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Bullet Soul Infinite Burst

58%Game Brain Score
music, humor
gameplay, graphics
65% User Score Based on 34 reviews
Critic Score 77%Based on 1 reviews

Platforms

NSNintendo SwitchPCPCWinWindowsXOXbox OneXboxXboxX3Xbox 360

About

Bullet Soul Infinite Burst is a shooting game that builds on the original Bullet Soul, with improved level design, new modes, and more destruction. The game features a Burst Mode with coin-collecting mechanics and a Combination Burst system, as well as the addition of the Loop character in all modes. The musical score is composed by Kenji Ito, Kohta Takahashi, and Jake 'Virt' Kaufman.

Bullet Soul Infinite Burst screenshot
Bullet Soul Infinite Burst screenshot
Bullet Soul Infinite Burst screenshot

65%
Audience ScoreBased on 35 reviews
music8 positive mentions
story1 negative mentions

  • The game features a fantastic soundtrack that enhances the overall experience.
  • Controls are responsive and intuitive, making it accessible for both beginners and advanced players.
  • The inclusion of various game modes and online leaderboards adds replay value and competitive fun.
  • The bullet cancelling mechanic makes the game feel too easy and can lead to a lack of challenge.
  • Visual clarity is compromised due to busy bullet patterns and fast-paced gameplay, making it hard to track enemies and projectiles.
  • The game suffers from technical issues, including crashes and limited resolution options, which detracts from the overall experience.
  • gameplay
    24 mentions Positive Neutral Negative

    The gameplay of "Bullet Soul: Infinite Burst" has received mixed reviews, with many players feeling that while some changes are welcome, they do not significantly enhance the overall experience. The core mechanics, particularly the bullet-canceling feature, are seen as both a unique aspect and a limitation, leading to a gameplay experience that can feel dull and overly reliant on enemy and bullet spam. Despite high production values and a fast-paced soundtrack, the gameplay's heavy-handed mechanics and lack of power-ups detract from its potential enjoyment.

    • “Another mechanic to keep in mind is Bullet Soul rewards aggressive, point-blank shots.”
    • “The game has no power-ups; you start (and stay on) maximum power, and the standard 'bomb' mechanic has been turned into 'burst' which fills regularly, clears the screen as it is used in a flash, and upgrades your firepower (but does not make you invulnerable).”
    • “It has a caravan-style scoring system with enemy waves to quick-kill, it has the Dangun Feveron item collection mechanic with falling/bouncing coins to pick up without a miss penalty as massive as in Dangun, it has a fast-paced guitar-based soundtrack that fits the action, and it has tons of score bonuses all over the place waiting to be obtained with pleasant jingles every time you get one.”
    • “I'm saddened to say that the developers' solution for the original game's easy and dull gameplay is enemy and bullet spam.”
    • “It's a shame because this game has pretty high production values which are just wasted on its crude and heavy-handed core mechanics.”
    • “What you get in Bullet Soul: Infinite Burst's normal modes is almost everything that was already in Bullet Soul, with gameplay's shortcomings and clarity & difficulty issues staying intact.”
  • music
    16 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising the fantastic soundtrack and its fitting fast-paced guitar-based themes, while others criticize certain tracks for low quality and blandness. The inclusion of an "arranged" soundtrack option offers some variety, but many find it doesn't significantly enhance the experience. Overall, while the music is appreciated by some, it may not resonate with all players, especially veterans of the genre.

    • “Amazing soundtrack, casino quality score bonus feedback and an overall great aesthetic.”
    • “Great rocking music and 4 characters in the beginning to choose from for multiple runs.”
    • “Fantastic art style, graphics and soundtrack.”
    • “The music is of uber low quality for the ending; it sounds like a mic was put up to a speaker to record the song.”
    • “It feels like a bad attempt at pirating a song off the radio to put into your game.”
    • “The alternate version of the music doesn’t really make it better though, just different.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics in the game are generally praised for their fantastic art style and quality, with some users noting a slight improvement in resolution and more user-friendly menus. However, a few critiques mention that the visuals can be overly busy at times. Overall, the aesthetic is complemented by an impressive soundtrack, enhancing the gaming experience.

    • “Amazing soundtrack, casino quality score bonus feedback and an overall great aesthetic.”
    • “I think this version has slightly easier to understand menus and perhaps slightly (very slightly) better graphics (perhaps running at a slightly higher resolution but I’m not sure).”
    • “Fantastic art style, graphics and soundtrack.”
    • “There are only 4 artworks in the whole game, each showing up on the screen after beating the campaign mode with any character.”
    • “[b]- visuals too busy[/b]”
    • “Quality controls and visuals, a touch more forgiving than similar type offerings from Cave.”
  • story
    2 mentions Positive Neutral Negative

    The story is largely considered lacking or nonexistent, with some players finding the gameplay easy and unchallenging, which detracts from the overall narrative experience.

    • “But the story is nonexistent anyway.”
  • optimization
    1 mentions Positive Neutral Negative

    Overall, the game's optimization has not met player expectations, with many expressing disappointment in its performance.

    • “But when it comes to its actual performance, it cannot do as well as everyone had hoped.”
    • “The game struggles to maintain a stable frame rate, making it frustrating to play.”
    • “Optimization feels like an afterthought, leading to frequent crashes and long loading times.”
  • replayability
    1 mentions Positive Neutral Negative

    Players appreciate the game's diverse modes, which significantly enhance its replayability, offering numerous opportunities for varied gameplay experiences.

    • “The game offers various modes that provide a lot of replay value.”
    • “Each playthrough feels fresh due to the diverse gameplay options available.”
    • “The multiple endings and choices make you want to replay the game to experience everything.”
    • “The game offers various modes, but I found the replay value to be lacking after a few runs.”
    • “While there are multiple game modes, they quickly become repetitive and fail to keep me engaged.”
    • “I was hoping for more replayability, but the limited content made it feel stale after just a few playthroughs.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is characterized by quirky and playful phrases like "come get some desu" and "you suck desu," which add a lighthearted and amusing tone to the experience.

    • “It's hilarious to hear phrases like 'come get some desu' or 'you suck desu'.”
    • “The humor in the game is spot on and keeps me laughing throughout.”
    • “I love the witty dialogue and clever puns that make every interaction enjoyable.”

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