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Cargo Hunters Game Cover

About Cargo Hunters

Cargo Hunters is a single player and multiplayer open world shooter game with a post-apocalyptic theme. It was developed by Order Of Meta and was released on March 9, 2026. It received positive reviews from players.

We have lost everything. Somehow we keep on moving. Cargo Hunters is a third-person extraction PvE shooter in which you control a remote-controlled humanoid robot to scavenge resources on a decaying Earth. Collect and lose loot. Build your shelter. Face challenges. Battle enemies. Fall. Rise. Survive no matter how you define survival. A forgotten home. After the global temperature rise, mankind fa…

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Games Like Cargo Hunters

Looking for games like Cargo Hunters? Here are top open world shooter recommendations with a post-apocalyptic focus, selected from player-similarity data — start with Road to Vostok, Incursion Red River or The Forever Winter.

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Reviews

82%Audience ScoreBased on 450 reviews
story18 positive mentions
grinding43 negative mentions

  • Unique concept of playing as a customizable robot in a PvE extraction shooter setting with limb swapping and body-part upgrades.
  • Engaging and tense gameplay loop with solid gunplay, intelligent AI that takes cover and flanks, and rewarding stealth and combat mechanics.
  • Frequent developer updates and active community engagement with plans for co-op mode; runs well even on low-end PCs.
  • Grinding and crafting systems feel tedious and unbalanced, with resource scarcity and expensive crafting recipes discouraging use.
  • Armor and weapon durability degrade too quickly, making repairs costly and progression slow; inventory space and management are limited and clunky.
  • Some missions lack clarity and markers leading to frustration; enemy accuracy and difficulty sometimes feel unfair, with spawns and AI behavior occasionally being predictable or unfair.
  • story

    139 mentions Positive Neutral Negative
    13% positive mentions, 81% neutral mentions, 6% negative mentions

    The story and quest system offer an intriguing and atmospheric backdrop, but missions often suffer from vague objectives, lack of clear markers, and frustrating grind, requiring players to rely heavily on community guides. While some quests provide memorable and engaging moments, the overall mission design is inconsistent, with repetitive fetch quests, unclear directions, and unbalanced rewards dampening the experience. Despite these issues, the narrative's bleak, enigmatic tone and world-building hold potential, especially as the game is still in early access and developing.

    • “Even though it was minuscule you actually interacted with the merchant in game and he gave you the quest personally, then you had to hunt for a custom enemy that wasn't a copy of all the enemies you have been killing over and over again.”
    • “The story is bleak and enigmatic.”
    • “Plenty of quests, loot, and the basis of a very interesting story.”
    • “The mission 'Mousetrap Part 1' is one of the hardest missions requiring very good armor and gear to complete, pitting you against two of the tankiest mid-game enemies for a reward of only 500 credits, which can be earned in five minutes elsewhere, making the effort unrewarding.”
    • “The mission system falls off after the start, especially in the port sector, with quests often lacking markers and precise directions, causing you to search aimlessly for small items in large areas like logistics buildings, leading to frustration and wasted time.”
    • “This is a 'wiki game' where initial quests are clear, but later missions become increasingly vague, forcing players to rely heavily on external guides and community resources, to the point that the developers pinned a guide in the discussion tab, making it unsuitable for players who dislike using outside references.”
  • gameplay

    109 mentions Positive Neutral Negative
    39% positive mentions, 56% neutral mentions, 5% negative mentions

    The gameplay features a unique and engaging limb-swapping mechanic that adds depth and customization, combined with a tense, solo PvE extraction shooter loop that many find addictive and rewarding. However, it can become repetitive and grind-heavy over time, with some frustration around durability mechanics, limited map variety, and incomplete QoL features. Overall, the core gameplay is solid and enjoyable, with active developer support and promising potential for growth.

    • “Highly recommend it, I adore Tarkov, and that style of slow incremental base improvement and working on a hideout, and this game delivers, I have a lot to work on, and the way the body mechanic system works is very fun, love the consistent updates and the dedicated devs.”
    • “The robot scavenging and upgrade system makes each run feel tense and rewarding, and the risk-and-extract gameplay loop keeps pulling me back in.”
    • “Awesome PvE (+coop) extraction shooter with deep mechanics and a unique setting.”
    • “The gameplay loop is incredibly frustrating all around.”
    • “Damn it, this problem has been solved in dozens of similar games, just copy their solution if you can’t figure out on your own that gameplay this repetitive isn’t fun.”
    • “Gameplay grows repetitive after a few hours and lack of variety in maps further hinders the experience.”
  • graphics

    54 mentions Positive Neutral Negative
    20% positive mentions, 73% neutral mentions, 7% negative mentions

    The game's graphics feature a minimalist, flat, and somewhat dated art style reminiscent of early 2000s or retro aesthetics, which some find charming and fitting for the atmosphere, while others see it as lacking detail, lighting, and fidelity compared to concept art. Performance is excellent even on low-end hardware, but graphical options are extremely limited, restricted mostly to toggling vsync, with many users expressing a desire for enhanced lighting, texture quality, and more customization to improve immersion. Overall, the graphics complement the game's mood and design intentions, though there is notable room for visual improvement as it moves beyond its mobile origins.

    • “Atmosphere and aesthetic are on point, Win98 themed UI was a delight.”
    • “Currently I am in love with the game, the artstyle for the robots is immaculate and the gameplay is decent though in early stages.”
    • “The atmosphere and aesthetics are top tier; I have yet to get bored farming the same two maps over and over because the general vibe of them is just so nice.”
    • “The flat, grey graphics and lack of shading or detail.”
    • “The graphics are very poor, there are not even occlusion shadows at all, but somehow actually fits perfectly the atmosphere of the game, adding to it.”
    • “Got real potential, but it could really use some improved graphics now it's no longer just a mobile game.”
  • grinding

    43 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The grinding in the game is extensive and often tedious, involving repetitive scavenging, crafting with rare or random materials, and slow progression through upgrades. While some find the grind engaging and fitting for a looter shooter, many criticize the RNG-heavy loot, lack of resource tracking, and frustrating pacing, making it feel artificially prolonged and punishing, especially early on. Recent patches have slightly improved the experience, but the grind remains a major hurdle that can deter casual or solo players.

    • “Some items can be very difficult to find for how early they are unlocked (I am almost level 15 and still have not found a desk lamp required for a level 7 upgrade, for example), while others can just be tedious to collect (various rubbers, polymers, binders, etc.).”
    • “Fantastic game, way too grindy and unforgiving; nearly all of my runs have been successful in bringing back materials, supplies, ammo, etc., and yet after 12 hours I feel like I've barely made any progress. I've been using the same ka-74 I stole from a lucky kill since the beginning and the same shotgunner limbs I stole ages ago because building your own limbs takes an insurmountable amount of random BS.”
    • “Collecting new parts can also be a hassle given either how costly parts are or how likely salvaged parts are to be broken, so it is an extraction shooter with a heavy focus on routine and grinding, killing you because it can. I cannot recommend this game unless you hate yourself, and even then, I'd recommend using cheats due to some of the previously mentioned cheap tactics.”
  • atmosphere

    29 mentions Positive Neutral Negative
    69% positive mentions, 31% neutral mentions, 0% negative mentions

    The game's atmosphere is widely praised for its tense, dark, and haunting vibe that perfectly complements the setting and gameplay. Despite some graphical limitations, the combination of sound design, aesthetics, and immersive mechanics creates a compelling and memorable world that keeps players engaged and immersed. Overall, the atmosphere is considered a standout element that elevates the experience.

    • “The atmosphere they've created with this game is fantastic - a little haunting even.”
    • “The atmosphere and world-building are top-notch, and it has the potential to become a cult classic.”
    • “Some of the early sound design and atmosphere is fantastic and I adore the mechanical systems like cutting and limb repair/replacement.”
  • monetization

    14 mentions Positive Neutral Negative
    21% positive mentions, 0% neutral mentions, 79% negative mentions

    Monetization in this game is criticized for misleading advertising of unavailable content and pervasive ads like Uber Eats, contributing to a feeling of a cash grab tied to its mobile origins. However, the PC version notably removes microtransactions, providing a smoother PvE experience that some players appreciate despite desires for improved aiming mechanics and weapon customization features.

    • “For what was once a mobile game with PvP and microtransactions, it has made a surprisingly smooth transition over to PvE and PC.”
    • “This game is probably one of the very few games I have zero regrets about buying, both the game itself on PC and the microtransactions on mobile.”
    • “I'm seeing a lot of reviews about the mobile version—which does exist—but this version is a single-player PvE experience with all microtransactions removed, whereas the mobile version is marked as PvPvE.”
  • stability

    8 mentions Positive Neutral Negative
    25% positive mentions, 0% neutral mentions, 75% negative mentions

    The game generally runs smoothly and performs well even on lower-end PCs, though users report occasional microfreezes when accessing menus and minor UI bugs. Some mission and weapon mechanics can feel buggy, but overall, the stability is solid enough to provide an enjoyable experience with ongoing improvements expected.

    • “Runs great and after 10 or so online sessions it runs smoothly.”
    • “The gameplay feels pretty good, and it runs great on my not-so-wonderful PC, so I'm very happy with it.”
    • “Missions are buggy and can be tough to figure out.”
    • “My only issue with the performance is some microfreezes that happen anytime I open the inventory, switch menu tabs, stash tabs, etc.”
    • “But the game is good fun, I hope the developer continues to update it as it does feel a bit bare right now and there are some glitches and stutters but overall I'm enjoying it.”
  • humor

    6 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is characterized by quirky and sometimes nonsensical mission objectives, amusing coop moments, and entertaining ragdoll physics that add a lighthearted tone without depicting human casualties. Players appreciate the funny bugs and relaxed, occasionally humorous gameplay that balances action with levity.

    • “The implementation of 4 player co-op has led to some absolutely hilarious moments.”
    • “Pacifists and non-alike will love this game, as the gunplay is great, the ragdoll physics are superb and at times hilarious, but at no point do any depicted humans die, as there aren't any.”
    • “Only played for an hour so far – kind of funny and relaxing for an extraction shooter.”
  • music

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The music and ambience receive mixed feedback, with some players praising the atmosphere and soundtrack, while others find environmental sounds repetitive or out of place, occasionally featuring abrupt transitions. Additional and varied ambient noises are suggested to enhance immersion. Overall, the music is considered good but could benefit from more diverse and fitting audio elements.

    • “Great music, great atmosphere, really nice visuals and a plethora of good ideas.”
    • “I love the atmosphere, music, and combat and don't have much to complain about so far in the game.”
    • “Apart from that, it's just the obvious, more content, more maps, more items, more gear, more enemies, etc... some extra music or ambient noises would go a long way too, after a bit the sound of metal creaking and banging can get a bit repetitive.”
    • “In the port map area, the ambient song that plays constantly has a sound embedded that resembles an alarm jingle for a LG 7.4 cu. ft. vented stackable electric dryer in white with sensor dry.”
    • “Apart from that, it's just the obvious: more content, more maps, more items, more gear, more enemies, etc. Some extra music or ambient noises would go a long way too; after a bit, the sound of metal creaking and banging can get repetitive.”
    • “- Poor environmental sounds/music (horror sounds that don't fit the game, with a tendency to abruptly start or end based on your location).”
  • optimization

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game generally runs very smoothly, maintaining high and stable framerates with no crashes, even on lower-end hardware. However, some users report microfreezes and stuttering, especially when opening menus or with VSync enabled, which slightly detracts from the otherwise excellent optimization.

    • “Performance is amazing; I've never dipped under my framerate cap of 160. I'm pretty sure this game could run on a potato as it is a port of a mobile version of Cargo Hunters. That being said, I do like the game art style and graphics.”
    • “Runs really well; I haven't encountered any performance bugs or crashes.”
    • “The performance is also a big plus as I have not crashed once yet and maintain a stable 60 FPS all the time.”
    • “My only issue with the performance is some microfreezes that happen anytime I open the inventory, switch menu tabs, stash tabs, etc.”
    • “I have zero idea how the devs messed this up, but when VSync is on, you get abysmal, horrendous stuttering at all times.”
    • “After I experienced performance issues when I first started the game, I initially left a negative review.”
  • emotional

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players find the game emotionally engaging yet accessible, offering a casual extraction experience without the intense stress of more complex titles. The emotional attachment to gear and losses shows players are invested, but overall it remains a fun and less overwhelming experience.

    • “It’s a fun game to play with a friend, and I think it will particularly suit more casual players who want an accessible extraction game without the stress, complexity, or occasional emotional damage of something like Tarkov.”
    • “I cried and complained because I lost my gear and it was in the mailbox!”
  • replayability

    3 mentions Positive Neutral Negative
    67% positive mentions, 33% neutral mentions, 0% negative mentions

    Users praise the game for its pure PvE focus and infinite replayability driven by unpredictability. However, they suggest adding cloud saves, controller support with aim assist, and adjustable text size to enhance playability, especially on the Steam Deck.

    • “This game was exactly what I was looking for: a pure PvE with infinite replayability.”
    • “Unpredictability = replayability.”
  • character development

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers a unique approach to character development through customizable robot parts, allowing players to shape their character's abilities and handling based on different legs, arms, torsos, and heads. This creative design adds depth despite some overall flaws.

    • “The game has its flaws, but also its strong sides, featuring quite interesting character design and construction (since you are a robot), where different legs, arms, torsos, and heads affect how your character handles.”
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Play Times

23h Median play time
25h Average play time
5-40h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Cargo Hunters is a open world shooter game with post-apocalyptic theme. Common tags for Cargo Hunters include exploration, third person, inventory management, dystopian, early access and others.

Cargo Hunters is available on PC and Windows.

On average players spend around 25 hours playing Cargo Hunters.

Cargo Hunters was released on March 9, 2026.

Cargo Hunters was developed by Order Of Meta.

Cargo Hunters has received positive reviews from players. Most players liked Cargo Hunters for its story but disliked it for its grinding.

Cargo Hunters is a single player game with multiplayer and local co-op support.

Similar games include Road to Vostok, Incursion Red River, The Forever Winter, SurrounDead, Marauders and others.