CHESS with LASERS is a strategy board game inspired by classic Laser Chess and Khet. Move and rotate pieces to deflect the laser and destroy your enemy's king, while utilizing various piece abilities and weaknesses. Play locally or online multiplayer, and create and share your own levels with the in-game level editor.
Solid digital adaptation of a board game with challenging and engaging gameplay.
Offers a variety of game modes including single-player, local, and online multiplayer, enhancing replayability.
The neon cyberpunk aesthetic and retro soundtrack create an immersive and enjoyable atmosphere.
Gameplay may be too challenging for casual gamers, potentially leading to frustration.
Graphical elements lack definition, making it difficult to distinguish pieces on larger maps.
Limited content and a small player base can hinder the online multiplayer experience.
gameplay
30 mentions Positive Neutral Negative
27%
63%
10%
The gameplay is characterized as a turn-based strategy reminiscent of chess, offering a mix of casual and puzzle-like elements that require deep thinking. While many find it engaging and challenging, some players feel it can become overly difficult or repetitive, particularly against AI opponents. Overall, the gameplay is solid and interesting, with potential for future updates to enhance its depth.
“A turn-based strategy title with casual gameplay and puzzle-like strategy, requiring deep-thinking that leans heavily on surprise, surprise... chess.”
“Gameplay is solid.”
“The gameplay as a whole is interesting and does not get boring with time.”
“Gameplay can become mired against the AI, given the nature of moving and counter-moving.”
“However, against other board games and especially tactically strong games, gameplay feels limited.”
“Given the move and counter-move nature of this type of game, it is possible that gameplay can stall, constantly moving or rotating the same pieces back and forth.”
graphics
28 mentions Positive Neutral Negative
14%
75%
11%
The game's graphics feature a vibrant neon-colored aesthetic that evokes a sci-fi/cyberpunk atmosphere, enhanced by a retro soundtrack. While the visuals are engaging and nostalgic, some users noted a lack of definition in certain elements and potential issues with visibility due to the predominance of black backgrounds. Overall, the graphics received a score of 7/10, with ongoing updates improving both visual complexity and gameplay.
“Visuals incorporate a neon coloured aesthetic to produce a sci-fi/cyberpunk influenced ambience, which is aptly supported by an appropriately themed, retro soundtrack.”
“The neon, retro visuals were suitably complemented by the wonderfully psychedelic soundtrack.”
“The tron style graphics, the nice synth/electronic music, and the cool cutscenes and visual effects when shooting the laser make me feel like a kid again.”
“Graphically, the pieces could have done with some more definition.”
“The aesthetic could also prove problematic with its majority black background and the use of neon coloring causing pieces to merge together.”
“Given there are no alternatives to the visuals, this may prove an issue for those who would prefer to change them.”
music
16 mentions Positive Neutral Negative
50%
44%
6%
The music in the game is widely praised for its cool retro style, featuring an energetic and catchy multi-track score that complements the neon, sci-fi/cyberpunk visuals. Reviewers highlight the psychedelic quality of the soundtrack, which enhances the overall atmosphere and evokes a sense of nostalgia. Overall, the soundtrack is well-received, with ratings around 8/10.
“Visuals incorporate a neon colored aesthetic to produce a sci-fi/cyberpunk influenced ambience, which is aptly supported by an appropriately themed, retro soundtrack.”
“The neon, retro visuals were suitably complemented by the wonderfully psychedelic soundtrack.”
“The Tron style graphics, the nice synth/electronic music, and the cool cutscenes and visual effects when shooting the laser make me feel like a kid again.”
“Especially since I can turn the music down.”
replayability
6 mentions Positive Neutral Negative
50%
50%
Players feel that the game's replayability could be significantly enhanced with a map randomization feature, while the inclusion of a level editor is praised for adding substantial replay value. Overall, these elements contribute positively to the game's longevity and variety.
“The map randomization feature would have added better replayability to such a pool of maps.”
“The addition of the level editor makes the game all the more replayable.”
“The level editor also adds so much replay value.”
grinding
4 mentions Positive Neutral Negative
50%
50%
Players note that grinding is a necessary component in some games, often requiring additional lives to effectively progress. This aspect can be seen as a barrier to enjoyment for some, as it demands repetitive effort to achieve goals.
“Some aspects of the game require extensive grinding.”
“You'll need a second life to handle the grinding.”
monetization
2 mentions Positive Neutral Negative
100%
The monetization aspect of the game is positively impacted by the inclusion of a level editor, which significantly enhances replay value and encourages ongoing player engagement.