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"Bullet Candy" is a fast-paced arcade-style shoot 'em up game featuring non-stop action and intense enemy encounters. Players navigate through vibrant, neon-lit levels while dodging a hail of bullets and eliminating enemies with a wide array of weapons. The game offers a challenging experience with leaderboards and a variety of game modes, including the innovative "Proximity" mode, where players must carefully maneuver to avoid explosive projectiles.

Bullet Candy screenshot
Bullet Candy screenshot
Bullet Candy screenshot
Bullet Candy screenshot
Bullet Candy screenshot
Bullet Candy screenshot
Bullet Candy screenshot
Bullet Candy screenshot
Bullet Candy screenshot
Bullet Candy screenshot
Bullet Candy screenshot
+7

48%
Audience ScoreBased on 142 reviews
emotional2 positive mentions
graphics6 negative mentions

  • Fun and fast-paced gameplay that brings back nostalgic memories of classic shooters.
  • Decent graphics and simple controls make it accessible for new players.
  • Offers a unique mechanic where players can blow themselves up to gain score multipliers.
  • Repetitive levels and lack of variety in weapons lead to a dull experience.
  • Unbalanced difficulty spikes make the game frustrating, especially in later levels.
  • Poor audio quality and sound effects detract from the overall enjoyment of the game.
  • graphics
    16 mentions Positive Neutral Negative

    The graphics of the game are generally considered subpar, with many users noting weak visuals, poor quality, and an unclean art style. While some mention that a reworked version improves the graphics significantly, the overall consensus is that the visuals are mediocre at best, contributing to a negative gaming experience. Additionally, the poor graphics are often accompanied by complaints about the game's sound design.

    • “Apparently, there's a release of this game that completely reworks the graphics and makes the game much better overall.”
    • “Weak engine, weak visuals, weak game mechanics.”
    • “Horrible music and graphics made me feel dizzy when playing.”
    • “The sound is terrible, the music sounds like it was made in GarageBand in 10 minutes, the HUD and graphics quality is poor, and the enemy design is quite abysmal.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game has been widely criticized for being excessively loud, repetitive, and of poor quality, often described as annoying and reminiscent of hastily produced tracks. Many players found the sound effects painful and the overall audio experience detrimental to gameplay, contributing to a negative impression of the game's production values. Overall, the music and sound design are considered a significant drawback.

    • “The music is repetitious and gets old quick.”
    • “The sound effects are painful, the music annoying and repetitive.”
    • “The sound is terrible, the music sounds like it was made in GarageBand in 10 minutes, the HUD and graphics quality is poor, and the enemy design is quite abysmal.”
  • gameplay
    12 mentions Positive Neutral Negative

    Gameplay is characterized by a mix of repetitive mechanics focused on avoiding projectiles and collecting scores, set against a backdrop of weak visuals and engine performance. However, the game offers a unique mechanic where players can commit suicide to retain their score multiplier, adding a strategic layer to the experience. Despite initial shortcomings, recent updates have improved gameplay, enhancing its addictive nature and variety across levels.

    • “Almost endless variety from level to level with many gameplay options makes this level-based insane shmup an addictive adrenaline boost.”
    • “The game does contain a unique gameplay mechanic - you can commit suicide, but you retain your score multiplier, which is crucial to setting high scores.”
    • “After the recent update, everything has improved, including the gameplay, which has become even easier than before.”
    • “Gameplay is narrow and repetitive, focusing mostly on avoiding projectiles on a static rectangular level while collecting as much score as possible from pickups.”
    • “Weak engine, weak visuals, weak game mechanics.”
    • “First of all, really in the early stages of the game, it was not as exciting as it seemed; after the recent update, everything improved, including the gameplay, which became even easier than before.”
  • emotional
    2 mentions Positive Neutral Negative

    Users report that the game's music and graphics are overwhelming, leading to feelings of dizziness rather than emotional engagement. This negative sensory experience detracts from the overall emotional impact of the game.

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