Children of the Galaxy
- March 14, 2017
- Filip Dusek, Empty Keys
"Children of the Galaxy" is a 4X turn-based strategy game with hexagonal maps, offering single-player, local 2-player multi-player, and split-screen options. The game features procedurally generated galaxies, unique races with distinct bonuses and AI, and a turn-based combat system with tactical elements and RPG features. Players can customize planets, engage in research, and build defensive or aggressive armies, with multiple victory conditions available.
Reviews
- The game features a fresh take on 4X mechanics with a deep tech tree and engaging gameplay that encourages the 'just one more turn' mentality.
- The graphics are visually appealing, particularly the representation of planets, and the UI is charming and user-friendly.
- The developer is responsive to community feedback and provides regular updates, fostering a sense of engagement and support for players.
- The game currently feels barebones, lacking in content and variety, especially in the early game, which can lead to boredom during long play sessions.
- There are several UI issues and less intuitive elements that can hinder gameplay, making navigation and management cumbersome.
- Communication from the developer has decreased over time, leading to concerns about the game's future development and direction.
- graphics4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are highly praised for their stunning depiction of planets and a visually appealing art style, contributing to an immersive experience.
“Great graphics of the planets.”
“Nice art style.”
- gameplay2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The gameplay features unique and innovative mechanics that set it apart from traditional offerings, providing a refreshing experience for players.
“The game mechanics are unique and refreshing.”
“The gameplay offers a fresh take on traditional mechanics.”
“The mechanics provide a different yet engaging experience.”
- story2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The story aspect of the game is criticized for its lack of depth and engagement, with players noting a repetitive experience that involves minimal interaction and little narrative progression. Users express disappointment over the absence of diverse elements such as aliens, races, and quests, leading to a monotonous gameplay experience.
“Do not expect aliens, do not expect various races, quest elements, many different ships, logical resource gathering, or anything else than clicking 'next turn' a few hundred times before you notice anything on your screen has changed after the last four hours of play.”