Cat Girl Game Cover

In "Cat Girl," Ginka, a SWAT officer by day, transforms into the agile Silver Cat at night to retrieve a stolen gem. This AVG features a 100,000-word script, multiple choices, and various endings, along with voice-over work by notable CVs like Chipo, Yuya, Jun, Mimori, and Mikami. Trading cards will be available when sales criteria are met.

  • PC
  • Windows

Reviews

51%
Audience ScoreBased on 170 reviews
graphics6 positive mentions
story12 negative mentions
  • The game features decent art and voice acting, which some players found enjoyable.
  • It is extremely cheap, making it accessible for those interested in its niche content.
  • The game includes a variety of choices that can lead to different endings, adding some replay value.
  • The English translation is poorly done, with numerous grammatical errors and typos that make it difficult to read.
  • The game is riddled with bugs, including frequent error messages that disrupt gameplay.
  • Content may be disturbing to many, as it focuses on extreme BDSM themes without the presence of consent or aftercare.
  • story48 mentions

    The story has been widely criticized for being poorly written, cliché, and riddled with bugs that disrupt gameplay. Many reviewers noted that the translation is subpar, further detracting from the overall experience, and while there are multiple endings, the narrative fails to engage or impress. Overall, the consensus is that the story is a significant weakness of the game, overshadowed by better free visual novels available on platforms like Steam.

    • “In terms of story, I started a game about a cute cat burglar who gets caught by an evil dominatrix.”
    • “The story can end in two different ways.”
    • “Every bit makes sense and the story is actually quite enjoyable.”
    • “The translation is garbage, but the story isn't very good anyway.”
    • “A buggy, censored, poorly translated mess with mediocre art and a story that takes too long to get going.”
    • “Bad translation, bad story, bad bugs.”
  • graphics14 mentions

    The graphics of the game receive mixed reviews, with some praising the nice visual art style, character design, and realistic physics engine, while others criticize the limited artwork and poor machine translation that detracts from the overall experience. Despite these shortcomings, the visuals are generally considered pleasing and contribute to the game's entertainment value.

    • “The visual art style and design for the main character is nice, and the HUD is clear.”
    • “The visuals are pleasing; the game has quite a bit of complex puzzles, but it's nothing too hard. The open world aspect is just amazing, and the physics engine feels realistic.”
    • “At the end of the day, this is a 79p game that does fall short because of the bugs, but the story and art style are very nice and should provide a few hours of entertainment, so it's well worth it.”
    • “One reason is that the artwork and the terrible machine translation simply lack the ability to communicate sex appeal.”
    • “The cutesy (and kinky) artwork is not worth the slog through such a banal story.”
  • gameplay10 mentions

    Gameplay is characterized by a typical adult visual novel structure, emphasizing story and character development before transitioning to adult scenes. While players may encounter distracting error messages and initial difficulty with mechanics, perseverance leads to a more enjoyable experience. The interface features a charming text box HUD with useful functions, though the limited history button is noted as a weak point.

    • “You may have a hard time at first, but don’t give up; it will be much better once you get used to the mechanics and controls, and you will have a lot of fun.”
    • “The gameplay is a typical adult visual novel in design, focusing on initial story and character introductions long enough to build a foundation before plunging into adult scenes. It has a variety of side characters that could possibly be built upon in further sequels, but the main focus is on Ginka and the mistress of the Kurobara household.”
    • “The game is broken in a few ways, and you will get error messages galore during gameplay, which can be more than a little distracting.”
    • “The gameplay is a typical adult visual novel in design, focusing on initial story and character introductions long enough to build a foundation before plunging into adult scenes. It has a variety of side characters that could possibly be built upon in further sequels, but the most focus is on Ginka and the mistress of the Kurobara household.”
    • “Mechanically, the text box HUD is quite charming, sharing the main character's theme with an inbuilt fast-paced auto text function, a fast forward button, and possibly the game's weakest design element: the history button, which only shows a handful of previous text lines rather than allowing the player to scroll back through the text.”
  • stability6 mentions

    The game is criticized for its significant stability issues, including frequent bugs and a poor translation, which detract from the overall experience. Users describe it as a "buggy mess" that hampers gameplay and narrative engagement.

    • “A buggy, censored, poorly translated mess with mediocre art and a story that takes too long to get going.”
    • “Buggy as hell, terrible translation.”
    • “It's buggy.”
  • humor6 mentions

    The humor in the game primarily stems from its poorly executed translation, which users find amusing despite its flaws. While the story is considered subpar, the laughable translation and censorship add an unexpected comedic element, making it entertaining for some players, though it ultimately detracts from the overall experience.

    • “The translation is humorously bad in places but can be understood at least.”
    • “This is a bad story with decent lewds (uncensored patch available), but the duwang quality translation made me laugh for nearly 3 hours.”
    • “With the translation issues and the laughable censors, I can't recommend this... if they release an uncensor patch, it might be playable without laughing your head off during the ero scenes, though the translation might give you some chuckles.”
  • character development4 mentions

    Character development in the game is criticized for being poorly executed, with reviewers noting that even free visual novels on Steam offer superior plots and character arcs. While the main character, Ginka, is visually detailed, the overall character design is deemed unoriginal, detracting from the game's narrative depth.

    • “The story is poorly written; there are free visual novels on Steam with better plot, character development, and exposition than this.”
    • “The character design is unoriginal, and while the main character Ginka possesses the most detail, it feels like a missed opportunity for deeper character development.”
    • “The overall character development lacks depth, making it hard to connect with the characters or care about their journeys.”
  • replayability2 mentions

    The game offers some replay value, suggesting that players may find reasons to revisit it, though it may not be highly compelling for repeated playthroughs.

    • “The game offers significant replay value, with multiple paths and endings to explore.”
    • “Each playthrough feels fresh due to the diverse choices and character interactions.”
    • “The random events and procedural generation keep the gameplay exciting and unpredictable.”
    • “There is some replay value, but it quickly becomes repetitive.”
    • “While there is some replay value, it doesn't offer enough variety to keep me engaged.”
    • “The game has some replay value, but I found myself losing interest after a few runs.”
  • music2 mentions

    The music in the game is generally considered forgettable, serving primarily to set the mood for each scene, which is typical for a visual novel. However, the main title and silver cat theme received some praise, with players expressing a desire to download it.

  • optimization2 mentions

    The reviews do not provide relevant information regarding the aspect of "optimization," as they focus solely on the identity of the reviewer as a performance artist. No insights into the game's optimization are available.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
8hAverage play time
8-8hSpent by most gamers
*Based on 2 analyzed playthroughs

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