Broken Sword: The Sleeping Dragon
- November 14, 2003
- Revolution Software
![Broken Sword: The Sleeping Dragon Game Cover](https://gamebrain.co/img/347/broken_sword_3_the_sleeping_dragon_revolutionsoftware_2009_2_xl.jpg)
![](https://gamebrain.co/img/398/broken_sword_3_the_sleeping_dragon_revolutionsoftware_2009_14_xl.jpg)
![](https://gamebrain.co/img/395/broken_sword_3_the_sleeping_dragon_revolutionsoftware_2009_11_xl.jpg)
![](https://gamebrain.co/img/396/broken_sword_3_the_sleeping_dragon_revolutionsoftware_2009_12_xl.jpg)
Broken Sword: The Sleeping Dragon moves away from the 2D point-and-click concept from the earlier games and features a full 3D world, with a camera that does not rotate, but uses fixed cinematic perspectives, combined with full 5.1 sound. For the Windows version the game is no longer controlled through the mouse, but now through the keyboard, for the movement of the characters as well as all the a…