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Greed Corp

Initially simple, Greed Corp soon starts to flower with tactics and charm in a clever inversion of standard resource management.
Greed Corp Game Cover
83%Game Brain Score
gameplay, music
grinding
86% User Score Based on 414 reviews
Critic Score 76%Based on 3 reviews

Platforms

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Greed Corp Game Cover

About

Greed Corp is a single player and multiplayer arcade turn-based strategy game. It was developed by Vanguard Games and was released on December 10, 2010. It received mostly positive reviews from critics and positive reviews from players.

Greed Corp is an award winning, innovative turn-based strategy game, situated in a rich, fictional world inspired by the industrial revolutions and their destructive effects on the environment. Find the delicate balance between harvesting the land for resources and preserving it to stay alive. Will you defend your territory or sacrifice it to keep it out of enemy hands? Manage the finite available…

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86%
Audience ScoreBased on 414 reviews
gameplay34 positive mentions
grinding10 negative mentions

  • Unique and innovative gameplay mechanic where harvesting resources weakens and destroys the terrain, adding strategic depth and tension.
  • Simple to learn yet challenging to master, offering a fun and engaging turn-based strategy experience similar to a digital board game.
  • Great aesthetic with steampunk-inspired visuals and a catchy jazzy soundtrack that complements the gameplay and atmosphere.
  • Limited unit variety and gameplay mechanics can lead to repetitive matches and reduced replayability over time.
  • Multiplayer mode has a very small active player base, making it difficult to find online games and diminishing the game's long-term appeal.
  • Occasional technical and interface issues, including lack of features like map editor and mid-mission saving, can detract from the overall experience.
  • gameplay
    105 mentions Positive Neutral Negative

    The gameplay of Greed Corp is centered on a unique hex-based territory control mechanic where harvesting resources gradually destroys the land, adding a strategic layer of resource management and sabotage. While its straightforward and accessible mechanics make it easy to learn and engage with, some find the gameplay repetitive and limited in variety, though its originality and tactical depth offer a fresh and memorable turn-based strategy experience. The game balances simplicity with challenge, making it enjoyable especially in multiplayer, despite a minimal narrative and occasional stalemate issues.

    • “At its core, the gameplay unfolds on a hex-based grid where players expand territory, deploy units, and harvest resources to gain an advantage.”
    • “The gameplay is a fresh variation on classic turn-based strategy action; you need to harvest resources to pay for units, but harvesting will also damage (and eventually destroy) the very land you stand on.”
    • “A clever tactical title, with a touch of environmentalism sprinkled in via one of the main game mechanics.”
    • “The core gameplay is flawed.”
    • “The gameplay loop was repetitive.”
    • “The gameplay is far, far too basic.”
  • music
    38 mentions Positive Neutral Negative

    The game's music is widely praised for its catchy, jazzy, and big band swing style, which adds a charming, playful, and steampunk atmosphere that contrasts well with the strategic gameplay. While some find it repetitive or choose to disable it, overall the soundtrack significantly enhances the game's personality and immersion.

    • “The presentation is supported by a lighthearted, almost whimsical soundtrack that contrasts nicely with the destructive nature of the gameplay, adding a layer of personality without distracting from the strategic focus.”
    • “In addition, the design and graphics are simply delightful and the quirky (almost 20's-esque) soundtrack gives the game a fun, playful and inviting vibe.”
    • “The swingy and jazzy music isn't the obvious choice, but it's great and ends up being surprisingly fitting by giving it all a lighthearted feel.”
    • “The only thing I didn’t like was the soundtrack.”
    • “The soundtrack is catchy (nostalgic swing/rag), but repetitive.”
    • “It is possible to change the volume of the game’s sounds (effects, ambient and music), so in my case I ended up choosing to play with no background music.”
  • graphics
    30 mentions Positive Neutral Negative

    The game features a distinctive steampunk-inspired aesthetic with stylish, charming, and polished graphics that enhance its thematic atmosphere and appeal. While visuals are generally praised for being beautiful, smooth, and capable of running on low-end machines, some users note limitations like lack of zoom-out options and occasional poor performance on integrated graphics. Overall, the graphics are a strong point that complement the gameplay and setting, though not without minor drawbacks.

    • “Visually, the game adopts a distinctive steampunk-inspired aesthetic that complements its themes of industrialization and environmental decay.”
    • “The graphics quality is fantastic with a low setting capable of running on very low end machines.”
    • “Clean graphics, day/night cycles, cleverly written mission briefings and debriefings, it all adds up to an astonishing level of polish for an indie game.”
    • “The game tends to attempt to use integrated graphics and so will perform terribly, and this can be fixed by opening a process like NVIDIA Command Center and forcing the app to use your GPU.”
    • “It is unique I'll give it that, but its poor graphics and lack of animations really ruin the game.”
    • “And while the game is impeccable on the graphic department, it's a pity you can't just zoom out to view the entire map (or have a simple iconic representation, kind of like how Morphblade does a lot with almost stupidly simple graphics).”
  • story
    20 mentions Positive Neutral Negative

    The story is generally minimal and secondary to gameplay, often presented through text-based briefings with a basic plot centered on uniting chaotic lands. While some users find it interesting and thematically relevant, many describe it as forgettable or simple, with the main appeal lying in the game's strategy and mission variety rather than narrative depth.

    • “The story basically is you need to conquer the different lands by defeating various factions along the way to unite the land from chaos and infighting.”
    • “Easy to learn, hard to master board game, with a pretty long and fun story mode.”
    • “Clean graphics, day/night cycles, cleverly written mission briefings and debriefings, it all adds up to an astonishing level of polish for an indie game.”
    • “Each mission presents new challenges that push players to refine their understanding of the system, though the narrative itself remains minimal and largely secondary to the gameplay.”
    • “The story is a basic one for each of the four playable groups; however, their differences in-game are graphical only.”
    • “The story is only there if you want it, presented in big ungainly paragraphs of text, like in Braid.”
  • grinding
    10 mentions Positive Neutral Negative

    Grinding in the game is often described as tedious and repetitive, especially in the single-player campaign where battles follow the same strategy. The short campaign and lack of a lively multiplayer community exacerbate the grind, making the experience feel fatiguing and less engaging over time.

    • “Otherwise, skip it - multiplayer is dead, and without it, you’re left with a short 12-hour campaign and repetitive bot matches that quickly grow tedious.”
    • “Gets very tedious and fatiguing.”
    • “The single player campaign quickly becomes tedious when all battles consist of the same exact strategy.”
  • replayability
    10 mentions Positive Neutral Negative

    Replayability varies notably between single-player and multiplayer modes; while the single-player campaign tends to be short and somewhat repetitive with limited depth, the multiplayer mode offers significantly more replay value and strategic enjoyment. Overall, the game is fun but may lack lasting appeal for solo players.

    • “Great replay value!”
    • “Simple, enjoyable, strategy focused game with great replay value.”
    • “The game does possess a significant amount of replayability thanks to the multiplayer mode although the single player campaign is reasonably fun the second time around.”
    • “Definitely gets a bit repetitive, so I personally didn't see a lot of replay value in it.”
    • “However, there isn't much depth to it and it has very little replay value apart from multiplayer.”
    • “However, there isn't much depth to it and it has very little replay value apart from multiplayer.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in Greed Corp is lighthearted and charming, highlighted by amusing gameplay mechanics and quirky, animated droids. Players find the game's unique blend of strategy and playful elements both entertaining and enjoyable. Overall, it offers a fun and relaxing experience with a humorous twist.

    • “I've never thought that the tactics of spending all available cash just to build a helicopter, land on the enemy territory, lose all the troops and build a refinery there might be so funny... and profitable :) If you liked Risk, you may want to try GreedCorp!”
    • “Nice turn-based strategy game, very original and funny.”
    • “Cute clanky droids with funny animation and an easy strategy game.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game's atmosphere is generally praised for its great music and steampunk-inspired setting, creating a cool and engaging vibe. However, some users find the world unconvincing or repetitive, resulting in a somewhat inconsistent overall ambiance.

    • “A great game with amazing music and atmosphere!”
    • “Plot, music, steampunky atmosphere and, of course, deeply tactical gameplay.”
    • “Has multiplayer and the atmosphere to the game is really cool.”
    • “It may sound cool but it's very repetitive and for the most part has nothing to do with the game's atmosphere.”
  • stability
    1 mentions Positive Neutral Negative

    The game maintains excellent stability and runs smoothly on modern machines without any significant issues.

  • character development
    1 mentions Positive Neutral Negative

    Character development is slow-paced but remains engaging due to charming character designs, animations, and accompanying music.

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10h Median play time
10h Average play time
10-10h Spent by most gamers
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Frequently Asked Questions

Greed Corp is a arcade turn-based strategy game.

Greed Corp is available on iPhone, Windows, PC, Mac OS and others.

On average players spend around 10 hours playing Greed Corp.

Greed Corp was released on December 10, 2010.

Greed Corp was developed by Vanguard Games.

Greed Corp has received positive reviews from players. Most players liked Greed Corp for its gameplay but disliked it for its grinding.

Greed Corp is a single player game with multiplayer support.

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