- April 13, 2023
- MELOVITY
Can't Live Without Electricity
Platforms
About
"Can't Live Without Electricity" is a 3D puzzle game where you supply electricity to houses by connecting them to power plants. With randomly generated levels, five different house and power plant colors, and the choice between square and hexagonal grids, players must find the best route to connect the growing number of houses before they fill the map. The game features over 50 official stages and allows for camera movement to see the world from different perspectives.








- The game offers a unique and engaging puzzle experience with a charming art style and creative level designs.
- It provides a satisfying balance of challenge and relaxation, allowing players to strategize without the pressure of a timer.
- The inclusion of a level editor and workshop support adds significant replayability and variety to the gameplay.
- The random house spawning can lead to frustrating situations where achieving a perfect score feels nearly impossible.
- Some levels can become repetitive, and the lack of evolving mechanics may lead to boredom over time.
- The scoring system and difficulty spikes can be punishing, especially for players aiming for three-star completions.
gameplay
36 mentions Positive Neutral NegativeThe gameplay is characterized by a wealth of levels and engaging puzzles that blend simplicity with depth, particularly through its unique mechanics and well-designed hexagon maps. While some players note a lack of escalating complexity in new mechanics, the game remains addictive and enjoyable, offering a relaxing experience with lovely visuals and music. Overall, it stands out among line puzzlers on Steam for its functionality and attention to detail, making it a worthwhile investment for puzzle enthusiasts.
“Addictive gameplay.”
“There's great art and level flow, and it's a good deal at $5 for 40+ hours of gameplay (if you're like me and want to get three stars on every level).”
“Super fun puzzles, lots of them, interesting mechanics and challenges.”
“Plenty of levels, although maybe for those looking to find a game that keeps escalating and introducing new mechanics every couple of levels... this isn't it.”
“Mostly because they don't allow the aforementioned pipe mechanic to shine very much (other than the circular levels with pieces missing in the middle, of course).”
“I hope the devs explain more mechanics, maybe in a progressive manner?”