- August 4, 2022
- Graffiti_Games
Camp Canyonwood
Platforms
About
"Camp Canyonwood" is a single-player management simulation game set in a picturesque summer camp. As the camp director, you'll manage camp activities, facilities, and staff to ensure a fun and safe experience for your campers. Customize your camp, make tough decisions, and build lasting memories in this immersive and engaging simulation.











- The game has a cute art style and whimsical writing that adds charm to the gameplay.
- There is a sense of progression as players complete goals to earn upgrades and manage their campsite.
- The concept is fun and offers a unique camp management experience with various activities and interactions.
- The game is unfinished and feels abandoned, with many bugs and glitches that hinder gameplay.
- The user interface is confusing, making it difficult for players to understand what to do and manage their campers effectively.
- There is a lack of content and meaningful objectives, leading to a feeling of emptiness during gameplay.
gameplay
20 mentions Positive Neutral NegativeThe gameplay has been criticized for its potential being overshadowed by frustrating multitasking and significant issues with camper behavior and mechanics. While the core loop of managing campers is conceptually engaging, it suffers from a lack of polish and attention, leading to a more annoying experience than enjoyable. Despite these shortcomings, some players see promise in the gameplay and hope for improvements in future updates.
“I really think this game has a lot of potential and the gameplay itself is fun.”
“The main gameplay loop revolves around your campers; they have 'personalities' and archetypes that you will never pay attention to, dialogue you will rapidly click past, and as long as you put them to work, you can't go wrong.”
“But with the amount of multitasking you're expected to do, it feels more annoying instead of a solid mechanic.”
“The core gameplay loop (wake kids, have them work, teach them skills) never worked well due to gigantic glaring issues in the campers' behavior and mechanics.”
“So the core gameplay loop was the absolute last priority by the developers, and it shows.”