- September 14, 2021
- CoreffectInteractive
CHESS with LASERS
100%Game Brain Score
gameplay, graphics
replayability, grinding
100% User Score 58 reviews
Platforms
About
CHESS with LASERS is a strategy board game inspired by classic Laser Chess and Khet. Move and rotate pieces to deflect the laser and destroy your enemy's king, while utilizing various piece abilities and weaknesses. Play locally or online multiplayer, and create and share your own levels with the in-game level editor.











Audience ScoreBased on 58 reviews
gameplay8 positive mentions
replayability3 negative mentions
- Solid digital adaptation of a board game with challenging and engaging gameplay.
- Offers a variety of game modes including single-player, local, and online multiplayer, enhancing replayability.
- The neon cyberpunk aesthetic and retro soundtrack create an immersive and enjoyable atmosphere.
- Gameplay may be too challenging for casual gamers, potentially leading to frustration.
- Graphical elements lack definition, making it difficult to distinguish pieces on larger maps.
- Limited content and a small player base can hinder the online multiplayer experience.
- gameplay30 mentions Positive Neutral Negative
The gameplay is characterized as a turn-based strategy reminiscent of chess, offering a mix of casual and puzzle-like elements that require deep thinking. While many find it engaging and challenging, some players feel it can become overly difficult or repetitive, particularly against AI opponents. Overall, the gameplay is solid and interesting, with potential for future updates to enhance its depth.
“A turn-based strategy title with casual gameplay and puzzle-like strategy, requiring deep-thinking that leans heavily on surprise, surprise... chess.”
“Gameplay is solid.”
“The gameplay as a whole is interesting and does not get boring with time.”
“Gameplay can become mired against the AI, given the nature of moving and counter-moving.”
“However, against other board games and especially tactically strong games, gameplay feels limited.”
“Given the move and counter-move nature of this type of game, it is possible that gameplay can stall, constantly moving or rotating the same pieces back and forth.”