimum graphics settings and a tiny windowed mode just to get the menu to load.”
“The graphics look outdated and lack detail, making the game feel less immersive.”
“I experienced frequent frame drops and stuttering, which severely impacted my gameplay experience.”
- humor11 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its humorous environment and clever level design, providing players with opportunities to create hilarious scenes through its physics-based mechanics. While the controls may be challenging, they contribute to the comedic experience reminiscent of titles like "QWOP" and "I Am Bread." Overall, the humor is a standout feature, enhancing both the campaign and challenge modes, although a more engaging story could have further enriched the experience.
“Fun game that delivers solid mechanics in a humorous environment.”
“One of the games where the player is the performer, can tap into the comedic potential and create some hilarious scenes. The controls might not be for everyone, but you have to view it as part of the experience (think QWOP, Octodad, etc.).”
“The level designs in the campaign are funny, there are lots of extra levels, and the developer has a great sense of humor about the level design.”
- replayability7 mentions
- 14 % positive mentions
- 71 % neutral mentions
- 14 % negative mentions
Overall, the game's replayability is considered low by many players, with some expressing that despite enjoyable gameplay, they struggle to find reasons to return. However, features like a speed runners leaderboard, challenge modes, and multiplayer options provide some avenues for replayability, particularly for those seeking competitive play.
“The game isn't very long; it currently has 14 levels which are somewhat replayable due to a speedrunner's leaderboard and also a challenge mode that features 3 challenges spread across 30 stages (3x10).”
“It's a nice addition to have multiplayer in the game, and it adds some replayability.”
“This might improve the replay value, which for me is the biggest problem.”
“Despite being good at this game (consistently in the top 100 on the leaderboard), I couldn't find this game as replayable.”
“There is no replayability whatsoever.”
“The game isn't very long; it currently has 14 levels which are somewhat replayable due to a speedrunner's leaderboard and also a challenge mode that has 3 challenges spread across 30 stages (3x10).”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious, as the time-consuming process of grabbing holds can lead to repetitive gameplay. While some argue that this adds value to the experience, many feel it detracts from overall enjoyment due to its monotonous nature.
“The videos make it seem like grabbing things is easy, but in reality, it can take up to ten seconds to grab one item. Since levels consist of grabbing lots of different holds to climb, this can get quite tedious.”
“You could say this adds gameplay value, which it does, but it is just so repetitive and tedious.”
- stability2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Overall, users report excellent stability, noting that the game runs smoothly without any bugs or glitches.
“The good news is, it runs great!”
“The game is incredibly stable, with no crashes or bugs.”
“I've experienced smooth gameplay without any interruptions.”
- optimization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from poor optimization for controller use, leading to imprecise controls that hinder the overall gameplay experience.
“The controls are pretty imprecise; it seems that the game isn't optimized for a controller.”