Card of spirits
- June 21, 2016
- RMking
Card of Spirits is a card game in a Japanese cartoon style. The game has 8 ordinary cards with numbers through 1 - 8, and 4 special cards for a total of 12 cards. Every turn the player must surpass the total value of the opponent. The player with higher total value wins at the end of the game.
Reviews
- The game is simple to pick up and offers fast gameplay, making it enjoyable for casual play.
- It has a low price point, often on sale, which makes it accessible for players looking for a quick game.
- The music and artwork are appreciated by some players, adding to the overall experience.
- There is no tutorial or clear instructions in-game, making it difficult for new players to understand how to play.
- The gameplay lacks variety and depth, leading to boredom after a few matches against the same AI opponent.
- The game suffers from technical issues, such as crashes and poor interface options, which detract from the overall experience.
- gameplay9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay is characterized by its simplicity and lack of variety, with basic mechanics that are easy to pick up but ultimately lead to a repetitive experience. While it may serve as a casual time-waster, the overall quality is hindered by low production values and minimal content, making it more suitable for sale purchases rather than full price.
“The game mechanics are simple and yet enjoyable.”
“Simple to pick up and fast gameplay.”
“There's no other appeal besides its novel gameplay.”
“Like most RPG Maker shovelware and asset flips, the game features extremely low quality 2D retro pixel art, looks awful, and has even worse gameplay.”
“It's okay for a game this cheap to be so basic in its premise and gameplay; the problem is the lack of variety in gameplay.”
“Seems like a beta game with no extra modes or advanced gameplay.”
- music4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game is described as relaxing and enjoyable, though opinions on its quality vary based on personal taste. It primarily features tracks under Creative Commons, reflecting its RPG Maker origins, and while it may not be the main draw of the game, it contributes positively to the overall experience.
“A good portion (if not all) of the music is under Creative Commons; it is an RPG Maker-made game; there's no other appeal besides its novel gameplay.”
“Enjoyable music depending on taste.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“Sound/music: ★★”
- graphics3 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The graphics received mixed reviews, with criticism aimed at the RPG Maker engine's limitations, such as poor fullscreen display and lack of HD support, which detracts from the experience for modern gamers. However, the artwork itself is noted to be attractive, providing some visual appeal despite the technical shortcomings.
“The graphics feature attractive artwork.”
“What this game has in common with all RPG Maker games is the poor quality engine that displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer.”
- story2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The story conveys a powerful message about resilience and the unpredictability of life, emphasizing that perseverance can lead to unexpected outcomes. Overall, it received a moderate rating of ★★★.
“The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game has been rated poorly for replayability, with users indicating that it lacks sufficient incentives or content to encourage multiple playthroughs.
“The game lacks meaningful choices, making replayability feel pointless.”
“Once you've completed the story, there's little incentive to play again.”
“The limited variety in gameplay mechanics really diminishes the replay value.”