Cheesecake Cool Conrad
- October 7, 2014
- Reload Game Studio
"Cheesecake Cool Conrad" is a challenging platformer where players, as Cool Conrad, journey through 8 worlds to help King Banana recover his Ice Cream Wife. With over 50 levels, players must dodge various obstacles, collect Ice Cream Crystals in the correct order, and bite cheesecakes to unlock new worlds. The game also offers up to 4 players co-op multiplayer for even more exciting gameplay.
Reviews
- The game features charming characters and a colorful art style that adds to its appeal.
- Gameplay is engaging and addictive, with a good mix of challenge and fun mechanics.
- The music and sound design are enjoyable, enhancing the overall experience.
- The trial and error nature of level progression can be frustrating and tedious.
- The game has low production values, with flash game quality audiovisuals.
- Some players experience issues with controls and bugs that hinder gameplay.
- music14 mentions
- 57 % positive mentions
- 21 % neutral mentions
- 21 % negative mentions
The music in the game has received mixed feedback; while many players appreciate the cool jazz soundtrack that complements the game's lighthearted aesthetic and engaging gameplay, some have noted that certain segments loop excessively, leading to irritation and a desire to turn the music off. Overall, the soundtrack is praised for its fun and fitting style, enhancing the overall experience despite concerns about its variety and repetitiveness.
“Overall, great game, pretty smooth gameplay, appropriately challenging, addicting, and fantastic music.”
“And...oooh...how I wish that some other companies would invest in the soundtrack like this one did: the mix of modern jazz fits perfectly with the lightness of the gameplay.”
“The music is fun too, it's a cool jazz improvisation that goes very well with the funny graphic design and the simple yet charming animations.”
“Some of the music segments looped too much and started irritating me, making it difficult to enjoy the levels.”
“I don't know how much variety there is in total, but I suspect there is a chance that you would have to turn the music off at some point.”
“The mix of modern jazz fits perfectly with the lightness of the gameplay, but I wish other companies would invest in their soundtracks like this one did.”
- gameplay12 mentions
- 67 % positive mentions
- 17 % neutral mentions
- 17 % negative mentions
The gameplay is a straightforward yet engaging platformer that revolves around jumping between planets and collecting items, with a smooth learning curve and appropriately challenging mechanics. Players will appreciate the gravity-based mechanics that require skill and reflexes across 56 levels, complemented by delightful visual and audio design, including a standout modern jazz soundtrack. Overall, the game is described as addictive and enjoyable, making it a great experience for players.
“Overall, great game, pretty smooth gameplay, appropriately challenging, addicting, and fantastic music.”
“With great gravity mechanics, at some points it'll demand some good reflexes and skill to walk through all the 56 levels (8 worlds - 7 levels per world).”
“Mechanically, it is a very simple platformer; you jump on a planet, rotate around it until you are in reach of another planet, then jump on that, gather foodstuff, and exit the level.”
“The mechanics are very easy to learn, though moving around the planets can take a little time to get used to.”
- graphics10 mentions
- 40 % positive mentions
- 40 % neutral mentions
- 20 % negative mentions
The game's graphics receive mixed reviews, with some players criticizing the low production values and flash game quality, while others praise the vibrant and unique art style, clear visuals, and engaging character designs. The colorful environments and charming animations contribute to an overall enjoyable aesthetic experience, complemented by a fitting jazz soundtrack.
“I've played a little of this game to do a bit of a review on YouTube, it's a very cool looking game, the art style is awesome, the storyline is bonkers and the music is cool!”
“Another highlight that deserves a big note are the graphic and sound designs.”
“The music is fun too, it's a cool jazz improvisation that goes very well with the funny graphic design and the simple yet charming animations.”
“Game has low production values, and the flash game-grade audiovisuals made me very biased against it.”
“The graphics are neat, fun, and clear, with interesting characters and funny enemies. Things change a lot from one world to another, so it's hard to get tired of the colorful and unique art style.”
- story6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's story is described as simple yet engaging, featuring fun characters and a "bonkers" plot that keeps players entertained for hours. The art style and soundtrack complement the narrative, enhancing the overall experience.
“The storyline is bonkers and the music is cool!”
“Based on fun characters, a simple plot, and a reasonable amount of challenge, it'll make you spend considerable hours on it.”
“The story is simple, with nice characters, and the art (especially the planets and game menus!) and soundtrack are pretty awesome.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its colorful and unique art style, featuring interesting characters and amusing enemies that keep the experience fresh across different worlds. The fun, jazzy music complements the whimsical graphics and charming animations, enhancing the overall lighthearted atmosphere.
“The graphics are neat, fun, and clear, with interesting characters and funny enemies. Things change a lot from one world to another, so it's hard to get tired of the colorful and unique art style.”
“The music is fun too; it's a cool jazz improvisation that goes very well with the funny graphic design and the simple yet charming animations.”
- grinding2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Players find that the grinding required to obtain items for reaching the end level can become tedious and repetitive.
“Getting items to reach the end level can become tedious.”
“Grinding for items to complete the level feels repetitive and exhausting.”
“The process of collecting items to progress feels overly drawn out and monotonous.”