- April 6, 2019
- Dragonglass Games
Bugs Must Die
Platforms
About
"Bugs Must Die" is a pixel art twin-stick shooter with 80s & 90s arcade style, inspired by Konami's "Jackal". It offers a Story Mode with 16 levels and 16 bosses, a Challenge Mode with additional secret bosses, and a Hell Mode for hardcore gamers. The game provides over 10 hours of gameplay, with the possibility to update weapons using coins obtained from missions.
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- The game features a fun and challenging gameplay experience, reminiscent of classic arcade shooters, with a good variety of enemies, levels, and weapons.
- It has a fantastic soundtrack and aesthetic that enhances the overall experience, along with a satisfying upgrade system for weapons and vehicles.
- There is a significant amount of content available, including different vehicles, sub-weapons, and various objectives across stages, providing hours of gameplay.
- The game suffers from balancing issues, where certain weapons are far superior to others, rendering many options useless and leading to a grind for resources.
- There are numerous bugs and technical issues, including problems with enemy AI and triggers, which can hinder progress and enjoyment.
- The difficulty can be inconsistent, with some stages being overly challenging due to ambushes and enemy spawns, making the experience feel tedious rather than rewarding.
graphics
6 mentions Positive Neutral NegativeThe graphics of the game are generally praised for their enjoyable art style, reminiscent of classic Genesis games, and are complemented by a fantastic soundtrack. However, some players note that the visuals can be unrefined, making it difficult to see amidst the action, particularly in bullet-hell scenarios. Overall, the graphics contribute positively to the game's aesthetic, despite some visibility issues.
“The graphics, story, animations, music, creativity... it's all there!”
“While the game has some spamming problems, the art style is very enjoyable, reminds me of classic Genesis games.”
“A fun and challenging twist on the twin-stick shooter genre, with a really fantastic soundtrack and aesthetic.”
“While I can't blame a bullet-hell game for having bullets, I do think that the visuals in this game are not very refined and make it hard to see.”