- February 13, 2017
- Loju
Causality
63%Game Brain Score
gameplay, graphics
100% User Score 14 reviews
Platforms
About
"Causality is a time-manipulating puzzle game set in alien landscapes. Guide astronauts to safety by altering events and solving paradoxes within a limited time frame. Control time, work with past selves, and complete 60 levels with 13 achievements to unlock."











+2
Audience ScoreBased on 14 reviews
music3 negative mentions
- The game features a unique and innovative time travel mechanic that adds depth to the puzzles.
- The graphics are simple yet stunning, creating an immersive and aesthetically pleasing experience.
- The puzzles are well-designed and challenging, providing a satisfying mental workout for players.
- The game lacks sufficient guidance and tutorials, making it difficult for players to understand some mechanics.
- Level progression is linear, which can be frustrating if players get stuck on a particular puzzle.
- The soundtrack is minimal and not particularly memorable, which detracts from the overall atmosphere.
gameplay
12 mentions Positive Neutral NegativeThe gameplay features four distinct sets of puzzles, each introducing unique mechanics, including an innovative time travel element that challenges players' thinking. While the mechanics are engaging and provide a refreshing twist on classic puzzle gameplay, some players feel a tutorial would enhance understanding of the more complex features. Overall, the game successfully revitalizes interest in isometric puzzles through its creative approach.
“A great little puzzle game with one of the best time-travel mechanics I've seen in ages.”
“The mechanics do an awesome job of messing with the player's mind.”
“Having slogged through so many puzzle games recently, Causality managed to reinvigorate my interest in isometric puzzles with its novel time manipulation mechanic.”
“It could really use some form of an as-you-play tutorial to explain some of its more innovative mechanics.”
“Starting out, Causality’s time manipulation seems to be just a glorified rewind mechanic.”
“A proper mindfuckery of a mix of classic and modern puzzle game mechanics.”