- September 1, 2000
- Torus Games
Carmageddon TDR 2000
Platforms
About
Carmageddon TDR 2000 is a racing game that offers both single-player and multi-player modes, with a focus on fast-paced action gameplay in an immersive environment. The game boasts unique arenas, aggressive AI characters, and advanced features such as real-time reflections and incredible graphics. It provides a variety of play modes and encourages players to do whatever they want, offering a more advanced and engaging driving game experience than its predecessors.







- The game offers a nostalgic experience for fans of the Carmageddon series, with unique vehicles and power-ups that evoke fond memories.
- Despite technical issues, some players find the gameplay enjoyable, especially when it runs smoothly, and appreciate the variety of maps and missions.
- The graphics, while outdated, are still considered decent for a game of its age, and the vehicle destruction mechanics are entertaining.
- The game suffers from significant technical issues, including frequent crashes, especially when loading certain levels, making it nearly unplayable for many users.
- There are complaints about the poor sound quality and the absence of the original soundtrack, which detracts from the overall experience.
- Many players find the gameplay mechanics frustrating, with unresponsive controls, AI rubberbanding, and a lack of engaging content compared to earlier titles in the series.
story
34 mentions Positive Neutral NegativeThe game's story is set in a darkly humorous, post-apocalyptic city where players must complete a series of missions to escape. While the overarching plot is basic, the missions are varied and engaging, featuring objectives like piloting tanks and towing nuclear devices, though some players find the abundance of missions tedious and occasionally buggy. Overall, the narrative is enhanced by a lively world and a focus on power-ups and weapons, despite some criticism regarding mission clarity and technical issues.
“It's gory as anything but in a very humorous way that always made me laugh rather than cringe. It's got a basic plot and a lot of levels to get through to achieve your objective, which is to escape from the post-apocalyptic hellhole of a city you're trapped in.”
“The story missions involve actual objectives, like piloting a tank and picking up artillery to shoot a specific part of a gate, or to wreck a boss and escape, or to tow a nuke behind your car (carefully) in a very small time limit.”
“It has great gameplay; missions are now missions with some plot under them, the world is alive and it is changing from mission to mission.”
“There is also more of a focus on the power-ups and weapons than usual, and sometimes story missions don't tell you exactly what you need to do to complete them.”
“A lot of maps are mission only though, which sucks.”
“I'm not against this type of mission, but sweet jeez, there's loads of them and they are tedious to do.”