Chernobyl: Origins
- April 27, 2023
- Nelset
"Chernobyl: Origins" is a quest game with psychological horror elements, set in the Chernobyl nuclear power plant in 1986. As a scientist in a secret laboratory, you must solve puzzles and evade dangers to uncover the truth behind the catastrophe. With multiple endings, challenging puzzles, and a haunting atmosphere, your choices and survival skills will determine the outcome.
Reviews
- Unique visual style and great atmosphere with excellent music.
- Challenging puzzles that can be engaging for fans of the genre.
- Strong recommendation from players who appreciate independent developers and old-school adventure games.
- Frequent random deaths require players to restart entire chapters, leading to frustration.
- The story is considered boring and lacks depth.
- Puzzles can feel tedious and rely heavily on trial-and-error mechanics.
- story4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The story has received mixed feedback, with some users finding it boring and relying on hints to progress, while others appreciate its blend of quest elements and visual novel style, deeming it one of the best in its genre.
“That is one of the best quest games on the market.”
“Boring story.”
“I’ll heartily admit to using some hints and guides to move the story along, and the solutions to the puzzles were maybe a little off the wall (sometimes literally), but I didn't feel cheated.”
“This is how a mixture of a quest and a visual novel should look like.”
- atmosphere4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
The atmosphere of the game is highly praised for its immersive qualities, featuring impressive music and visuals that effectively convey the unsettling environment of the Chernobyl nuclear power plant. Reviewers highlight the overall ambiance as captivating and engaging, enhancing the gaming experience significantly.
“Very atmospheric, great music and visuals.”
“The disturbing atmosphere of the Chernobyl nuclear power plant is conveyed brilliantly.”
“I just immersed myself in the atmosphere.”
“The disturbing atmosphere of the Chernobyl nuclear power plant is conveyed effectively.”
“The atmosphere is lacking depth and feels uninspired.”
- gameplay2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The gameplay is criticized for being overly padded with lengthy cutscenes and unnecessary dialogues, leading to frustrating resets after deaths and reliance on trial-and-error puzzles, which detracts from the overall experience.
“The game is heavily padded with tedious cutscenes, pointless item usage dialogues, deaths that make you reset 5+ minutes of gameplay, and trial-and-error puzzles.”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are praised for their atmospheric quality, complemented by excellent music and visuals, with the artwork being particularly well-executed.
“Very atmospheric, great music and visuals.”
“The artwork is on point.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised for its atmospheric quality, enhancing the overall experience with great melodies and visuals that complement the gameplay. Reviewers express strong enthusiasm, highlighting the exceptional quality of the soundtrack.
“Very atmospheric, great music and visuals.”
“Oh my god, what great music!”
- emotional1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The emotional aspect of the game is largely criticized, with users finding the story to be dull and lacking engagement.
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding in the game to be excessive, characterized by tedious cutscenes, unnecessary item dialogues, frustratingly long resets after deaths, and trial-and-error puzzles that contribute to a sense of monotony.
“The game is heavily padded with tedious cutscenes, pointless item usage dialogues, deaths that make you reset 5+ minutes of gameplay, and trial-and-error puzzles.”