- February 19, 2020
- Studio Namaapa
- 10h median play time
Ciel Fledge
Platforms
About
"Ciel Fledge is a single-player Science Fiction Role Playing game that offers an intriguing story of raising an adopted daughter in a sky-city amidst an alien threat. Create a schedule for Ciel, choosing her activities, classes, hobbies, and friends, while monitoring her mood and stamina. With approximately 9 hours of gameplay, guide Ciel to adulthood and shape her future."











- The game offers a captivating story with emotional depth, allowing players to form a strong connection with the character Ciel.
- It features a variety of activities and career paths, providing players with numerous choices and replayability.
- The art style and character design are charming, contributing to an overall enjoyable aesthetic experience.
- The gameplay can feel tedious and overly long, with some players finding the 10-year simulation to be a drag.
- The mini-games and combat mechanics are often frustrating and poorly executed, leading to a lack of enjoyment during these segments.
- There is a disconnect between the narrative and gameplay, with many players feeling that their choices do not significantly impact the story.
story
36 mentions Positive Neutral NegativeThe game's story is generally considered decent, with some players appreciating its captivating elements and character development, while others find it simplistic or incoherent, particularly in certain character arcs. Although the narrative draws inspiration from popular sci-fi works and includes engaging backstory, it suffers from pacing issues and a lack of impactful player choices. Overall, while the main storyline has its merits, many players feel it could benefit from more depth and coherence.
“The story of Ciel takes place in a distant future.”
“Its a really good game, so far the story has been captivating and the different game mechanics for different scenarios has made for an enjoyable gaming experience.”
“The one positive I'll say is that the main story itself was good and some of the side characters were interesting and charming.”
“Halfway through the story, you're still getting tutorials.”
“It really felt rushed to me, as if the storywriter was phoning it in and just picked out a stock character plotline off the shelf.”
“But I feel like the end I got from the main story didn't really tie everything together well, and it was a disappointing conclusion.”