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Car Manufacture Game Cover

About

"Car Manufacture" is a simulation game that allows you to build and manage your own car factory in the early 20th century. Create and optimize assembly lines, manage employees, and research new car models while carefully building your brand's reputation. The game features 60 different car models and the ability to build your factory in seven different cities.

Car Manufacture screenshot
Car Manufacture screenshot
Car Manufacture screenshot
Car Manufacture screenshot
Car Manufacture screenshot
Car Manufacture screenshot
Car Manufacture screenshot
Car Manufacture screenshot
Car Manufacture screenshot
Car Manufacture screenshot
Car Manufacture screenshot
+12

79%
Audience ScoreBased on 590 reviews
gameplay28 positive mentions
optimization3 negative mentions

  • Engaging and addictive gameplay with a unique concept.
  • Great potential for future updates to enhance features and balance.
  • Relaxing and enjoyable experience, perfect for fans of tycoon games.
  • Performance issues, particularly severe lag with a large number of workers.
  • Late-game progression feels stagnant after unlocking certain vehicles.
  • Many bugs and unpolished features, making the game feel incomplete.
  • gameplay
    118 mentions Positive Neutral Negative

    The gameplay offers an engaging start with exciting upgrades and features, but many players find it becomes stagnant and shallow in the late game, particularly after unlocking the jeep. While the assembly line mechanics are interesting, they often feel vague and underdeveloped, leading to a repetitive gameplay loop that lacks depth and balance. Despite some recent updates improving automation and mid-game quality, the overall experience is hindered by clunky UI, limited mechanics, and a lack of meaningful challenges, leaving players wanting more content and refinement.

    • “The gameplay loop is engaging at first, especially as you unlock new features and upgrades.”
    • “Once you get the hang of the mechanics, it goes smooth and you can just leave it to it so it will make you some money.”
    • “I'm about 20 hours in and have researched over 20 different cars and am up to the year 1919, so there is definitely a lot of gameplay to be had.”
    • “The game mechanics leave a lot to wish for; there is only so little you can do in the game to affect the outcome, which is generally very easy - money comes in too easily, and there is no balance.”
    • “The gameplay loop is kind of lame: research a new car, build the new car for 5-10 minutes, in the same time research the new one, get the new car, research a new car, build...”
    • “The UI and the gameplay (what you need to do) is clumsy. That is not obvious or intuitive, and is another reason why the UI and gameplay sequence feels really clunky.”
  • graphics
    34 mentions Positive Neutral Negative

    The graphics of the game are generally considered decent but not cutting-edge, effectively capturing the industrial aesthetic of the early automotive era. However, players have reported performance issues and lag, even on lower settings, indicating a need for optimization. Overall, while the visuals serve the simulation's purpose, they lack the charm and polish found in other similar games.

    • “I also like the graphical style and the idea that you can truly build a car empire.”
    • “The design successfully captures the industrial feel of the early automotive era, with a balance of functional and aesthetic elements.”
    • “While the graphics aren’t cutting-edge, they serve the simulation's purpose well by providing clear visuals of the production process and factory mechanics.”
    • “The game could also do with some heavy optimization, as no gaming laptop should struggle with a factory/base builder game on medium graphic settings.”
    • “The game also tends to lag during the late stages, even though I play on low graphics settings.”
    • “Graphics are meh, gameplay is a bit shallow at the moment.”
  • optimization
    30 mentions Positive Neutral Negative

    The game suffers from significant optimization issues, particularly severe lag during late-game scenarios and when managing a large number of workers, which detracts from the overall experience. Players have noted that performance does not scale well, even on medium settings, and there are ongoing concerns about hardware utilization and UI bugs. Despite these challenges, there is optimism for future updates to improve performance and balance.

    • “Despite these drawbacks, it has great potential with future updates to address balancing, AI optimization, and late-game content.”
    • “Over time, the introduction of new technologies allows for production optimization and automation, making long-term planning crucial.”
    • “Performance issues, particularly severe lag with 80+ workers, can hinder the experience.”
    • “The game could also do with some heavy optimization, as no gaming laptop should struggle with a factory/base builder game on medium graphic settings.”
    • “The game also struggles with performance issues; late-game lag can get pretty intense, making it tough to enjoy all your hard work.”
  • grinding
    24 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly due to the micromanagement required for storage and production line adjustments, which can involve excessive clicking and manual part selling. While some recent updates have introduced automation features that alleviate some of this tedium, many still feel that significant grinding is necessary, leading to a perception of the game as a "grinding simulator." Overall, while the core gameplay remains engaging, the repetitive tasks detract from the experience.

    • “Grinding simulator.”
    • “You'll need a second life for grinding.”
    • “Right now updating a fully upgraded production line to make a different car is about 150 clicks - so tedious.”
    • “Some of the micromanaging is tedious as hell.”
  • story
    12 mentions Positive Neutral Negative

    The reviews indicate a general disappointment with the lack of story in the game, as several users express a desire for a more narrative-driven experience, particularly in a production line context. While the gameplay is described as addictive and enjoyable, the absence of a compelling story is a notable drawback for many players.

    • “Nice and chill game, I completed the first mission and it was quite addictive.”
    • “I was hoping for a production line kind of game with more story to it.”
    • “No story.”
    • “No story.”
  • stability
    10 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with users reporting minor glitches such as characters and vehicles passing through each other, alongside more severe issues like game freezes and crashes that can lock up the entire PC. While some players have not encountered significant problems, the consensus acknowledges that, as an early access title, it is expected to have these types of bugs and stability issues.

    • “At the moment, it's frustrating because the game sometimes freezes on me and there are other annoyances that have already been mentioned on YouTube.”
    • “Game crashes my PC and freezes it to the point where I can't even exit the game properly and have to wait before I can. When I try using Task Manager to close the game down, it won't let me.”
    • “The game has minor glitches, such as people walking through cars or cars driving through other cars.”
  • replayability
    8 mentions Positive Neutral Negative

    The game's replayability is mixed; while some players appreciate the complexity that allows for strategic experimentation and recommend it for its good replay value, others criticize it for lacking depth, resulting in limited replayability.

    • “Good replay value, recommended!”
    • “Has some nice ideas but no depth, no replayability.”
    • “This complexity adds to the game's replayability, as you can experiment with different strategies to dominate the market.”
    • “Has some nice ideas but no depth, no replayability.”
  • music
    6 mentions Positive Neutral Negative

    Overall, players appreciate the quality of the music, describing it as great and both challenging and relaxing. However, there is a strong demand for more diversity and variety, as many find the current selection stale after limited playtime. Additionally, users are requesting more ambient sounds and voiceovers to enhance the overall experience.

    • “Great music, challenging but relaxing.”
    • “More diversity in music; it feels stale after hearing the same tracks over and over, and we played for only 1 hour.”
    • “More diversity in music; it gets stale after hearing the same tracks over and over, and we played for only 1 hour.”
    • “Please add more music, voices, and ambience.”
    • “Please add more music, voices, and ambience.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization strategy of the game is criticized as a cash grab, with a heavy emphasis on marketing and brand recognition that forces players to invest in advertising and participate in industry events. This approach has led to negative perceptions among users, who feel exploited by the company's practices.

    • “This seems like a company that simply cranks out EA forever cash grab titles.”
    • “There’s also a focus on marketing and brand recognition, requiring players to invest in advertising and attend industry events.”
  • emotional
    2 mentions Positive Neutral Negative

    Players express a deep emotional connection to the game, highlighting a sense of heartbreak over its current challenges, while also conveying a strong desire for its future success.

    • “This is frankly heartbreaking, as I really like this game and I want to see it succeed in the future.”
  • humor
    2 mentions Positive Neutral Negative

    Players find humor in the absurdity of workers lifting heavy parts without the aid of tools like forklifts, especially after investing time in training them to high levels. This juxtaposition of effort and impracticality adds a comedic element to the gameplay experience.

    • “It's just kind of funny when you see a worker lift a couple hundred pounds of parts in one go after training them to level 25. Why didn't these transporters use some kind of tools to help them, like forklifts or dollies?”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its immersive visuals, which effectively enhance the overall experience. Players appreciate the attention to detail and the mood set by the environment, contributing to a captivating and engaging gameplay experience.

Buy Car Manufacture

9h Median play time
11h Average play time
4-17h Spent by most gamers
*Based on 12 analyzed playthroughs

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