- September 29, 2017
- Moonlit Works
Carpe Diem: Reboot
Platforms
About
Carpe Diem: Reboot is a narrative-driven adventure game that allows players to explore the memories and relationships of a dying man. Through point-and-click exploration and puzzle-solving, players uncover the secrets of the protagonist's past and learn about the people who influenced his life. The game's themes revolve around mortality, memory, and human connection.





- The voice acting and art are standout features, enhancing the overall experience of the visual novel.
- The story expands on the original game in a satisfying way, introducing new characters and deeper themes.
- Both endings are impactful, leaving players with strong emotional responses and a desire for a sequel.
- The protagonist is often described as boring and unlikable, detracting from the overall enjoyment of the game.
- The writing contains numerous errors and inconsistencies, which can break immersion and hinder the storytelling.
- Many players feel that the plot twists are over-the-top and unrealistic, leading to a lack of suspension of disbelief.
story
132 mentions Positive Neutral NegativeThe story of the game has received mixed reviews, with many praising its depth, engaging character evolution, and excellent voice acting, while others criticize it for being over-the-top and featuring a poorly developed protagonist. Some players found the plot twists intriguing but felt that certain elements were unbelievable or unnecessary, detracting from the overall experience. Despite its flaws, many reviewers expressed a strong emotional connection to the narrative and a desire for potential sequels.
“The story is good, the evolution of characters new and old is very engaging.”
“Great voice acting, amazing visuals, splendid story.”
“This series is awesome and the storyline, as simple as it is, is really enjoyable and gripping.”
“I won't spoil anything, but the story has plot twists that make little sense and several elements that are just too unbelievable despite considerable suspension of disbelief.”
“Sadly, my opinion is that the main force behind a visual novel should be the story behind it, and this story here was pretty poorly written.”
“Instead of continuing with the direction of the first visual novel, the author decided to add all the possible plot lines from all possible animes, mix it with a shallow cliché anti-social protagonist, sprinkled with random irrelevant characters and laughable variety.”