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Cave Heroes

Cave Heroes Game Cover
51%Game Brain Score
graphics, story
gameplay, grinding
51% User Score Based on 84 reviews

Platforms

PCWindows
Cave Heroes Game Cover

About

Cave Heroes is a single player role playing game. It was developed by VSTGames and was released on November 1, 2023. It received neutral reviews from players.

Cave Heroes Cave Heroes is a challenging idle game where you explore dungeons, fight demons and face powerfull bosses. Descending into the depths of the caves, you will find forgotten knowledge, learn to use Dark Mana, collect powerful loot and absorb the power of the Archdemons.Improve You Village Unlock new buildings, hire workers, veterans and archmages and watch your heroes' stats grow. Perfor…

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51%
Audience ScoreBased on 84 reviews
graphics2 positive mentions
gameplay4 negative mentions

  • The game offers a surprisingly fun and deep idle RPG experience with a mix of active strategy and idle progression.
  • There is a lot of content and features to discover, including building up a town, upgrading heroes, quests, events, and strategic use of spells.
  • Progression feels rewarding for those who engage with the systems and communities; the game is free to play with no required payments and DLCs improve speed rather than gate content.
  • Progression is very slow and grind-heavy, often feeling like a slog with frequent progression walls that may require repetitive resets.
  • The game has an intrusive pay-to-win element with excessive microtransactions that can frustrate free players and slow down progress.
  • User interface is complex and sometimes unclear, with confusing mechanics, bugs, and lack of good tutorials or wikis, making it hard for new players to understand how to progress.
  • gameplay
    15 mentions Positive Neutral Negative

    The gameplay offers a rewarding and well-paced idle experience with strategic elements and a gradual introduction of mechanics, making progression feel steady and engaging for those willing to invest time. However, frequent, time-consuming events with long cooldowns and a poor balance between active and idle play can lead to frustration, especially in the endgame where progress becomes slow and repetitive. Additionally, heavy paywalls and limited meaningful upgrades detract from the overall gameplay quality and pacing.

    • “The game introduces mechanics slowly and layers on a ton of different mechanics at a good pace, instead of dumping everything at once.”
    • “Mechanics and systems are introduced in a much better way compared to other idle games.”
    • “There's a lot you can do to break up the regular grind through events.”
    • “There's a bad balance between active and idle gameplay while the endgame is just really boring; I didn't bother finishing it because it involves waiting for progress without really doing anything or grinding more to make it faster, and it's unclear which would be faster.”
    • “The massive paywall behind a 'free to play' to make progress in the game ruins overall gameplay, adding a 'cheaply developed' gameplay feel.”
    • “Looked like it would have potential but there is almost no way to make real progress without boring prestige over and over for small amounts of dark mana (literally the only progression mechanic). When you reach the first actual upgrade at stage 50, if you go past stage 50 you can no longer buy upgrades, which is stupid.”
  • grinding
    8 mentions Positive Neutral Negative

    The game features extensive and satisfying grinding focused on defeating enemies and progressing through stages, with rewarding incremental upgrades and occasional events to alleviate monotony. While the grind can be lengthy and sometimes restrictive—especially past certain levels—it offers idle mechanics that allow for automation and progress without constant attention, making it suitable for players who enjoy deep, incremental, and partly idle gameplay.

    • “Extreme grind, even after grinding to the point you hit 50 and start making progress, if you go past 50 you can no longer buy upgrades. You have to stay on stage 50 and try not to kill enemies so that you get a chance to buy the upgrades. If you accidentally go to stage 51, you can't buy upgrades again until you regrind back up to 50 and stay on 50 long enough to buy them.”
    • “If you don't mind spending a couple days to a week grinding the game, you'll probably start to feel the idle mechanics of the game.”
    • “If you want an extremely grindy incremental idle game, this is a good option as it has a lot of things you can do for a few minutes and then you can relax and forget about it for hours or days with it on in the background.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics feature a pixel art style that fits the RPG idle game theme, but some users find them unimpressive and slow, which negatively impacts the overall experience.

    • “I liked the graphics.”
    • “Idle Cave Heroes is an RPG idle game with incremental elements and pixel art style characters.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization is intrusive, with frequent prompts to purchase microtransactions, and mobile players can watch ads for buffs, while PC players must pay to gain advantages. Overall, it feels like a cash grab lacking meaningful rewards or achievements.

    • “The interface is strange and the game constantly 'encourages' you to purchase microtransactions.”
    • “On mobile, you can watch ads to gain different buffs to help game speed go faster and double up resource gain, etc., but on PC you cannot without paying to win.”
    • “There are better cash grabs that actually have Steam achievements; so, if you're committed to playing a bad game just to get more pointless achievements, go play something else.”
  • story
    2 mentions Positive Neutral Negative

    The story features a light, fun, and cute theme with a playful tone, incorporating tongue-in-cheek humor. Quest triggers add engagement without overwhelming the player with plot, making the story text enjoyable and easy to follow.

    • “The theme is fun and cute, and you aren't overburdened with plot. The developer includes a bit of tongue-in-cheek humor in the story and some of the encounters, making the story text enjoyable to read when it appears.”
    • “The bar also has a trigger to go on quests that are unlocked.”
  • humor
    1 mentions Positive Neutral Negative

    The humor is subtle and situational, highlighted by the amusing setup of characters lining up in order and monsters attacking them sequentially, adding a lighthearted tone to the gameplay.

  • character development
    1 mentions Positive Neutral Negative

    The character development is widely criticized for being slow and unengaging, resulting in bland and underdeveloped characters.

    • “Slow, boring progression with pretty bland and no real character development.”
  • replayability
    1 mentions Positive Neutral Negative

    Replayability is limited, as even using cheat tools does not significantly enhance the overall gameplay experience.

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319h Median play time
214h Average play time
2-425h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Cave Heroes is a role playing game.

Cave Heroes is available on PC and Windows.

On average players spend around 214 hours playing Cave Heroes.

Cave Heroes was released on November 1, 2023.

Cave Heroes was developed by VSTGames.

Cave Heroes has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Cave Heroes is a single player game.

Similar games include Ultimate Auto-RPG: Tower Walker, Idle Cave Miner 2, Legends of Dragaea: Idle Dungeons Prelude, Dragon Cliff, Lof-Ely: The Dark Cave and others.