Car Manufacture Game Cover
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"Car Manufacture" is a simulation game that allows you to build and manage your own car factory in the early 20th century. Create and optimize assembly lines, manage employees, and research new car models while carefully building your brand's reputation. The game features 60 different car models and the ability to build your factory in seven different cities.

  • PC
  • Windows

Reviews

78%
Audience ScoreBased on 504 reviews
gameplay26 positive mentions
grinding16 negative mentions
  • The game has great potential and is quite playable and fun in its current early access state.
  • The assembly line mechanics are engaging, allowing for creative factory layouts and management.
  • The developers are responsive and actively working on updates, showing dedication to improving the game.
  • Changing production lines is tedious, and managing a large workforce individually is cumbersome.
  • The game lacks depth and challenge, with many players reporting that they can complete the tech tree and win the game too quickly.
  • There are significant bugs and performance issues, particularly in late-game scenarios, which can hinder the overall experience.
  • gameplay113 mentions

    The gameplay of the game is currently perceived as shallow and lacking depth, with a repetitive loop that quickly becomes monotonous. While the assembly line mechanics and production elements show potential, many players find the user interface clunky and the overall experience limited, especially in terms of meaningful player interaction and strategic choices. Despite some recent updates improving automation features, the game still requires significant enhancements to maintain long-term engagement.

    • “Once you get the hang of the mechanics, it goes smooth and you can just leave it to it so it will make you some money.”
    • “I'm about 20 hours in and have researched over 20 different cars and am up to the year 1919, so there is definitely a lot of gameplay to be had.”
    • “The gameplay loop as it stands is fun but it's going to need some overhauling long term.”
    • “The gameplay loop is kind of lame; research a new car, build the new car for 5-10 minutes, in the same time research the new one, get the new car, research a new car, build...”
    • “The game mechanics leave a lot to be desired; there is only so little you can do in the game to affect the outcome, which is generally very easy - money comes in too easily, and there is no balance.”
    • “The gameplay is very basic - you just play on max speed waiting for money to accumulate and add more workers to earn even more money.”
  • graphics30 mentions

    The graphics of the game are generally considered decent but not cutting-edge, effectively capturing the industrial aesthetic of the early automotive era. While some players appreciate the visual style and clarity in depicting the production process, others note issues like lag during late stages and a lack of advanced graphical features. Overall, the visuals serve their purpose but may not impress those seeking high-end graphics.

    • “I also like the graphical style and the idea that you can truly build a car empire.”
    • “The design successfully captures the industrial feel of the early automotive era, with a balance of functional and aesthetic elements.”
    • “While the graphics aren’t cutting-edge, they serve the simulation's purpose well by providing clear visuals of the production process and factory mechanics.”
    • “The game also tends to lag during the late stages, even though I play on low graphics settings.”
    • “This game doesn't have advanced graphics; the gameplay is decently simple.”
    • “Graphics are meh; gameplay is a bit shallow at the moment.”
  • grinding22 mentions

    Players find the grinding aspect of the game to be tedious, particularly in managing production lines and quality control, often requiring excessive clicking and micromanagement. While some recent updates have introduced automation features that alleviate some of this tedium, many still feel that significant improvements are needed to enhance the overall experience. Overall, the game is seen as a challenging tycoon experience, but the grinding can be overwhelming at times.

    • “You'll need a second life for grinding.”
    • “Grinding simulator.”
    • “You'll need a second life for grinding.”
    • “Some of the micromanaging is tedious as hell.”
    • “At some point it's tedious, both the quality control of cars (should be toggled/automated) and changing production, although I get why they think it's better this way.”
    • “Right now updating a fully upgraded production line to make a different car is about 150 clicks - so tedious.”
  • optimization19 mentions

    Players have reported significant performance issues, particularly in late-game scenarios where lag becomes pronounced, especially when managing multiple cars and employees. While some bugs have been addressed quickly, the overall optimization remains a concern, with calls for improvements to enhance gameplay experience. As the game is still in early access, ongoing updates are expected to address these performance challenges.

    • “Over time, the introduction of new technologies allows for production optimization and automation, making long-term planning crucial.”
    • “Edit: noticed a performance issue which has since been fixed really quickly.”
    • “Lags in late/end game a lot; this needs optimization.”
    • “The game also struggles with performance issues; late-game lag can get pretty intense, making it tough to enjoy all your hard work.”
    • “Performance is a big problem: building 2-3 cars at the same time with 50+ employees.”
  • story12 mentions

    The reviews indicate a general lack of story in the game, with multiple users expressing disappointment over the minimal narrative elements. While some found the gameplay enjoyable and addictive, they were hoping for a more story-driven experience.

    • “Nice and chill game, I completed the first mission and it was quite addictive.”
    • “I was hoping for a production line kind of game with more story to it.”
    • “No story.”
    • “No story.”
  • stability10 mentions

    The game's stability is a mixed bag, with users reporting minor glitches such as characters and vehicles passing through each other, alongside more severe issues like freezing and crashing that can affect system performance. While some players have not encountered significant problems, the consensus acknowledges that as an early access title, it is prone to various bugs and stability concerns.

    • “At the moment it's frustrating because the game sometimes freezes on me and there are other annoyances that have already been mentioned on YouTube.”
    • “Game crashes my PC and freezes it to where I can't even exit the game properly and have to wait before I can. When I try using Task Manager to close the game down, it won't let me.”
    • “The game has minor glitches, such as people walking through cars or cars driving through other cars.”
  • replayability8 mentions

    The game's replayability is mixed; while some players appreciate the complexity that allows for strategic experimentation and recommend it for its good replay value, others criticize it for lacking depth, resulting in limited replayability.

    • “Good replay value, recommended!”
    • “Has some nice ideas but no depth, no replayability.”
    • “This complexity adds to the game's replayability, as you can experiment with different strategies to dominate the market.”
    • “Has some nice ideas but no depth, no replayability.”
  • music6 mentions

    Overall, players appreciate the quality of the music, describing it as great and both challenging and relaxing. However, there is a strong demand for more diversity and variety, as many find the current selection stale after limited playtime. Additionally, users are requesting more ambient sounds and voiceovers to enhance the overall experience.

    • “Great music, challenging but relaxing.”
    • “More diversity in music; it feels stale after hearing the same tracks over and over, and we played for only 1 hour.”
    • “More diversity in music; it gets stale after hearing the same tracks over and over, and we played for only 1 hour.”
    • “Please add more music, voices, and ambience.”
    • “More diversity in music; it gets stale after hearing the same tracks over and over, and we played for only 1 hour.”
  • monetization3 mentions

    The monetization strategy is heavily criticized for prioritizing marketing and brand recognition, compelling players to invest in advertising and participate in industry events, which some reviewers perceive as a cash grab approach.

    • “So this seems like a company that simply cranks out EA forever cash grab titles.”
    • “There’s also a focus on marketing and brand recognition, requiring players to invest in advertising and attend industry events.”
  • humor2 mentions

    The humor in the game is derived from the absurdity of workers lifting heavy parts without the aid of tools, which creates a comical contrast to the expected use of equipment like forklifts. Players find it amusing to see characters perform such exaggerated feats of strength after reaching a high training level.

    • “It's just kind of funny when you see a worker lift a couple hundred pounds of parts in one go after training them to level 25. Why didn't these transporters use some kind of tools to help them, like forklifts or dollies?”
  • atmosphere2 mentions

    The atmosphere of the game is highly praised for its immersive visuals, which effectively enhance the overall experience. Players appreciate the attention to detail and the mood set by the graphics, contributing to a captivating and engaging environment.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

12hMedian play time
12hAverage play time
4-22hSpent by most gamers
*Based on 10 analyzed playthroughs

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