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About

CAYNE is a free, single-player horror point-and-click game with an amazing story and graphics. Players help Hadley, the expecting protagonist, escape from a mysterious facility and uncover the truth about her baby. The game boasts isometric backgrounds, 3D animated characters, quality FMV, and intuitive puzzles, making for a gritty and immersive experience.

CAYNE screenshot
CAYNE screenshot
CAYNE screenshot

77%
Audience ScoreBased on 885 reviews
story200 positive mentions
grinding18 negative mentions

  • Great atmosphere and visuals that create a haunting experience.
  • Engaging story with interesting character development and lore.
  • High-quality voice acting and sound design enhance the overall immersion.
  • Puzzles can be illogical and require trial and error, leading to frustration.
  • Slow character movement and excessive backtracking can disrupt the pacing.
  • Some dialogue and humor feel out of place, breaking the horror atmosphere.
  • story
    486 mentions Positive Neutral Negative

    The story of "Cayne" is a dark and atmospheric narrative set in the Stasis universe, featuring a pregnant protagonist navigating a grotesque and unsettling environment. While many players appreciate the intriguing plot and immersive world-building, some criticize the execution, noting that the storytelling relies heavily on scattered diary entries, which can disrupt pacing and coherence. Overall, the game offers a compelling, albeit short, horror experience that resonates with fans of the genre, despite some mixed feelings about its predictability and character development.

    • “The story is interesting, yet disturbing.”
    • “Cayne is an isometric point & click horror adventure game that touches on some sensitive subjects that serve the story well, setting the scene and atmosphere perfectly.”
    • “The characters are well developed; you are fed backstory in great ways and the twists that happen are such that the clues were there all along but were subtle enough I was still surprised at how it all ended up.”
    • “The story was real boring and uninteresting; as was the protagonist and the antagonists.”
    • “The story is barely coherent.”
    • “The story literally makes absolutely no sense at all.”
  • graphics
    199 mentions Positive Neutral Negative

    The graphics in the game have received generally positive feedback, with many users praising the atmospheric visuals, detailed art style, and effective use of 3D elements. While some noted inconsistencies in quality, particularly in cutscenes, the overall aesthetic is described as haunting and immersive, contributing significantly to the game's horror experience. The improvements over its predecessor, "Stasis," are highlighted, showcasing a more polished and visually appealing environment that enhances gameplay.

    • “The game's visuals are hauntingly detailed, creating an immersive and eerie atmosphere that perfectly sets the tone for the horror that awaits.”
    • “Cayne offers some great atmosphere and great graphics with sound design which is top notch.”
    • “The graphics are wonderfully detailed, with bright colors and a wet sheen marking the more grotesque features of each scene.”
    • “The graphics aren't the greatest, and the cut scenes look visually weird, but I can forgive this for a small team of developers.”
    • “Basic graphics don't do justice to any video card or monitor post-1980.”
    • “Derivative graphics from the poser-era that deliver no real sense of atmosphere or tension.”
  • atmosphere
    144 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its haunting visuals, immersive sound design, and a gripping narrative that effectively creates a tense and eerie environment. Many reviewers highlight the game's ability to evoke feelings of dread and unease, although some note that humor and character inconsistencies can detract from the overall tension. Overall, the atmospheric elements are considered the standout feature, making it a compelling experience for fans of horror and adventure genres.

    • “From the moment I entered the world of Cayne, I was captivated by its atmospheric and foreboding environments.”
    • “The game's visuals are hauntingly detailed, creating an immersive and eerie atmosphere that perfectly sets the tone for the horror that awaits.”
    • “Fantastic game, the atmosphere of the game is truly immense; it's beautiful in its own dystopic horror theme with its casual playstyle and rhetoric story mechanics make the game so beautiful to play.”
    • “The ridiculous Marvel-style humor dialogues kill all atmosphere the rest of this game tries to build.”
    • “This constant sarcasm and irreverence drains any tension and kills the atmosphere.”
    • “A main character who breaks the atmosphere every five seconds with annoying jokes, memes, and quips.”
  • gameplay
    130 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players noting its reliance on traditional point-and-click mechanics, which can lead to frustrating pixel hunting and illogical puzzles. While some appreciate the atmospheric graphics and engaging story, others criticize the slow character movement and tedious backtracking, making the overall experience feel clunky and less intuitive. Despite its free price point, many feel that the gameplay lacks depth and polish, often requiring external guides to navigate effectively.

    • “The music and sound design are great and the gameplay is relatively straightforward; click this, put this here, click a button... you get the idea.”
    • “Good cutscenes, decent voice acting and graphics, and really good old school puzzle-solving gameplay all make up for an interesting and unique experience if you have a spare hour to dedicate to it, and with the low price of completely free, who doesn't?”
    • “Cayne offers a lot of gameplay for a free game.”
    • “The gameplay consists of point and click object searching and puzzle solving, and both of these are flawed.”
    • “Unfortunately, this game is not another Stasis, but all in all, it is free and offers more gameplay than plenty of paid titles, and more quality too.”
    • “Gameplay feels sluggish; you spend most of your time trying to get from point A to point B.”
  • humor
    41 mentions Positive Neutral Negative

    The humor in the game is polarizing, with some players finding it darkly amusing and a fitting coping mechanism for the horror elements, while others criticize it as cringeworthy and immersion-breaking. The protagonist's attempts at humor often fall flat, detracting from the game's intended atmosphere and leaving players divided on its effectiveness. Overall, the humor is described as inconsistent, with moments of genuine wit overshadowed by poorly executed jokes that clash with the horror theme.

    • “Just as visceral as the first game, but this time with a female protagonist who makes funny quips.”
    • “I really like the main character and her reactions to some of the stuff she reads on the PDAs; quite some dark humor in there.”
    • “Cayne is an isometric point-and-click adventure that looks and feels like a horror game, but has a strange sense of humor that makes it hard to take seriously.”
    • “The truest line she says is 'don't make a joke, Hadley, it's not funny.' You could argue that she's trying to cope with the horror, but it's too consistently done and bluntly unfunny.”
    • “The protagonist told herself a horribly unfunny abortion joke, then chastised herself 'inappropriate, but funny -- soooo funny...'”
    • “The only gripe I have with it are the voice acting, since sometimes the lines of the main character sound a bit off (both in terms of writing and performance - why would she constantly try to crack unfunny jokes?).”
  • music
    24 mentions Positive Neutral Negative

    The music in the game is generally well-received, enhancing the atmosphere and complementing the visuals effectively, though it may not leave a lasting impression. While the soundtrack and sound design are competent and contribute to the feelings of dread and horror, they often play a subtle role rather than taking center stage. Overall, the combination of music, voice acting, and sound effects is praised for its quality, particularly when experienced with headphones.

    • “Great atmosphere, great music, good graphics, and the voice acting (especially that of Hadley and her 'helper') are great.”
    • “The music and sound design are great, and the gameplay is relatively straightforward; click this, put this here, click a button... you get the idea.”
    • “The music and background sounds are appropriate and effective, but do not take a prominent role, just as if this was a movie.”
    • “Further, the sound/music never really grabbed my attention; I think I could hear some royalty-free tracks once or twice.”
    • “There was some scary music at points, but it always petered away quickly, and there was just no pressure on me to do anything.”
  • grinding
    21 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious and frustrating, often exacerbated by slow movement speeds and excessive backtracking. Many reviews highlight the need for trial and error to solve puzzles, which can detract from the overall enjoyment. While some appreciate the nostalgic feel of old-school point-and-click mechanics, the general consensus is that the grinding elements make the experience less fun.

    • “You'll need a second life for grinding.”
    • “Combined with the horrible backtracking, it becomes a tedious rage bait.”
    • “Despite the stellar presentation, the absolute nonsense puzzles, lack of clues, and the tedious backtracking derail what could have been a great showpiece.”
    • “If you're turned off by tedious puzzles and want actual choices in gameplay, then maybe it's not for you.”
  • stability
    9 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with numerous reports of bugs, unresponsive controls, and glitches that hinder gameplay. While some players appreciate the atmosphere and story, the overall experience is marred by these technical problems, making it feel unfinished and tedious.

    • “Buggy and unresponsive controls, almost unplayable.”
    • “Very buggy.”
    • “Too many glitches and black screens.”
  • optimization
    8 mentions Positive Neutral Negative

    Overall, the game's optimization is commendable, maintaining a steady frame rate of around 60 fps with only minor drops. The graphics and sound design are polished, featuring high-quality cutscenes and impressive voice acting, although some inconsistencies in the main character's delivery detract slightly from the experience.

    • “Performance was great, being at an almost constant 60 fps aside from a few seconds where it dropped to the low 50s.”
    • “Both the graphics and the voice acting are extremely polished, with beautiful prerendered backdrops, quality CG cutscenes, and overall solid performances by the voice cast.”
    • “The cutscenes are of a good standard and the sound design is stellar; the voice acting in particular is brilliant, with the main character's voice actor standing head and shoulders above performances in other, more expensive games.”
    • “The only gripe I have with it is the voice acting, since sometimes the lines of the main character sound a bit off (both in terms of writing and performance - why would she constantly try to crack unfunny jokes?), and the ending that could have been explained better.”
    • “Both the graphics and the voice acting are extremely polished, with beautiful prerendered backdrops, quality CG cutscenes, and overall solid performances by the voice cast. The only real blemish being the main character, whose tone shifts inconsistently, with sudden yells and hoots that are jarring and out of context.”
    • “The cutscenes are of a good standard and the sound design is stellar; the voice acting in particular is brilliant, with the main character’s voice actor standing head and shoulders above performances in other, more expensive games.”
  • character development
    5 mentions Positive Neutral Negative

    Character development is well-executed, fostering a strong emotional connection with the characters, particularly the main character, Hadley. The art direction complements this development, enhancing the overall sci-fi horror experience. While some reviews note that other titles like Stasis offer deeper character arcs, Cayne's concise storytelling still resonates with nostalgic charm.

    • “Character development was nice, gets you to care about some of the characters.”
    • “The character development is really good.”
    • “I also loved the character development of Hadley, the main character.”
    • “Whereas 'Stasis' is a big project with better character development, in-depth puzzles, and a more satisfying story, 'Cayne' reminds me of those tales I'd read as a kid in sci-fi anthologies; short but sweet, with a requisite twist (although you might see it coming a mile off!).”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its well-written narratives and complex characters, which evoke significant emotional suffering and depth. Players appreciate the rich lore and unsettling atmosphere, while strong voice performances enhance the overall emotional impact of the story.

    • “These games are well-written narratives filled with depth and detail, featuring enjoyable, emotionally complex characters in a world rich with fascinating (and unsettling) lore that genuinely feels interesting and is the most intriguing aspect of this series.”
    • “The voice performances breathe life into the characters, adding to the emotional impact of the story.”
    • “Costs nothing, but still delivers all the emotional suffering you're after in a horror adventure game.”
  • replayability
    3 mentions Positive Neutral Negative

    The game has little to no replayability, with most players noting that the only incentive to replay is to achieve hidden objectives, which may require a walkthrough. However, many consider this a minor drawback given the game's quality and free access.

    • “Little to zero replayability.”
    • “Replay value is nil; however, unless you are going for achievements that are not obvious, I would just suggest a walkthrough from the first playthrough.”
    • “The only negative is the lack of replay value, but for a free game of this quality, that is a non-issue.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy of the game is perceived as a promotional tool for Stasis, another title by the same developer, given that it is offered for free.

    • “Since it's free, I guess it's meant to be an advertisement for Stasis, a different game by the same developer set in the same fictional universe.”

Buy CAYNE

4h Median play time
4h Average play time
4-5h Spent by most gamers
*Based on 6 analyzed playthroughs

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