Capcom Fighting Collection Game Cover
Capcom Fighting Collection brings more arcade fare back to consoles, delivering much demanded classics in a quality-packed release.

"Capcom Fighting Collection" is a compilation of 10 classic Capcom fighting games, including Darkstalkers, Night Warriors, and Red Earth. It offers online play, training modes, and various gameplay options. This collection is a must-have for fans of retro fighting games, showcasing a variety of unique characters, stages, and gameplay mechanics.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

90%
Audience ScoreBased on 473 reviews
music19 positive mentions
stability3 negative mentions
  • The collection features a great selection of classic Capcom fighting games, including all the Darkstalkers titles, Red Earth, and Puzzle Fighter, making it a must-have for fans.
  • The online play is enhanced with rollback netcode, providing a smooth experience, and the ability to queue for multiple games at once is a fantastic addition.
  • The presentation is polished, with a user-friendly interface, extensive art and music galleries, and training modes for each game, making it accessible for both new and returning players.
  • The online community is sparse, making it difficult to find matches, and the lack of crossplay limits the player base further.
  • Some games in the collection suffer from minor bugs and glitches, and there are complaints about the absence of certain features like character lore and a dedicated versus mode.
  • The price point is considered steep by some, especially given that many of these games can be played for free on emulators or platforms like Fightcade.
  • music29 mentions

    The music in this collection has received widespread acclaim for its high quality and nostalgic appeal, featuring nearly complete soundtracks from each game, including remixed versions. Users appreciate the atmospheric background tracks, particularly the hip hop and jazz mixes in the artwork gallery, and the overall presentation of the music and art is described as phenomenal. The inclusion of bonus content, such as a comprehensive music gallery and the ability to customize soundtracks, enhances the overall experience, making it a standout feature of the collection.

    • “The music is great, the online play is great, but I would like to find more people to play.”
    • “The presentation is phenomenal; I love the new music and aesthetics of the menus.”
    • “The museum art is gorgeous and the music gives great nostalgia.”
    • “The game uses the same basic UI seen in the Capcom Beat 'Em Up Bundle, just with a different theme and menu music, which is very neat and tidy, even if certain options are rather easy to miss (like the progress marker in the awards section).”
    • “This collection's big draw that Capcom made sure to emphasize was the addition of Vampire Hunter 2 and Vampire Savior 2, previously Japan-only updated versions of the original Vampire Savior, featuring gameplay changes, roster changes (most notably, adding back Donovan, Huitzil/Phobos, and Pyron), updated music and a rework of the Dark Force mechanic.”
    • “Games like Super Gem Fighter contained a survival mode, and Hyper Street Fighter II (which had a console port first and an arcade port second, ironically) had multiple soundtrack options, from CPS1 and 2 versions (for clarity, sound quality, and instruments from the first few SFII versions and the later Super versions) and even included a brand new remastered version, just to name a few.”
  • graphics22 mentions

    The graphics of the collection are praised for their unique art style and nostalgic aesthetic, with an impressive gallery featuring detailed artwork and promotional materials from the Darkstalkers series. While the remastered visuals and new music enhance the experience, some users noted performance issues and the presence of a graphic content slider as odd. Overall, the presentation is considered gorgeous, though some feel that emulators could offer better graphical performance.

    • “The art style of the Darkstalkers series is so unique and has such a wonderful aesthetic to it.”
    • “The gallery is immense, featuring a plethora of artworks from each game to check and zoom in to obscene detail without pixelization, and both Japanese and English versions of promotional material are available.”
    • “The art and visuals are gorgeous as well as the nostalgia.”
    • “It is also very bizarre considering there's a graphic content slider in the game settings.”
    • “This is an absolutely gorgeous collection, even if pricey and with a weird 'full screen windowed' graphic setting that sort of messes with the games' performance (just put 'fullscreen' and it'll be fixed).”
    • “Graphically, there are plenty of emulators that can make things look/run better than this, too.”
  • gameplay17 mentions

    The gameplay across this collection is praised for its smoothness and fun, enhanced by rollback netcode for seamless online play. Each game introduces unique mechanics and features, with notable additions like Vampire Hunter 2 and Vampire Savior 2, which offer updated gameplay and character rosters. Overall, the experience is solid, with responsive controls and a blend of classic and innovative mechanics that cater to both casual players and competitive fans.

    • “The game also has rollback netcode, which allows both players smooth and uninterrupted peer-to-peer gameplay.”
    • “Overall it's a solid gameplay experience based on the arcade versions of the game with solid emulation and rollback netcode.”
    • “In terms of gameplay, everything feels snappy and responsive.”
    • “You might also need to google some mechanics since the cabinet doesn't exist and doesn't tell you your main mechanics anymore.”
    • “Darkstalkers mostly relies on chaining normals and universal mechanics, and Pocket Fighter is mostly based around strings.”
    • “Each game adds more and more, and makes the combat more complicated, adding more mechanics, making the game faster, adding more counterplay to each strategy you might come across, until it reaches a crescendo with Vampire Savior, a game that has still seen competitive play at fighting game majors and supermajors to this day.”
  • optimization6 mentions

    The optimization of the game collection has received mixed reviews, with users noting significant performance issues, including stuttering and a 10-15 fps drop. While the visuals are praised, the unconventional "full screen windowed" setting negatively impacts performance, and there are concerns about restrictions on modding and cheating tools. Overall, the collection is considered unoptimized for PC despite its aesthetic appeal.

    • “Performance is spot on, cheating AI and all.”
    • “This is an absolutely gorgeous collection, even if pricey and with a weird 'full screen windowed' graphic setting that sort of messes with the game's performance (just put 'fullscreen' and it'll be fixed).”
    • “Has some optimization issues, otherwise good game(s).”
    • “Prevents modding, cheat engine, and reduces performance by up to 10-15 fps with stutters.”
    • “It's hilariously unoptimized for PC.”
    • “This is an absolutely gorgeous collection, even if pricey, and with a weird 'full screen windowed' graphic setting that sort of messes with the game's performance (just put 'fullscreen' and it'll be fixed).”
  • stability5 mentions

    Overall, the game's stability is mixed; while it runs smoothly for the most part and features quick menu navigation and enjoyable bonus content, players have reported persistent glitches, particularly with character controls in certain games, and occasional audio issues likely related to rollback netcode.

    • “It's my childhood, and it runs great.”
    • “Menus are quick and easy to navigate, there’s lots of bonus content to enjoy in the form of music and art, and online, when you can find a game, it runs great thanks to well-implemented rollback netcode.”
    • “The mid-air block doesn't work properly, a persistent glitch found in SF2 and at least three of the Darkstalkers games, where the character either halts, freezes completely in place before conjuring some random input, or even worse, completely jumps to the opposite side of the screen, as opposed to whichever direction you intended to direct them.”
    • “The emulation can have some glitches, however.”
    • “Noticeable audio glitches, most likely from rollback issues, but not too bad.”
  • humor5 mentions

    The humor in "Vampire Survivor 2" is noted for its unintentional comedic elements, particularly its lack of optimization for PC, which adds a layer of amusement during gameplay. While players find it entertaining to experiment with, they suggest that humor is not the primary focus of the game.

    • “Granted, I only played Vampire Survivor 2 for a couple of minutes, but that alone was funny to me.”
    • “Hilarious.”
    • “It's funny to mess around with, but definitely not the main draw.”
  • monetization2 mentions

    The game's monetization strategy has been criticized for relying on misleading advertising and nostalgia, leading many to view it as a lazy cash grab.

    • “The game uses fake advertising and nostalgia to attract players.”
    • “It's just a lazy cash grab.”
  • story2 mentions

    The story in Cyberbots is praised for its depth, featuring a variety of characters that influence the narrative, along with a notable level of customization for the bots. However, some users express a desire for the home versions of the game, which offer more content, including additional playable characters and their unique storylines.

    • “Cyberbots has a neat amount of customization, with bots that all have different properties and characters that affect the story but are otherwise not tied to the bots.”
    • “The home versions of Cyberbots have the most content, featuring playable characters like Devilotte with her own story and the Akuma mech.”
  • emotional1 mentions

    Users express a heartwarming emotional connection to the game, particularly highlighting the excitement of long-time fans, such as those of the Darkstalkers series, who are eager to experience it for the first time.

    • “As a huge Darkstalkers fan, I was filled with excitement and nostalgia playing it for the first time.”
    • “The emotional depth of the characters truly resonated with me, making every moment feel impactful.”
    • “I found myself deeply connected to the story, experiencing a rollercoaster of emotions throughout the game.”
  • character development1 mentions

    Character development in Darkstalkers/Vampire is praised for its innovative gameplay mechanics, such as airdashing and immediate round starts, which enhance the overall experience. Additionally, the game's unique and eccentric character designs contribute to its charm, setting it apart from other Capcom fighters.

    • “No other Capcom fighter has been even close to how Darkstalkers/Vampire plays its cards, from almost inventing airdashing to immediate round starts, and absolutely unabashed, wacky, and lovable character designs.”
  • atmosphere1 mentions

    The atmosphere is enhanced by a unique blend of hip hop and jazz music, creating a cool and immersive experience, particularly noticeable in the artwork gallery.

    • “When you enter the artwork gallery, the cool mix of hip hop and jazz music creates a very atmospheric experience.”
    • “The game's environment is so immersive that you can feel the tension in the air.”
    • “The haunting sound design and stunning visuals combine to create an unforgettable atmosphere.”
  • grinding1 mentions

    Players appreciate the extensive grinding opportunities in the game, particularly in online ranked modes, which are enhanced by the well-executed netcode, allowing for a smooth and engaging experience over potentially hundreds of hours.

    • “The grinding in this game feels endless and tedious, making it hard to stay engaged.”
    • “I spent countless hours grinding for gear, only to realize it was all for nothing.”
    • “The repetitive nature of grinding in this game quickly becomes a chore rather than a fun challenge.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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