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Climb The Backrooms Game Cover

About Climb The Backrooms

Climb The Backrooms is a single player and multiplayer casual platformer game with horror and violence themes. It was developed by LovDEV and was released on July 11, 2025. It received positive reviews from players.

Ascend through the twisted levels of the Backrooms using physics-based object manipulation to overcome obstacles, solve mind-bending puzzles, and uncover unsettling secrets.

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Games Like Climb The Backrooms

Looking for games like Climb The Backrooms? Here are top casual platformer recommendations with a horror and violence focus, selected from player-similarity data — start with Escape the Backrooms, RV There Yet? or PANICORE.

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Reviews

84%Audience ScoreBased on 836 reviews
humor60 positive mentions
stability17 negative mentions

  • Highly enjoyable cooperative multiplayer experience with up to four players, fostering chaotic fun and teamwork through physics-based puzzles and object manipulation.
  • Creative and varied level design combining puzzles, parkour, and light horror elements, offering satisfying challenges and memorable moments especially when played with friends.
  • Developer engagement and interaction within games adds unique, humorous, and memorable experiences, contributing significantly to the game's charm and community appeal.
  • Gameplay can be frustrating due to clunky and occasionally buggy physics, leading to unpredictable object behavior and annoyance during puzzle solving.
  • Issues with achievements only unlocking for the host and some multiplayer connectivity problems, limiting player progression and cooperative play experience.
  • Lack of extensive atmosphere or deep horror elements in some parts, with some levels feeling repetitive or too easy, which may reduce replayability and appeal for solo players.
  • humor

    60 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely praised for its blend of funny co-op moments, developer interactions, and comedic contrasts with the eerie setting, making it especially enjoyable when played with friends. Many players highlight hilarious in-game antics, pranks by the developers, and amusing voice lines as key factors that enhance the fun experience. While some critique the game's polish, the humor consistently stands out as a major highlight that keeps players laughing throughout.

    • “Only bad thing I could say about the game is that it is pretty janky in the physics department but honestly that made for a lot of hilarious moments.”
    • “The contrast between the eerie setting and the often humorous co-op mishaps gives the game a unique tonal balance that many players find appealing.”
    • “Compared to most other backrooms games, it's not just mostly walking, the physics puzzles are fun and when playing with a friend, that voice chat makes for hilarious moments.”
  • gameplay

    34 mentions Positive Neutral Negative
    35% positive mentions, 53% neutral mentions, 12% negative mentions

    Gameplay opinions are mixed, with many praising the cooperative and physics-based mechanics for providing fun, dynamic, and inventive interactions, especially when playing with friends. However, some find core mechanics clunky, frustrating, or poorly executed, leading to discomfort and boredom over time. Overall, the gameplay shines in social and puzzle-solving aspects but suffers from inconsistent polish and repetitive elements.

    • “The core gameplay loop is *perfect* and wouldn't change a thing, always felt fresh.”
    • “The physics-based mechanics, like moving objects to clear paths, add a layer of interactivity that makes every level feel dynamic and inventive.”
    • “Gameplay and fun factor: the game shines in its cooperative mode, where teamwork amplifies the fun.”
    • “Possibly worst game I have ever played; every mechanic is clunky and does not work.”
    • “This is actually terrible, with an uninteresting premise and horrible item grabbing and rotating mechanics that GMod perfected long ago.”
    • “The main mechanic of placing objects to traverse sections is janky at best, resulting in a very frustrating experience.”
  • graphics

    18 mentions Positive Neutral Negative
    33% positive mentions, 50% neutral mentions, 17% negative mentions

    The game's graphics adopt a minimalist, unsettling style fitting the backrooms aesthetic, though they prioritize atmosphere over realism or high-end fidelity. While visually effective and creative in some areas, the graphics suffer from limited settings, motion blur issues, and occasional optimization problems. Overall, the visuals support the game's mood but could benefit from improved customization and polish.

    • “Visually, the game does not aim for realism or high-end graphical fidelity, instead leaning into deliberate minimalism.”
    • “Flat textures, harsh lighting, and repeating geometry reinforce the unsettling familiarity that defines the backrooms aesthetic.”
    • “Atmosphere and immersion: the backrooms’ signature creepy aesthetic, damp carpets, buzzing fluorescents, and endless corridors on some levels is captured well.”
    • “Max graphics quality automatically enables motion blur with no option to turn it off.”
    • “The game's physics are glitchy (a big problem since most puzzles are physics-based), audio quality is poor, and graphics appear as if composed from free assets dumped into a game engine without cohesion.”
    • “The graphics are not well optimized, but lowering settings to low improves FPS significantly without drastically reducing quality.”
  • stability

    17 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from frequent stability issues including freezing on launch, persistent glitches, and buggy mechanics that hinder gameplay and frustrate players. While some enjoy it despite these problems and find moments of fun, the overall experience is marred by performance issues and unreliable functionality.

    • “It doesn't open at all, I can't even get to the title screen when it freezes.”
    • “And launching either solo or multiplayer, it just freezes on a low res screenshot of the pool rooms. I refunded the product after multiple attempts to get it to work.”
    • “The current state of the game should not be allowed to be sold on Steam due to way too many performance issues, bugs, and glitches.”
  • music

    9 mentions Positive Neutral Negative
    33% positive mentions, 67% neutral mentions, 0% negative mentions

    The game's music is widely praised for being memorable, engaging, and enhancing key moments, with standout tracks that players enjoy singing and associating with the gameplay. Some players highlight the unique, "fire" soundtrack and well-integrated lobby tunes, though a few find the main menu music less fitting with the game's overall theme.

    • “Dev came, made my friend Shizo, gave us a total banger of a song and left, coolest online gaming moment of my life.”
    • “The songs are great, the puzzles are great, omg all of it was well done.”
    • “The music in the lobby from the football/basketball area is really great also.”
  • optimization

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The game suffers from significant optimization issues, including poor audio performance and inconsistent graphics quality, leading to performance drops and bugs. However, lowering graphics settings can improve FPS without greatly affecting visual quality. Despite these problems, the gameplay remains enjoyable, especially with friends.

    • “For the dev performance alone, it's well worth the $5.”
    • “Performance and gameplay are perfect.”
    • “Not well optimized, but the current reduction of the graphics settings to low helps a lot in increasing the fps and it doesn't even worsen the quality that much, so it's not that bad.”
    • “AI voices everywhere and horribly optimized.”
    • “The current state of the game I would say should not be allowed to be sold on Steam due to way too many performance issues, bugs, and glitches.”
    • “It’s fun with friends, but it’s either extremely unoptimized or they’re mining bitcoin.”
  • atmosphere

    7 mentions Positive Neutral Negative
    43% positive mentions, 14% neutral mentions, 43% negative mentions

    The game's atmosphere is praised for capturing the eerie, unsettling aesthetic of liminal spaces through elements like dim lighting, damp carpets, and buzzing fluorescents, enhancing immersion especially in solo or co-op play. However, some players find it lacking in genuine scare factor or overall ambiance, feeling more like a puzzle and parkour experience with less impactful atmosphere compared to similar titles.

    • “From the very beginning, the game establishes an atmosphere of unease rooted not in shock but in disorientation.”
    • “Still, for players who enjoy slow, deliberate progression and the oppressive loneliness of liminal spaces, solo play amplifies the game’s atmospheric strengths.”
    • “Atmosphere and immersion: the backrooms’ signature creepy aesthetic, damp carpets, buzzing fluorescents, and endless corridors on some levels is captured well.”
    • “Game wasn't fun, can't compare to the other Backrooms; no atmosphere, just feels like puzzle and parkour with large amounts of running.”
    • “The game tries to create an unsettling atmosphere, but it does so by just dimming the lights and having some jpegs on the walls.”
    • “However, there wasn't an overall scary tone or atmosphere for the most part.”
  • story

    4 mentions Positive Neutral Negative
    50% positive mentions, 25% neutral mentions, 25% negative mentions

    The story is unconventional and minimal, emphasizing awkwardness and shared struggle over traditional horror elements, which some find creatively engaging while others see it as lacking. Overall, the narrative is considered unique but underdeveloped, with calls for more content to enhance the experience.

    • “While it may frustrate those seeking polished horror storytelling or traditional scares, it stands out as a creative experiment that embraces awkwardness, uncertainty, and shared struggle as core design strengths.”
    • “It has a storyline that's really cool.”
    • “The story is non-existent.”
  • emotional

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game evokes strong and diverse emotions, from intense psychological tension to profound recognition and joy. Players report both unsettling and deeply moving experiences, highlighted by impactful storytelling and memorable voice acting.

    • “The developer made me feel like I was losing my mind.”
    • “I cried more than once, not because the game was frightening (though it was), but because I recognized something in it.”
    • “The woman's voice made me feel overwhelming joy; I will forever be her little dreamer.”
  • grinding

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is marked by repetitive and tedious levels that can feel unnecessarily frustrating, though some stages remain fun and satisfying. The sense of uncertainty about progress adds to the overall atmosphere, but the frequent monotonous sections may detract from the experience.

    • “Very cheap jumpscares and the levels are just tedious, repeating themselves.”
    • “There are tedious rooms that are really annoying for no reason at all.”
    • “Some levels were very tedious to complete, though others were fun and satisfying.”
  • replayability

    3 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    Players generally find the game enjoyable but lacking in replayability, with multiplayer offering some value. Its price point often justifies the purchase despite limited long-term engagement.

    • “Players often note that the game’s price point and replayability—especially in multiplayer—make these issues easier to overlook.”
    • “This is 100% a game that you buy on sale to play once with friends, as this game has no replayability, but it is funny overall.”
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Play Times

3h Median play time
3h Average play time
2-3h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Climb The Backrooms is a casual platformer game with horror and violence themes. Common tags for Climb The Backrooms include first-person, 3D, linear, psychological, supernatural and others.

Climb The Backrooms is available on PC and Windows.

On average players spend around 3 hours playing Climb The Backrooms.

Climb The Backrooms was released on July 11, 2025.

Climb The Backrooms was developed by LovDEV.

Climb The Backrooms has received positive reviews from players. Most players liked Climb The Backrooms for its humor but disliked it for its stability.

Climb The Backrooms is a single player game with multiplayer and local co-op support.

Similar games include Escape the Backrooms, RV There Yet?, PANICORE, Backrooms: Escape Together, DON'T SCREAM TOGETHER and others.