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Chained in the Backrooms Game Cover

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Chained in the Backrooms is a multiplayer action adventure game. It was developed by Task+ Studios and was released on February 13, 2025. It received mostly positive reviews from players.

Chained in the Backrooms is a 1-4 player co-op horror game. It features levels with liminal space environments where you can solve puzzles, complete tasks, and fight against creatures with unique designs. Your choices will impact the game's progression. The game is based on a popular creepypasta. Unlike other games of this genre, we have created different mini-games and puzzles in each level. As …

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69%
Audience ScoreBased on 190 reviews
humor23 positive mentions
stability14 negative mentions

  • Unique and innovative cooperative gameplay mechanic where players are physically chained together, requiring genuine teamwork and coordination.
  • Highly entertaining and humorous experience when played with friends, offering a fun way to bond and troll each other.
  • Atmospheric and creative level design that captures the eerie Backrooms vibe, with varied puzzles and tense moments that blend horror and comedy.
  • Technical issues including severe lag, desync, and buggy physics, especially problematic in online multiplayer and with distant players causing frustrating gameplay.
  • Restrictive and sometimes frustrating chain physics that can cause players to get stuck or jerked around, impairing smooth movement and platforming.
  • Short overall gameplay length with some levels feeling repetitive or overly hard, and a lack of polish that results in glitches and game-breaking bugs.
  • humor
    23 mentions Positive Neutral Negative

    The humor in the game is widely praised for creating hilarious and memorable moments, especially when played with friends, often leading to uncontrollable laughter and fun chaos. While some bugs and gameplay frustrations exist, they frequently add to the comedic experience rather than detract from it. Overall, the game's silly and spontaneous humor is a major highlight and a key reason for its enjoyment in cooperative play.

    • “Spent hours laughing with friends as we all ended up either killing each other or slapping one another.”
    • “The game is fun with friends and genuinely funny when someone refuses to cooperate—but honestly, it’s rage-bait at its finest.”
    • “This game is so funny, I definitely recommend this game if you want to play with your friends.”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay is centered around exploration, puzzle-solving, and survival, with the innovative chain mechanic fostering genuine cooperation and interdependence among players. This mechanic meaningfully alters movement and teamwork dynamics, enhancing the horror and coordination elements, though it can sometimes cause frustration. While some challenges may feel repetitive and the overall gameplay length is short, the experience is polished, engaging, and supported by promised ongoing updates.

    • “The defining mechanic—the chain connecting the players—is the game’s greatest innovation.”
    • “The mechanic forces genuine cooperation—there’s no lone hero who can sprint off to safety while others die.”
    • “The concept of physically linking players isn’t just a gimmick; it’s a meaningful mechanic that changes how you think about space, movement, and teamwork.”
    • “However, the same mechanic can also lead to frustration.”
    • “The structure of these challenges keeps the gameplay varied, though some can feel repetitive after multiple runs.”
    • “But not much gameplay.”
  • stability
    14 mentions Positive Neutral Negative

    The game is widely regarded as buggy and laggy, with frequent glitches, hitbox issues, and desync problems. However, many players find it funny and fun to play with friends despite its stability issues, viewing it as an entertaining, if unpolished, early access experience.

    • “Poor communication aside, Chained in the Backrooms is unpolished, buggy, and doesn't offer much aside from laughs with friends, for $2.99.”
    • “It's laggy, buggy, and not fun.”
    • “It can be a fun and (somewhat) frustrating distraction with friends due to the de-syncing, bugs, and glitches aplenty, but after chapter 1, the levels were clearly not designed for more than two players.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere is highly praised for its tension and oppressive mood, effectively avoiding cheap jump scares. While the lighting system enhances the ambiance, it can sometimes hinder visibility and cause disorientation. Overall, the atmosphere is strong and contributes significantly to the game's engaging experience.

    • “Encounters rarely devolve into cheap jump scares; instead, they rely on atmosphere and tension.”
    • “It’s imperfect and occasionally cumbersome, but its foundation is strong and its atmosphere genuinely oppressive.”
    • “It has very good atmosphere and fun gameplay.”
  • optimization
    4 mentions Positive Neutral Negative

    The game generally runs smoothly on most systems but still has some optimization issues and minor bugs. Developers are actively improving performance through regular patches, showing commitment to addressing player feedback. Overall, optimization is decent but could benefit from further refinement.

    • “We didn't experience any performance or network issues during our time.”
    • “Performance-wise, the game runs relatively smoothly on most systems, though optimization issues and minor bugs remain.”
    • “Performance-wise, the game runs relatively smoothly on most systems, though optimization issues and minor bugs remain.”
    • “The developers have shown a willingness to engage with player feedback, regularly issuing patches that improve performance and address common complaints—a promising sign for a title still growing into its potential.”
  • emotional
    3 mentions Positive Neutral Negative

    The game delivers a highly impactful emotional experience, skillfully blending heart-wrenching, terrifying, and uplifting moments throughout its campaign. While most players appreciate this emotional depth, some found it overwhelming or distressing.

    • “The campaign takes you on an emotional rollercoaster, guiding you through heart-wrenching moments, terrifying horror sequences, and a beautiful, deeply fulfilling ending.”
    • “It's rare to find a game that balances so many emotional tones with such precision.”
  • story
    1 mentions Positive Neutral Negative

    The story effectively reveals the protagonist's inner struggles and motivations, providing a deeper understanding of his decisions as the narrative progresses.

    • “As the story unfolds, you begin to understand his inner struggles and the motivations behind his decisions.”
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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Chained in the Backrooms is a action adventure game.

Chained in the Backrooms is available on PC and Windows.

On average players spend around 1 hours playing Chained in the Backrooms.

Chained in the Backrooms was released on February 13, 2025.

Chained in the Backrooms was developed by Task+ Studios.

Chained in the Backrooms has received mostly positive reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

Chained in the Backrooms is a multiplayer game with local co-op support.

Similar games include Zort, Emissary Zero, PANICORE, Climb The Backrooms, Little Nightmares III and others.