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The full game of  Bugs Must Die will be released on Steam Store.  https://store.steampowered.com/app/816720/Bugs_Must_Die/ If it's the game that you're interested in, please add it to your wishlist on Steam. We here at DG Games Workshop are working on our first PC game titled “Bugs Must Die”. It is a fast-paced modern retro top-down shooter where you fight against alien bugs and bosses by contr…

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Bugs Must Die screenshot
Bugs Must Die screenshot
Bugs Must Die screenshot
Bugs Must Die screenshot
Bugs Must Die screenshot
Bugs Must Die screenshot
Bugs Must Die screenshot
Bugs Must Die screenshot
Bugs Must Die screenshot
Bugs Must Die screenshot
Bugs Must Die screenshot
+10
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89%
Audience ScoreBased on 54 reviews
gameplay14 positive mentions
grinding8 negative mentions

  • The game features a fun and challenging gameplay experience reminiscent of classic arcade shooters, with a variety of weapons and vehicles to customize.
  • It has a vibrant pixel art style and a fantastic soundtrack that enhances the overall gaming experience.
  • There is a significant amount of content, including multiple game modes and unlockable upgrades, providing players with a sense of progression.
  • The game suffers from balancing issues, where certain weapons are far superior to others, making many options feel useless.
  • There are numerous bugs and glitches that can hinder gameplay, including issues with boss triggers and resource acquisition.
  • The difficulty can be frustrating, with some levels feeling overly punishing and requiring excessive grinding to progress.
  • gameplay
    34 mentions Positive Neutral Negative

    The gameplay is characterized by its old-school, top-down shooter mechanics reminiscent of classic titles, featuring smooth controls and a lively pixel art style. Players can expect over 10 hours of engaging content across multiple modes, including a tutorial that effectively introduces the game's mechanics. The gameplay is described as addictive and challenging, with a dynamic experience that keeps each stage fresh and interesting.

    • “The controls and movement in this game are so good that I'd say the controls and smooth gameplay are even better than much more popular indie games like 'Binding of Isaac'.”
    • “Story mode, challenge mode, and hell mode will bring well over 10 hours of gameplay.”
    • “The mechanics in general were a riot, and I enjoyed discovering them as I played, finding that they constantly changed, keeping every stage fresh and interesting.”
    • “I am rating it as difficult; it does have hardcore gameplay also after you beat the normal mode.”
    • “It has 2 different modes that provide several hours of gameplay, although I don't see myself playing the whole thing.”
    • “The basic story plot is ready, but the key to this game is the gameplay.”
  • story
    22 mentions Positive Neutral Negative

    The game features a story-driven campaign with 16 levels, each culminating in a boss fight, and offers a variety of objectives and environments. Players can unlock characters by completing the story mode, which is complemented by additional challenge modes and secret bosses, providing over 10 hours of gameplay. While the basic plot is established, the gameplay mechanics are highlighted as the main focus of the experience.

    • “The game has come a long way from the demo that I originally evaluated and now adds a story-driven campaign with new weapons and items along with multiple difficulties, massive bosses, a scoreboard, and different game modes.”
    • “Story mode: 16 levels with one boss per level; clearing all the levels will unlock all characters!”
    • “The levels in the story mode have a good variety when it comes to objectives and environments.”
    • “The basic story plot is ready, but the key to this game is the gameplay.”
    • “It could be a suicide mission; the forces you are up against are strong and well-armed.”
    • “Gamers of any level can beat the story mode!”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game are characterized by vibrant pixel art that evokes nostalgia for classic 80s and 90s arcade games, with many reviewers praising the lively animations and overall aesthetic. However, some players noted that the visuals can be unrefined, making it difficult to see amidst the chaotic bullet hell gameplay. Overall, the graphics are well-received for their old-school charm, despite some minor visibility issues.

    • “It has a lively pixel art style with energetic gameplay.”
    • “It is a difficult, top-down, pixel graphic, bullet hell with an old school flavor reminiscent of the 80s & 90s arcade games.”
    • “While the game has some spamming problems, the art style is very enjoyable, reminds me of classic Genesis games.”
    • “While I can't blame a bullet-hell game for having bullets, I do think that the visuals in this game are not very refined and make it hard to see.”
    • “The graphics are not very refined and make it hard to see.”
    • “The pixel graphics lack clarity and can be overwhelming during gameplay.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game is widely praised for its quality and suitability, enhancing the experience of each level and boss battle. While the soundtrack is considered fantastic, some players noted a lack of impactful sound effects for off-screen enemies. Overall, the music contributes significantly to the game's aesthetic and enjoyment.

    • “A fun and challenging twist on the twin-stick shooter genre, with a really fantastic soundtrack and aesthetic.”
    • “Not to mention that the soundtrack is pretty good, although it lacks an impact sound which could be useful for enemies that you fight off-screen.”
    • “The soundtrack fits each level and boss battle in the game.”
    • “There are not a lot of settings; music and sound volumes, resolution, fullscreen or windowed, camera height (this zooms out the map more), there is also joystick auto-aiming and language selector.”
    • “- soundtrack.”
  • grinding
    8 mentions Positive Neutral Negative

    Players generally find that while grinding is necessary for upgrades, it can often blur the line between being challenging and tedious. However, many do not view it as a significant issue, as it contributes to character progression and enhances gameplay.

    • “They just cannot tell the difference between tedious and hard.”
    • “I have done a fair amount of grinding to get upgrades myself, to be a lean mean bug-killing machine!”
    • “Some grinding process is required, but it is not a big problem.”
  • replayability
    4 mentions Positive Neutral Negative

    Players consistently highlight the game's exceptionally high replayability, indicating that it offers a compelling reason to return for multiple playthroughs.

    • “The replay value for this game is through the roof!”
    • “So its replay value is very high.”
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10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 2 analyzed playthroughs
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