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Virtua Fighter 5 R.E.V.O.

Virtua Fighter 5 R.E.V.O. keeps the AM2 crafted experience as smooth as it can possibly be while bringing in a few welcome changes to base game. With Virtua Fighter 5 R.E.V.O. being at its core a simpler game to get into in terms of no frill mechanics, there is the deeper need for understanding the technicality, which in turn intensifies the challenge. Despite all the improvements brought in from 2022’s Ultimate Showdown, some of the nuances are still lingering such as the weekly tournament. R.E.V.O. does bring new updates to the table in finding a way to bring the fighter back to PC since Virtua Fighter 2’s 1997 port. Thanks to Virtua Fighter 5 R.E.V.O., the world can see what’s instore for the series going forward and this makes the wait enjoyable for new and older players alike.
75%Game Brain Score
gameplay, graphics
story, stability
75% User Score Based on 1,916 reviews
Critic Score 73%Based on 3 reviews

Platforms

PCPCWindowsWindowsSteam DeckSteam Deck

About

"Celebrate the 30th anniversary of Virtua Fighter with the enhanced edition, R.E.V.O., featuring additional costumes, soundtracks, artwork, and collaborative DLCs. Engage in the classic 3D fighting experience with all characters and arenas, plus the new "Burning Souls" song. This package is a must-have for both newcomers and devoted fans."

Genres & Tags
Virtua Fighter 5 R.E.V.O. screenshot
Virtua Fighter 5 R.E.V.O. screenshot
Virtua Fighter 5 R.E.V.O. screenshot
Virtua Fighter 5 R.E.V.O. screenshot
Virtua Fighter 5 R.E.V.O. screenshot
Virtua Fighter 5 R.E.V.O. screenshot
Virtua Fighter 5 R.E.V.O. screenshot
Virtua Fighter 5 R.E.V.O. screenshot
Virtua Fighter 5 R.E.V.O. screenshot

75%
Audience ScoreBased on 1,919 reviews
gameplay169 positive mentions
story26 negative mentions

  • Virtua Fighter 5 R.E.V.O. offers a classic fighting experience with deep mechanics and a focus on skill-based gameplay, making it enjoyable for both newcomers and veterans.
  • The game features improved graphics and rollback netcode, enhancing the overall experience and making online play smoother compared to previous versions.
  • The character roster is diverse, with each fighter having unique fighting styles, allowing for a variety of playstyles and strategies.
  • The online matchmaking is inconsistent, often pairing players with high ping connections, leading to laggy and unplayable matches.
  • There is a significant lack of single-player content, with only arcade mode available and no customization options unless players purchase additional DLC.
  • Many players feel that the game is a stripped-down version of previous iterations, lacking features and modes that were present in earlier releases.
  • gameplay
    448 mentions Positive Neutral Negative

    The gameplay of Virtua Fighter is widely praised for its depth, technicality, and fluid mechanics, offering a pure, skill-based fighting experience without gimmicky comeback mechanics or flashy moves. Players appreciate the game's simplicity in controls, which belies its complexity in strategy, making it easy to learn yet challenging to master. However, some critiques highlight issues with online connectivity and a lack of content, suggesting that while the core gameplay remains strong, the overall experience could benefit from additional features and improvements.

    • “If you're tired of all of those crazy comeback mechanics and you want a purely skill-based game, this is the one for you.”
    • “The short round times emphasize an offensive gameplay and the three-button system leaves you with the most split-second decision-making in fighting games, making for an addictive gameplay loop.”
    • “With refined gameplay, stunning 4K visuals, and the long-awaited rollback netcode, it’s an absolute must-play for fighting game enthusiasts.”
    • “Gameplay is boring, characters boring, decade-old DLC not included in the base game and full price boring.”
    • “Gameplay-wise, not much to say; it's pretty much an inferior version of Tekken 7 with less characters, less movesets, a bad combo system, unresponsive movement, poorly balanced characters, and not fun mind games that have a huge emphasis on brain-dead knowledge checks.”
    • “The terrible thing here is—I enjoyed the gameplay.”
  • graphics
    194 mentions Positive Neutral Negative

    The graphics of the game have received significant upgrades, featuring stunning 4K visuals and improved textures that breathe new life into its classic environments and character models. While many players appreciate the modernized aesthetic and clean art style, some critiques highlight that certain animations and character models still feel dated or lack polish. Overall, the remaster is seen as a visually appealing update that retains the essence of the original while enhancing the graphical fidelity.

    • “With refined gameplay, stunning 4k visuals, and the long-awaited rollback netcode, it’s an absolute must-play for fighting game enthusiasts.”
    • “Graphically, the game shines in 4k with updated high-resolution textures that breathe new life into its classic stages and character models.”
    • “The definitive version of VF5 by far, the enhanced graphics and higher resolution look amazing and are far superior to its PS4/5 equivalent Ultimate Showdown.”
    • “While I appreciate the fact that this is a true fighting game without annoying flashes and bursts and fires and bolts and rage arts and so on, there's a reason why the base game is only 20 bucks: the graphics are mediocre, the movesets are slim and limited, there are no unlockables, and the game modes are really poor, especially for offline players.”
    • “Although the graphics are improved over older editions of this game, it still needs polish.”
    • “All I see is an old game with updated graphics technically but not aesthetically better over the same old models and animations.”
  • story
    158 mentions Positive Neutral Negative

    The game's story aspect is notably lacking, with no dedicated story mode or character narratives, leaving players with only a basic arcade mode that offers minimal engagement. Many reviewers express disappointment over the absence of a quest mode, which previously provided depth and customization opportunities, and feel that the game misses a significant chance to appeal to solo players. Overall, the lack of single-player content and character development is seen as a major drawback, particularly in comparison to modern fighting games that offer richer narratives and gameplay experiences.

    • “I have not played too much of the game just yet, but in the moments I did, I felt like a kid at Disney World's Disney Quest, rediscovering this game for the first time.”
    • “Suffice to say, I am excited and hoping for VF6, though I hope they add better single player content such as a story mode and other features that I have come to expect from modern fighting games like Injustice, MK, Tekken, DOA, and others.”
    • “I miss the quest mode from the original VF5 release, and I’m still frustrated that Sega didn’t consider adding more single-player content (tower-like stuff or giving scenarios to each character, you know the drill) and kept scrapping what they previously had.”
    • “The game does not have quest mode which is very sad to me because the quest mode added a lot of depth to character customization and allowed you to do other things than just fighting other people online but the actual gameplay is fantastic.”
    • “Yet, for those who prefer solo experiences, the lack of a story mode or deep single-player content may feel like a missed opportunity.”
    • “No quest modes, no cutscenes or references to story, just the barebones arcade mode.”
  • music
    118 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising the extensive soundtrack that includes classic Virtua Fighter themes and modern remixes, particularly in the 30th Anniversary Edition, which boasts a massive collection of 531 tracks. However, players have expressed disappointment over the lack of a jukebox feature to customize stage music, a feature present in other fighting games like Tekken. Overall, while the soundtrack is enjoyable and nostalgic, some feel it lacks the impact and flair of contemporary titles.

    • “The soundtrack mixes classic Virtua Fighter themes with modern remixes, keeping the adrenaline pumping during fights.”
    • “The soundtrack collection contains 531 tracks (nearly 18 hours) and it comes as 320 kbps CBR MP3s and in FLAC.”
    • “Will say the 30th anniversary edition is worth getting alongside if just for the massive soundtrack collection alone.”
    • “Compared to the past two Tekken games, the jukebox can't be used to assign specific tracks to specific stages - it's just a linear option to use the soundtrack of a particular entry in the series.”
    • “While the music and sound effects are serviceable, they lack the punch and flair of contemporary fighters, making certain moments feel a bit flat.”
    • “The game does lack some quality of life features such as setting custom music from old games for specific stages (like KOF 15 and Tekken 8 has), and character customizations are very limited.”
  • optimization
    58 mentions Positive Neutral Negative

    The game's optimization receives mixed reviews, with some praising its excellent presentation and smooth performance on high-end hardware, while others report significant issues such as stuttering, lag, and inconsistent online play. Although it features solid rollback netcode and various performance settings, many players experience unplayable conditions due to poor matchmaking and hardware disparities. Overall, while the game shows potential in optimization, it requires further improvements to enhance the online experience and accommodate a wider range of systems.

    • “Ngl, this is shockingly optimized for being a port of a remaster, very responsive on controllers too.”
    • “The settings and performance options are nice, the inclusion of old iconic moves is cool, and the fact that it actually runs well on PC is huge in my book.”
    • “A true testament of game optimization without bloat.”
    • “It feels like they took a massive step back in terms of optimization to the point where I don't even want to start up the game.”
    • “A buggy unoptimized mess of a port.”
    • “Game is unoptimized, takes forever to find a match on launch day, and the game just doesn't feel responsive like other fighting games out.”
  • stability
    36 mentions Positive Neutral Negative

    The game's stability is a mixed bag; while it runs well on low-end systems like the Steam Deck and performs smoothly in offline modes, users report significant issues with online play, including buggy matchmaking and netcode problems. Many players have experienced lag, freezing, and teleportation of opponents during high ping matches, although recent patches have improved some aspects of matchmaking. Overall, the game is considered a buggy port with limited customization options, but it remains enjoyable for offline play.

    • “Runs great on the Steam Deck; just have to find a control scheme that works for you.”
    • “The requirements for this game are very low, and it runs great on the Steam Deck.”
    • “The game runs great offline, so there's that.”
    • “Matchmaking is very buggy and netcode needs work.”
    • “A buggy unoptimized mess of a port.”
    • “The game lags and freezes, eats up resources more than Tekken 8 with graphics three times worse.”
  • monetization
    24 mentions Positive Neutral Negative

    The monetization of the Steam version of Virtua Fighter 5 is widely criticized as a cash grab, with many reviewers feeling it lacks innovation and fails to justify its price point. Concerns are raised about the potential for similar or worse monetization practices in the upcoming Virtua Fighter 6, leading to skepticism about the franchise's future. While some players feel they are getting their money's worth, the overall sentiment leans towards disappointment in the game's perceived lack of value and depth.

    • “This reeks of milking as many people as you can short-term, which runs the risk of damaging the IP when VF6 comes out with its own, undoubtedly egregious, monetization.”
    • “Even at $20, it feels like nothing more than a cash grab rather than a new, innovative, or interesting version of what it is and could be.”
    • “If this is supposed to get us hyped for (or just to fund) VF6, it has me seriously worried that VF6 will be a barebones, absent-minded cash grab.”
  • humor
    16 mentions Positive Neutral Negative

    The humor in the game is often derived from the stark contrast between its impressive visuals and outdated audio, leading to amusingly jarring experiences. Players find joy in the absurdity of the game's netcode and the comedic elements of character customization, which avoids the over-the-top styles seen in other games. Overall, the game provides plenty of laughs, especially during multiplayer sessions with friends.

    • “Brothers and I were tearing up laughing last night playing it.”
    • “And the drastic difference between how good everyone looks and how terrible everyone sounds is hilarious -- it feels like they're still using audio from the original 360 version of the game, which is super funny.”
    • “Seeing the new models and 4K textures matched up with sound effects and voices that predate the iPhone is pretty hilarious and jarring.”
  • grinding
    8 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to long matchmaking times and the requirement to complete numerous online matches for achievements. The complexity of the game's mechanics also adds to the grind, as players feel compelled to meticulously analyze their performance, which may lead some to lose interest over time.

    • “This game has so many moves and it is so tedious to have to record my matches with OBS and painstakingly lab out what moves I'm being hit with. I can imagine that a lot of players will bounce off of the game eventually due to this.”
    • “Let the click farming begin.”
    • “The achievements are mostly 'do 1000 online matches in ranked/casual lol' grinding.”
  • replayability
    8 mentions Positive Neutral Negative

    The game offers significant replayability for dedicated fighting game fans, particularly due to its diverse character roster and the dynamic nature of human opponents, which can lead to countless hours of gameplay. However, some players feel that replay value may be limited if they focus on a single character. Recent improvements to online play have enhanced the overall experience, making it more recommendable.

    • “The developers have since fixed the online to be much more playable, so now I can finally recommend it!”
    • “The biggest issue with this game is that there's not a lot of replay value here.”
    • “I only play one character (Vanessa), and the sheer number of moves and strategies, against ever-changing human opponents of varying skill levels, gives the game endless replayability - never mind if you want to learn multiple (or even all!) characters.”
    • “True fighting game fans get a game that can easily last thousands of hours and years upon years of replayability.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is mixed, with some players feeling a sense of frustration and gatekeeping within the community, as they believe newcomers may not appreciate the game's depth and challenge. While the improved netcode is acknowledged as a positive change, the overall sentiment suggests that the game demands a high level of skill and commitment, which can lead to emotional responses from players who struggle to adapt.

Buy Virtua Fighter 5 R.E.V.O.

30h Median play time
43h Average play time
9-91h Spent by most gamers
*Based on 6 analyzed playthroughs

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