In "Chaos Galaxy 2," players engage in large-scale space combat, commanding a fleet of ships across an open-world galaxy. The game features real-time tactical gameplay, where players can customize their ships with various weapons and modules. With its rich storyline and diverse missions, "Chaos Galaxy 2" offers a thrilling and immersive experience for space combat enthusiasts.
The game offers a rich blend of turn-based strategy and RPG elements, with a variety of unique factions and units that enhance replayability.
The developer is highly responsive to community feedback, actively working on updates and improvements, which shows a commitment to enhancing the player experience.
The game features an engaging narrative and character-driven gameplay, reminiscent of classic strategy titles, making it appealing to fans of the genre.
The user interface is clunky and requires excessive clicking, which detracts from the overall enjoyment and flow of gameplay.
Combat can feel unbalanced, with heavy reliance on RNG leading to frustrating experiences, especially against AI that can spawn units unfairly.
The removal of animated combat cutscenes from the previous game has diminished the visual appeal and excitement of battles.
gameplay
52 mentions Positive Neutral Negative
23%
69%
8%
The gameplay is characterized by a mix of engaging mechanics and frustrating elements, drawing inspiration from classic titles like "Romance of the Three Kingdoms" and "Nobunaga's Ambition." While the strategic and tactical layers offer depth, some players find the mechanics overly complicated and lacking in charm compared to previous installments. Overall, the game presents a unique experience with distinct factions and a captivating narrative, though it suffers from issues like inconsistent autosaving and unpolished elements.
“Fascinating character-driven gameplay and narrative, reminiscent of Koei's Nobunaga's Ambition and Romance of the Three Kingdoms series, but in a refreshing space opera setting.”
“Gameplay broken up into strategic and tactical layers like Total War.”
“All the factions feel very unique, with their own capabilities and mechanics in a shared framework, and the competitions between them play off of that.”
“Mechanically, the gameplay is a lot more interesting, but in terms of enjoyment, the game has lost most of its charm, and I cannot recommend it over the first one.”
“On that note, the autosave doesn't seem to be every turn, which led to a few user errors on my part and replaying some boring gameplay.”
“Of the mechanics they did put into the game, they are impractically complicated.”
story
20 mentions Positive Neutral Negative
40%
45%
15%
The game's story is described as conceptually interesting and well-built, providing a decent backdrop for the tactical combat, though it is primarily a wargame, which may disappoint those seeking a deep narrative. While the plot is straightforward, it is engaging and detailed, giving life to the factions and their conflicts. Overall, players who appreciate a blend of strategy and story will find it enjoyable, reminiscent of titles like "Chaos Galaxy" and "Romance of the Three Kingdoms."
“The story isn't complicated but it's detailed, and you feel a sense that something is happening.”
“In short, the story is good, so I want more of it.”
“The plot of the game is quite straightforward but very good.”
“Storywise, the game is conceptually interesting and overall something pretty decent and enjoyable, but this is a wargame first and foremost. If you are interested exclusively in the story, you'll probably be disappointed.”
“Although I do think each faction's story and events do a pretty decent job at giving them some life and context for the ongoing conflicts, but we aren't playing Mass Effect here.”
“Some have perished, others joined their comrades in another faction. The story isn't complicated, but it's detailed and you feel a sense that something is happening.”
music
16 mentions Positive Neutral Negative
25%
56%
19%
The game's music features unique tracks for each faction, which many players find catchy and thematically appropriate, contributing to an impressive overall score. However, the limited variety leads to repetitiveness, prompting some players to suggest using their own music after a while. While opinions vary, with some finding the music unsuitable for the game's setting, others appreciate standout tracks like the "samurai pirates" song.
“Fantastic game and I wish I had the soundtrack because the samurai pirates song is a banger!”
“Great soundtrack, retro feel, and a decent grand strategy game/turn-based strategy game.”
“The music - it's quite catchy, very thematic to the factions, while a bit loud, it really is an impressive score for what the game brings.”
“Awful music that does not at all suit the setting or circumstances of the game.”
“Each faction has its own music track, and all the music in this game is great, but it's also definitely not enough music to avoid being extremely repetitive, so I recommend putting on your own music after a while.”
“Awful music that does not at all suit the setting or circumstances of the game.”
grinding
12 mentions Positive Neutral Negative
100%
Players find the grinding aspect of the game to be tedious and frustrating, often comparing it unfavorably to its predecessors. The lengthy process of farming resources and upgrading forces detracts from the enjoyment, leading to a sense of monotony as players face overwhelming factions that diminish the fun of engaging with the game's diverse characters and factions. Overall, the grinding is seen as a significant drawback that can overshadow the game's potential.
“It doesn't feel good to spend all that time grinding forces down against each other.”
“Am I really supposed to spend 30 hours farming up building upgrades and storing up resources before I can field all 6+ of my armies and leverage their commander skillsets?”
“They completely suck the fun out of the game, wiping all the cool factions and their cool characters one by one until you personally step in and go through the tedious process of beating back the black dragon.”
graphics
12 mentions Positive Neutral Negative
33%
42%
25%
The graphics of the game feature charming pixel artwork that reflects a retro anime and mecha aesthetic, contributing to its enjoyable lore and tactical variety. While the visuals are appealing and accessible on low-end systems, some reviewers feel that the medium quality graphics limit the potential for a more expansive and polished experience. Overall, the unique art style and thematic consistency enhance the game's appeal, despite its graphical limitations.
“Lot of beautiful pixel artwork by a single creator.”
“Reading the background lore on all the generals and planets was enjoyable, and I really dig the retro anime + mecha aesthetic.”
“The world building as it stands has a pretty strong foundation, each faction is interesting to play and has a very particular theme that is quite enjoyable, reflected both in its mechanics, aesthetic, and theme.”
“Which is a shame, because due to the medium quality graphics it probably wouldn't be hard to flesh this into a large scale, quality TBS.”
“The graphics feel outdated and lack the polish expected from modern games.”
“The character models are poorly designed and lack detail, making it hard to connect with the game.”
replayability
8 mentions Positive Neutral Negative
50%
25%
25%
Players highlight the exceptional replayability of the game, noting that the diverse factions and unique gameplay mechanics, such as special abilities and troop limits, significantly enhance the experience. Many have invested hundreds of hours into the game, indicating that the variety and depth encourage repeated playthroughs. Overall, it is regarded as a vast improvement over its predecessor, offering substantial replay value.
“Game is a vast improvement on CG1 in every way that matters; the factions feel impressively different from each other, which improves replayability.”
“Special abilities, different blueprints, and even troop limits are putting Chaos Galaxy 2 on a highly replayable level.”
“This is really the most fun part of the game for me, and why I've put over 300 hours into it (after getting all achievements). There is so much replay value there.”
“The game is a vast improvement on CG1 in every way that matters; the factions feel impressively different from each other, which improves replayability.”
humor
2 mentions Positive Neutral Negative
150%
Users find the humor in the game largely stems from the exaggerated power of EMP ships and aliens, which creates a comically unbalanced gameplay experience. This over-the-top dynamic adds a lighthearted element to the challenges players face.
“The humor in the game is top-notch, especially with the overpowered EMP ships and aliens that make for some hilarious moments.”
“The game strikes a perfect balance between challenge and comedy, with overpowered aliens providing endless laughs.”
“I love how the humor shines through in the gameplay, particularly with the absurdity of the overpowered ships and aliens.”