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C-Wars is a single player role playing game. It was developed by Onipunks and was released on August 13, 2015. It received negative reviews from players.

C-Wars is pixel action horror game with strategy, rogue-like flavor, and a 16-bit graphics which is retro enough to bring you back to 90's.Start your story with different heroes from different factions. Unveil dark stories behind the infectious outbreak that turns people into mutated monsters.

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17%
Audience ScoreBased on 48 reviews
gameplay4 positive mentions
graphics2 negative mentions

  • The art style is wonderful and the graphics are visually appealing.
  • The combat system is fluid and engaging, providing a fun gameplay experience.
  • The developers have shown commitment to improving the game with regular updates and patches.
  • The game feels unfinished and lacks the depth and features promised during the Kickstarter campaign.
  • There are significant gameplay issues, including clunky controls and a confusing combat system.
  • Many backers feel disappointed and believe the game is a bait-and-switch, with little resemblance to the original concept.
  • story
    11 mentions Positive Neutral Negative

    The story aspect of the game is criticized for its lack of depth and variety, with missions feeling repetitive and uninspired. While there are three distinct characters, each with unique skills and quests, the overall narrative is deemed minimal and underdeveloped, leading to a sense of pointlessness in gameplay. Players note that the game feels unfinished, lacking a cohesive story or engaging customization options.

    • “On to it: art is wonderful, story is cool and combat is fluid for the most part.”
    • “Three separate characters, each with their own missions (although they barely vary) and they all control pretty differently.”
    • “There's a bunch of characters to choose from (3 at the moment), more to come I'd presume, all with their own unique weapons and play style and missions.”
    • “Actually had a decent amount of work put into it, especially the graphics, but development stopped before the part where it became a real game with gameplay or a story.”
    • “No story, no customization, very limited sound and music.”
    • “And every mission looks the same.”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many users noting a decline in quality since the initial Kickstarter demos, which featured more rewarding real-time tactical elements. Updates have shifted the focus to a less strategic, button-mashing style that some find confusing and difficult, detracting from the game's original appeal. While the mechanics can be addictive and the visuals are praised, the overall gameplay experience is considered lackluster and unfinished.

    • “The game mechanics are extremely addicting as it is reflex and tactically based; there are lots of times you can die, but you will want to retry it.”
    • “For the price of a cup of coffee, you get beautiful pixel art, okay music, and fun and frenetic gameplay.”
    • “The first demo from the Kickstarter and subsequent demos featured real-time tactical gameplay that was more rewarding to play based on the limited tile spaces, even with my obvious bugs.”
    • “Actually had a decent amount of work put into it, especially the graphics, but development stopped before the part where it became a real game with gameplay or a story.”
    • “Never got finished, gameplay changed for the worse with updates.”
    • “It's less tactical and more real-time focused, a button-masher with confusing and sometimes difficult gameplay.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics of the game showcase a blend of retro cartoon and anime styles, with some users appreciating the beautiful pixel art and unique visual design. However, many feel that the overall execution lacks depth, style, and polish, detracting from the potential of the visuals. While there is a decent amount of work evident, the graphics alone do not compensate for the absence of gameplay and narrative development.

    • “Beautiful pixel anime graphics, great unique real-time action combat in a block-based battlefield system.”
    • “Despite foregoing modern graphical fidelity in favor of a more retro cartoon/anime art style, it lacks any depth, style, soul, or polish to make up for it.”
    • “Actually had a decent amount of work put into it, especially the graphics, but development stopped before the part where it became a real game with gameplay or a story.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is described as "ok" and "fantastic" by different users, indicating a mixed reception; while some appreciate the quality of the music and animations, others find the sound and music offerings limited. Overall, the music contributes positively to the frenetic gameplay, but it may not meet the expectations of all players.

    • “For the price of a cup of coffee, you get beautiful pixel art, good music, and fun, frenetic gameplay.”
    • “Very early game development; its framework is already set, and content is going to be rolled in constantly. For seven dollars, you're getting a promised randomly generated tactical ARPG roguelite game that will last you 45 minutes per playthrough. It's quick, brutal, and always a new game due to the roguelike format, with some amazing pixel animations and music.”
    • “The music and animations are fantastic.”
    • “No story, no customization, very limited sound and music.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is severely lacking, with numerous glitches and a broken upgrade system that hinders player progress. Users report a frustrating experience due to the abundance of bugs and minimal content.

    • “There's no real way to earn any progress; the store where you're supposed to upgrade your units is broken, and there are far too many glitches to count.”
    • “There's hardly any content, and it's incredibly buggy.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious, with some expressing a preference for mundane chores over the repetitive combat mechanics.

    • “The combat itself is tedious to the point that I'd rather just go do chores.”
    • “Grinding feels like a never-ending chore that takes away from the enjoyment of the game.”
    • “The repetitive nature of grinding makes it feel more like a job than a fun gaming experience.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's self-developed engine is praised for delivering improved performance, indicating effective optimization that enhances the overall gaming experience.

    • “Our self-developed engine ensures better performance.”
    • “The optimization features allow for smoother gameplay and faster load times.”
    • “I appreciate how the game runs efficiently on lower-end hardware without sacrificing quality.”
    • “The game suffers from severe optimization issues, leading to frequent frame drops and stuttering.”
    • “Despite the promising graphics, the optimization is lacking, making it nearly unplayable on mid-range systems.”
    • “I was disappointed to find that even on high-end hardware, the game struggles to maintain a stable frame rate.”
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Frequently Asked Questions

C-Wars is a role playing game.

C-Wars is available on PC, Mac OS and Windows.

C-Wars was released on August 13, 2015.

C-Wars was developed by Onipunks.

C-Wars has received negative reviews from players. Most players liked this game for its gameplay but disliked it for its story.

C-Wars is a single player game.

Similar games include Freeman: Guerrilla Warfare, Flesh Eaters, Project Genom, Star Command Galaxies, Hyper Light Breaker and others.