Cargo Duty
- February 3, 2024
- Carrot Studios
In "Cargo Duty," a humorous horror game, players work together in multiplayer mode to manage cargo ship resources while fending off creatures on missions between moons. The goal is to survive as long as possible in the face of these challenges.
Reviews
- The game is hilarious and provides a unique, silly experience that many players find enjoyable.
- Once you get the hang of it, the gameplay loop is easy to understand and can be quite fun.
- It's free to play, which makes it accessible for anyone to try without any financial risk.
- The lack of a tutorial makes it difficult for new players to understand the game mechanics, leading to frustration.
- The game can become boring quickly, with some players reporting only a short amount of engaging content.
- There are optimization issues and a steep learning curve that may deter players from continuing.
- gameplay2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The gameplay is generally accessible once players understand the mechanics, although some users note potential frustrations with power management. There is a suggestion for enhancing the experience by incorporating more interactive elements related to the environment, such as checking for bugs in engines.
“Once you figure it out, it's easy enough to get the hang of the gameplay loop.”
“Making use of the planet you land on to check for any bugs in your engines would be a cool mechanic to add.”
“Once you figure it out, it's easy enough to get the hang of the gameplay loop, as long as your power doesn't get throttled.”
“The gameplay feels repetitive and lacks depth, making it hard to stay engaged for long periods.”
“There are too many bugs and glitches that disrupt the gameplay experience, making it frustrating to play.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is noted to be hit-or-miss, with some players finding it amusing that the multiplayer aspect allows for more than four players despite a lack of engaging content to manage. However, many felt that there weren't enough genuinely funny moments to keep the experience entertaining.
“It's hilarious that you can have more than four people playing this at a time because there isn't really enough to manage to need that.”
“Not enough gas; funny moments were had.”
- optimization1 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The optimization of the game has been noted as a significant issue, contributing to a steep learning curve for players, although the overall experience is still considered solid.
“The biggest problem I had was the learning curve and the optimization, but otherwise, it's a solid game to try out.”
“The biggest problem I had was the learning curve and the optimization; otherwise, it's a solid game to try out.”